| Literature DB >> 35814356 |
Abstract
Virtual reality technology has attracted researchers' attention because it can provide users with a virtual interactive learning environment. Based on the theory of virtual reality technology, this paper proposes the system model design and architecture of virtual interactive music-assisted interactive teaching and realizes key technologies such as modeling, music-assisted interactive teaching scene interaction, and database access. In the simulation process, based on the VRML/X3D bottom interactive system template, after comprehensive application research, comparative analysis of various modeling methods, the system verified the use of digital cameras combined with the modeling technology based on music elements to collaboratively establish VRML virtual model connections. For inline node function, we combined it with Outline3D to realize VRML integration and then use VizX3D, X3D-Edit to build X3D model and realize the conversion from VRML to X3D, which solves the system completeness problem of music-assisted interactive teaching. The experimental results show that, according to the statistical analysis of the data after the experiment, when the position changes in the virtual 3D music-assisted interactive teaching scene, it will be displayed in the plane layer, and the real-time coordinates of the virtual music-assisted interactive teaching scene displayed in HTML have case. By analyzing the scenes and dynamic effects in the works, the effects of the virtual world can be better displayed through the performance of details. The better accuracy and delay error reached 89.7% and 3.11%, respectively, which effectively improved the effect and feasibility of applying virtual reality technology to music-assisted interactive teaching.Entities:
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Year: 2022 PMID: 35814356 PMCID: PMC9206570 DOI: 10.1155/2022/1007954
Source DB: PubMed Journal: Occup Ther Int ISSN: 0966-7903 Impact factor: 1.565
Figure 1A brief description of music-assisted reliance on browsing information.
Attributes of music-assisted interactive teaching.
| Music-assisted number | Experiment system data ratio | Control system data ratio | ||||
|---|---|---|---|---|---|---|
| 1 | 0.865 | 0.346 | 0.463 | 0.661 | 0.742 | 0.559 |
| 2 | 0.396 | 0.719 | 0.127 | 0.318 | 0.338 | 0.295 |
| 3 | 0.449 | 0.433 | 0.187 | 0.006 | 0.086 | 0.412 |
| 4 | 0.770 | 0.764 | 0.824 | 0.807 | 0.525 | 0.673 |
| 5 | 0.431 | 0.426 | 0.490 | 0.484 | 0.437 | 0.429 |
Figure 2Virtual reality-assisted interactive music element data pooling.
Figure 3Distribution of deep fit of music-assisted interactive teaching.
Figure 4Extraction of virtual reality network environment factors.
Figure 5Interactive teaching virtual display data editing.