| Literature DB >> 32338614 |
Michael Gaebler1,2, Carsten Finke3,1, Angelika Thöne-Otto2,4, Stephan Krohn3,1, Johanne Tromp1,2, Eva M Quinque2,4, Julia Belger2,4, Felix Klotzsche1,2, Sophia Rekers3,1, Paul Chojecki5, Jeroen de Mooij2,4, Mert Akbal1,2,6, Cade McCall7, Arno Villringer1,2,4.
Abstract
Virtual reality (VR) represents a key technology of the 21st century, attracting substantial interest from a wide range of scientific disciplines. With regard to clinical neuropsychology, a multitude of new VR applications are being developed to overcome the limitations of classical paradigms. Consequently, researchers increasingly face the challenge of systematically evaluating the characteristics and quality of VR applications to design the optimal paradigm for their specific research question and study population. However, the multifaceted character of contemporary VR is not adequately captured by the traditional quality criteria (ie, objectivity, reliability, validity), highlighting the need for an extended paradigm evaluation framework. To address this gap, we propose a multidimensional evaluation framework for VR applications in clinical neuropsychology, summarized as an easy-to-use checklist (VR-Check). This framework rests on 10 main evaluation dimensions encompassing cognitive domain specificity, ecological relevance, technical feasibility, user feasibility, user motivation, task adaptability, performance quantification, immersive capacities, training feasibility, and predictable pitfalls. We show how VR-Check enables systematic and comparative paradigm optimization by illustrating its application in an exemplary research project on the assessment of spatial cognition and executive functions with immersive VR. This application furthermore demonstrates how the framework allows researchers to identify across-domain trade-offs, makes deliberate design decisions explicit, and optimizes the allocation of study resources. Complementing recent approaches to standardize clinical VR studies, the VR-Check framework enables systematic and project-specific paradigm optimization for behavioral and cognitive research in neuropsychology. ©Stephan Krohn, Johanne Tromp, Eva M Quinque, Julia Belger, Felix Klotzsche, Sophia Rekers, Paul Chojecki, Jeroen de Mooij, Mert Akbal, Cade McCall, Arno Villringer, Michael Gaebler, Carsten Finke, Angelika Thöne-Otto. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 27.04.2020.Entities:
Keywords: cognition; neuropsychology; research design; virtual reality
Mesh:
Year: 2020 PMID: 32338614 PMCID: PMC7215516 DOI: 10.2196/16724
Source DB: PubMed Journal: J Med Internet Res ISSN: 1438-8871 Impact factor: 5.428
Figure 1Temporal trends in the biomedical virtual reality literature. The PubMed database was searched for unique novel publications in the years 1995-2018 with the queries “Virtual Reality” (VR), “Virtual Reality” AND “cognitive” (VR + cognitive), and “cognitive.” Absolute new publication numbers for the former 2 queries are displayed as bars (search: September 2019). As absolute publications rose for both the VR and cognitive query, we computed the respective ratios of publication numbers over time, as shown in the inset. The proportion of annual VR + cognitive PubMed hits over all VR PubMed hits has risen to approximately 20% over the last 20 years, and nonparametric Mann-Kendall (MK) trend analysis indicates a monotonic upward trend of this proportion (S: sample estimate; positive numbers indicate upward trend). A similar temporal trend was observed for the ratio of VR + cognitive over all cognitive PubMed hits, although this proportion remains well under 1%.
Figure 2Workflow of the VR-Check evaluation. Panel A summarizes the main general steps for paradigm optimization with the virtual reality check framework. Panel B shows how this workflow applies to an exemplary research project on the assessment of spatial cognition with immersive VR (see main text). Four candidate tasks were evaluated: the Starmaze (STM), the Virtual Memory Task (VMT), the Virtual Morris Water Maze (vMWM), and the Cognitive Map Task (CMT). See Figure 3 and the main text for details on the VR-Check evaluation. Panel C visualizes the result of the optimization procedure: the immersive Virtual Memory Task (imVMT). The screenshot displays a third-person view of a user memorizing the locations of everyday objects on the table. HMD: head-mounted display; VR: virtual reality.
Figure 3The VR-Check framework for virtual reality paradigms in neuropsychology. Panel A summarizes the evaluation dimensions in the form of a checklist. Panel B visualizes the application of the framework for the exemplary cases of assessing spatial cognition and executive functions with immersive VR. The color schemes display the item-wise consensus ratings on the degree to which the feature is fulfilled for a given paradigm. The evaluation procedure is illustrated for the Starmaze (STM), Virtual Memory Task (VMT), the Virtual Morris Water Maze (vMWM), and the Cognitive Map Test (CMT) for assessing spatial abilities, and the Ride in a Virtual Town (RVT), the Virtual Action Planning-Supermarket (VAP-S), the Look For A Match (LFAM) task as well as the Jansari assessment of Executive Functions (JEF) for assessing executive functions. For the given task requirements, the VMT, CMT, and the VAP-S emerged as the most suitable paradigms for the development of an immersive VR application, as detailed in the main text. 2D: 2-dimensional; HMD: head-mounted display; VE: virtual environment; VR: virtual reality.