| Literature DB >> 29890627 |
Peng Wang1,2, Peng Wu3, Jun Wang4, Hung-Lin Chi5, Xiangyu Wang6,7.
Abstract
Virtual Reality (VR) has been rapidly recognized and implemented in construction engineering education and training (CEET) in recent years due to its benefits of providing an engaging and immersive environment. The objective of this review is to critically collect and analyze the VR applications in CEET, aiming at all VR-related journal papers published from 1997 to 2017. The review follows a three-stage analysis on VR technologies, applications and future directions through a systematic analysis. It is found that the VR technologies adopted for CEET evolve over time, from desktop-based VR, immersive VR, 3D game-based VR, to Building Information Modelling (BIM)-enabled VR. A sibling technology, Augmented Reality (AR), for CEET adoptions has also emerged in recent years. These technologies have been applied in architecture and design visualization, construction health and safety training, equipment and operational task training, as well as structural analysis. Future research directions, including the integration of VR with emerging education paradigms and visualization technologies, have also been provided. The findings are useful for both researchers and educators to usefully integrate VR in their education and training programs to improve the training performance.Entities:
Keywords: building information modelling; construction engineering; construction safety; training and education; virtual reality
Mesh:
Year: 2018 PMID: 29890627 PMCID: PMC6025066 DOI: 10.3390/ijerph15061204
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
Codes that are adopted for content analysis.
| Codes | Descriptions of the codes |
| Publication year | The year of publication, from1997 to September 2017 |
| Author | List of authors in the selected publication |
| Publication venue | The journals which accommodate the selected publication |
| Country | The country where the selected publication is originated |
| Technology | The type of VR technologies that are adopted in the selected publication |
| Application | Categories of VR application in the selected publication |
| Future direction | Future studies stated in the article |
Figure 1Number of publications on VR and its implementation in CEET from 1997 to September 2017.
Distribution of the selected journal papers by publication venues.
| Journal Title | Number of Selected Papers |
|---|---|
| Journal of Professional Issues in Engineering Education and Practice | 11 |
| Automation in Construction | 8 |
| International Journal of Engineering Education | 6 |
| International Journal of Construction Education and Research | 5 |
| Computer Applications in Engineering Education | 5 |
| Electronic Journal of Information Technology in Construction | 4 |
| Journal of Information Technology in Construction | 4 |
| Practice Periodical on Structural Design and Construction | 4 |
| Journal of Architectural Engineering | 2 |
| Journal of Construction Engineering and Management | 2 |
| Engineering Design Graphics Journal | 2 |
| Journal on Educational Resources in Computing | 1 |
| Advances in Engineering Software | 1 |
| Architectural Engineering and Design Management | 1 |
| Australasian Journal of Construction Economics and Building | 1 |
| Australasian Journal of Engineering Education | 1 |
| Behaviour and Information Technology | 1 |
| Computers and Education | 1 |
| Computers in Education Journal | 1 |
| Journal of Computing in Civil Engineering | 1 |
| Journal of Engineering, Design and Technology | 1 |
| Journal of Industrial Technology | 1 |
| Materials and Structures | 1 |
| Simulation | 1 |
| Total | 66 |
The distribution of publications characterized by technology and publication year.
| Research Theme | Period | Total | Percentage | |||
|---|---|---|---|---|---|---|
| 1997–2001 | 2002–2006 | 2007–2011 | 2012–2017 | |||
| Desktop-based VR | 6 | 3 | 3 | 5 | 17 | 26% |
| Immersive VR | 1 | 1 | 1 | 1 | 4 | 6% |
| 3D game-based VR | 0 | 0 | 0 | 4 | 4 | 6% |
| BIM-based VR | 0 | 0 | 4 | 27 | 31 | 47% |
| Augmented Reality | 0 | 0 | 3 | 7 | 10 | 15% |
| Total | 7 | 4 | 11 | 44 | 66 | 100% |
The distribution of publications characterized by VR application in CEET.
| VR Applications | Representative Studies | Frequencies |
|---|---|---|
| Architecture Visualization and Design Education | [ | 32 |
| Construction Safety Training | [ | 12 |
| Equipment and Operational Task Training | [ | 12 |
| Structural Analysis Education | [ | 10 |
| Total | 66 |