| Literature DB >> 24798174 |
Stacy A Ruse1, Vicki G Davis2, Alexandra S Atkins2, K Ranga R Krishnan3, Kolleen H Fox4, Philip D Harvey5, Richard S E Keefe6.
Abstract
Cognitive impairments affect the majority of patients with schizophrenia and these impairments predict poor long term psychosocial outcomes. Treatment studies aimed at cognitive impairment in patients with schizophrenia not only require demonstration of improvements on cognitive tests, but also evidence that any cognitive changes lead to clinically meaningful improvements. Measures of "functional capacity" index the extent to which individuals have the potential to perform skills required for real world functioning. Current data do not support the recommendation of any single instrument for measurement of functional capacity. The Virtual Reality Functional Capacity Assessment Tool (VRFCAT) is a novel, interactive gaming based measure of functional capacity that uses a realistic simulated environment to recreate routine activities of daily living. Studies are currently underway to evaluate and establish the VRFCAT's sensitivity, reliability, validity, and practicality. This new measure of functional capacity is practical, relevant, easy to use, and has several features that improve validity and sensitivity of measurement of function in clinical trials of patients with CNS disorders.Entities:
Mesh:
Year: 2014 PMID: 24798174 PMCID: PMC4174921 DOI: 10.3791/51405
Source DB: PubMed Journal: J Vis Exp ISSN: 1940-087X Impact factor: 1.355
| Subjects (N=46) | |
| Age | 38.1 (SD=12.98; Range=19-68) |
| Gender | Female - 28 (61%) Male - 18 (39%) |
| Race | Caucasian - 27 (59%) African American - 18 (39%) Other - 1 (2%) |
| Objective | Description |
| 1 | Pick up the Recipe |
| 2 | Search for Ingredients |
| 3 | Cross Off Correct Ingredients & Pick up Bus Schedule |
| 4 | Pick up the Billfold |
| 5 | Exit the Apartment |
| 6 | Catch the Bus |
| 7 | Pay for the Bus |
| 8 | Select an Aisle |
| 9 | Shop for Groceries |
| 10 | Pay for Groceries |
| 11 | Catch the Bus |
| 12 | Pay for the Bus |
| Objective | Factors | ||
| 1 | 2 | 3 | |
| (Reasoning/ Problem Solving) | (Speed of Processing) | (Working Memory) | |
| Time to add bus fare | 0.92 | 0.19 | 0.14 |
| Errors adding bus fare | 0.92 | 0.12 | 0.16 |
| Time to add grocery money | 0.87 | 0.16 | 0.09 |
| Errors adding grocery money | 0.79 | 0.13 | 0.12 |
| No. times bus schedule accessed | 0.5 | 0.34 | 0.25 |
| Errors adding bus fare | 0.48 | 0.24 | 0.08 |
| Time to shop for items | 0.29 | 0.82 | 0.28 |
| Errors shopping for items | 0.11 | 0.82 | 0.21 |
| Time to board bus | 0.25 | 0.78 | 0.01 |
| Time to board bus | 0.13 | 0.69 | -0.06 |
| Time to cross off items | 0.21 | 0.04 | 0.9 |
| Errors crossing off items | 0.31 | 0.01 | 0.86 |
| No. times recipe accessed | 0 | 0.2 | 0.68 |