Literature DB >> 28784959

Using a Virtual Store As a Research Tool to Investigate Consumer In-store Behavior.

Kunalai Ploydanai1, Jos van den Puttelaar2, Erica van Herpen3, Hans van Trijp3.   

Abstract

People's responses to products and/or choice environments are crucial to understanding in-store consumer behaviors. Currently, there are various approaches (e.g., surveys or laboratory settings) to study in-store behaviors, but the external validity of these is limited by their poor capability to resemble realistic choice environments. In addition, building a real store to meet experimental conditions while controlling for undesirable effects is costly and highly difficult. A virtual store developed by virtual reality techniques potentially transcends these limitations by offering the simulation of a 3D virtual store environment in a realistic, flexible, and cost-efficient way. In particular, a virtual store interactively allows consumers (participants) to experience and interact with objects in a tightly controlled yet realistic setting. This paper presents the key elements of using a desktop virtual store to study in-store consumer behavior. Descriptions of the protocol steps to: 1) build the experimental store, 2) prepare the data management program, 3) run the virtual store experiment, and 4) organize and export data from the data management program are presented. The virtual store enables participants to navigate through the store, choose a product from alternatives, and select or return products. Moreover, consumer-related shopping behaviors (e.g., shopping time, walking speed, and number and type of products examined and bought) can also be collected. The protocol is illustrated with an example of a store layout experiment showing that shelf length and shelf orientation influence shopping- and movement-related behaviors. This demonstrates that the use of a virtual store facilitates the study of consumer responses. The virtual store can be especially helpful when examining factors that are costly or difficult to change in real life (e.g., overall store layout), products that are not presently available in the market, and routinized behaviors in familiar environments.

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Year:  2017        PMID: 28784959      PMCID: PMC5612595          DOI: 10.3791/55719

Source DB:  PubMed          Journal:  J Vis Exp        ISSN: 1940-087X            Impact factor:   1.355


  11 in total

1.  New directions in the use of virtual reality for food shopping: marketing and education perspectives.

Authors:  Barb Ruppert
Journal:  J Diabetes Sci Technol       Date:  2011-03-01

2.  Influence of point-of-sale tobacco displays and graphic health warning signs on adults: evidence from a virtual store experimental study.

Authors:  Annice E Kim; James M Nonnemaker; Brett R Loomis; Paul R Shafer; Asma Shaikh; Edward Hill; John W Holloway; Matthew C Farrelly
Journal:  Am J Public Health       Date:  2014-03-13       Impact factor: 9.308

3.  Effects of a price increase on purchases of sugar sweetened beverages. Results from a randomized controlled trial.

Authors:  Wilma Elzeline Waterlander; Cliona Ni Mhurchu; Ingrid H M Steenhuis
Journal:  Appetite       Date:  2014-03-22       Impact factor: 3.868

4.  Can a virtual supermarket bring realism into the lab? Comparing shopping behavior using virtual and pictorial store representations to behavior in a physical store.

Authors:  Erica van Herpen; Eva van den Broek; Hans C M van Trijp; Tian Yu
Journal:  Appetite       Date:  2016-07-27       Impact factor: 3.868

5.  Impact of Different Front-of-Pack Nutrition Labels on Consumer Purchasing Intentions: A Randomized Controlled Trial.

Authors:  Pauline Ducrot; Chantal Julia; Caroline Méjean; Emmanuelle Kesse-Guyot; Mathilde Touvier; Léopold K Fezeu; Serge Hercberg; Sandrine Péneau
Journal:  Am J Prev Med       Date:  2015-12-15       Impact factor: 5.043

6.  Can a virtual reality cognitive training application fulfill a dual role? Using the virtual supermarket cognitive training application as a screening tool for mild cognitive impairment.

Authors:  Stelios Zygouris; Dimitrios Giakoumis; Konstantinos Votis; Stefanos Doumpoulakis; Konstantinos Ntovas; Sofia Segkouli; Charalampos Karagiannidis; Dimitrios Tzovaras; Magda Tsolaki
Journal:  J Alzheimers Dis       Date:  2015       Impact factor: 4.472

7.  Assessment of the emotional responses produced by exposure to real food, virtual food and photographs of food in patients affected by eating disorders.

Authors:  Alessandra Gorini; Eric Griez; Anna Petrova; Giuseppe Riva
Journal:  Ann Gen Psychiatry       Date:  2010-07-05       Impact factor: 3.455

8.  Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments.

Authors:  Mel Slater
Journal:  Philos Trans R Soc Lond B Biol Sci       Date:  2009-12-12       Impact factor: 6.237

9.  The effects of a 25% discount on fruits and vegetables: results of a randomized trial in a three-dimensional web-based supermarket.

Authors:  Wilma E Waterlander; Ingrid H M Steenhuis; Michiel R de Boer; Albertine J Schuit; Jacob C Seidell
Journal:  Int J Behav Nutr Phys Act       Date:  2012-02-08       Impact factor: 6.457

10.  Study protocol: combining experimental methods, econometrics and simulation modelling to determine price elasticities for studying food taxes and subsidies (The Price ExaM Study).

Authors:  Wilma E Waterlander; Tony Blakely; Nhung Nghiem; Christine L Cleghorn; Helen Eyles; Murat Genc; Nick Wilson; Yannan Jiang; Boyd Swinburn; Liana Jacobi; Jo Michie; Cliona Ni Mhurchu
Journal:  BMC Public Health       Date:  2016-07-19       Impact factor: 3.295

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  2 in total

1.  A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants.

Authors:  Hantao Zhao; Tyler Thrash; Stefan Wehrli; Christoph Hölscher; Mubbasir Kapadia; Jascha Grübel; Raphael P Weibel; Victor R Schinazi
Journal:  J Vis Exp       Date:  2018-08-26       Impact factor: 1.355

2.  Recognizing Personality Traits Using Consumer Behavior Patterns in a Virtual Retail Store.

Authors:  Jaikishan Khatri; Javier Marín-Morales; Masoud Moghaddasi; Jaime Guixeres; Irene Alice Chicchi Giglioli; Mariano Alcañiz
Journal:  Front Psychol       Date:  2022-03-11
  2 in total

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