Literature DB >> 29964044

Molecular Visualization on the Holodeck.

Thomas D Goddard1, Alan A Brilliant2, Thomas L Skillman3, Steven Vergenz4, James Tyrwhitt-Drake5, Elaine C Meng2, Thomas E Ferrin2.   

Abstract

Can virtual reality be useful for visualizing and analyzing molecular structures and three-dimensional (3D) microscopy? Uses we are exploring include studies of drug binding to proteins and the effects of mutations, building accurate atomic models in electron microscopy and x-ray density maps, understanding how immune system cells move using 3D light microscopy, and teaching schoolchildren about biomolecules that are the machinery of life. Virtual reality (VR) offers immersive display with a wide field of view and head tracking for better perception of molecular architectures and uses 6-degree-of-freedom hand controllers for simple manipulation of 3D data. Conventional computer displays with trackpad, mouse and keyboard excel at two-dimensional tasks such as writing and studying research literature, uses for which VR technology is at present far inferior. Adding VR to the conventional computing environment could improve 3D capabilities if new user-interface problems can be solved. We have developed three VR applications: ChimeraX for analyzing molecular structures and electron and light microscopy data, AltPDB for collaborative discussions around atomic models, and Molecular Zoo for teaching young students characteristics of biomolecules. Investigations over three decades have produced an extensive literature evaluating the potential of VR in research and education. Consumer VR headsets are now affordable to researchers and educators, allowing direct tests of whether the technology is valuable in these areas. We survey here advantages and disadvantages of VR for molecular biology in the context of affordable and dramatically more powerful VR and graphics hardware than has been available in the past.
Copyright © 2018 The Authors. Published by Elsevier Ltd.. All rights reserved.

Entities:  

Keywords:  AltPDB; ChimeraX; Molecular Zoo; microscopy; virtual reality

Mesh:

Substances:

Year:  2018        PMID: 29964044      PMCID: PMC6223615          DOI: 10.1016/j.jmb.2018.06.040

Source DB:  PubMed          Journal:  J Mol Biol        ISSN: 0022-2836            Impact factor:   5.469


  18 in total

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4.  Use of a three-dimensional virtual environment to teach drug-receptor interactions.

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  14 in total

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2.  Peppy: A virtual reality environment for exploring the principles of polypeptide structure.

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Review 3.  Art and Science of the Cellular Mesoscale.

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4.  Pepblock Builder VR - An Open-Source Tool for Gaming-Based Bio-Edutainment in Interactive Protein Design.

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5.  BigTop: a three-dimensional virtual reality tool for GWAS visualization.

Authors:  Samuel T Westreich; Maria Nattestad; Christopher Meyer
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6.  The VRNetzer platform enables interactive network analysis in Virtual Reality.

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7.  UCSF ChimeraX: Structure visualization for researchers, educators, and developers.

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Review 9.  Structure-Function Relationships of the Repeat Domains of RTX Toxins.

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