| Literature DB >> 32300295 |
Dimitrios Saredakis1, Ancret Szpak1, Brandon Birckhead2, Hannah A D Keage1, Albert Rizzo3, Tobias Loetscher1.
Abstract
The use of head-mounted displays (HMD) for virtual reality (VR) application-based purposes including therapy, rehabilitation, and training is increasing. Despite advancements in VR technologies, many users still experience sickness symptoms. VR sickness may be influenced by technological differences within HMDs such as resolution and refresh rate, however, VR content also plays a significant role. The primary objective of this systematic review and meta-analysis was to examine the literature on HMDs that report Simulator Sickness Questionnaire (SSQ) scores to determine the impact of content. User factors associated with VR sickness were also examined. A systematic search was conducted according to PRISMA guidelines. Fifty-five articles met inclusion criteria, representing 3,016 participants (mean age range 19.5-80; 41% female). Findings show gaming content recorded the highest total SSQ mean 34.26 (95%CI 29.57-38.95). VR sickness profiles were also influenced by visual stimulation, locomotion and exposure times. Older samples (mean age ≥35 years) scored significantly lower total SSQ means than younger samples, however, these findings are based on a small evidence base as a limited number of studies included older users. No sex differences were found. Across all types of content, the pooled total SSQ mean was relatively high 28.00 (95%CI 24.66-31.35) compared with recommended SSQ cut-off scores. These findings are of relevance for informing future research and the application of VR in different contexts.Entities:
Keywords: cybersickness; head-mounted display; simulator sickness; virtual environment; virtual reality
Year: 2020 PMID: 32300295 PMCID: PMC7145389 DOI: 10.3389/fnhum.2020.00096
Source DB: PubMed Journal: Front Hum Neurosci ISSN: 1662-5161 Impact factor: 3.169
Figure 1The article selection and screening process using the PRISMA flow diagram (Liberati et al., 2009).
Figure 2Content characteristics and participant's sickness response. Emoticons indicate participant level of discomfort according to total Simulator Sickness Questionnaire (SSQ) scores averaged across all studies.
Summary of included articles.
| Arcioni et al. ( | 21 (14F, 6M) | 28.4 (10.1) | Minimalist | High | Stationary | <10 | n/a | Compensated | 19.00 | (20.00) | 19.00 | (14.00) | 28.00 | (37.00) | ||
| Bessa et al. ( | 63 (32F, 31M) | 21.49 (3.85) | 360 | High | Controller | <10 | n/a | 2D | 2.73 | (4.42) | 10.83 | (12.59) | 17.90 | (19.76) | 11.22 | (11.41) |
| Brooks et al. ( | 26 (3F, 19M) | 31.59 (7.72) | 360 | High | Controller | ≥20 | 4 | 22.91 | (2.31) | |||||||
| Budhiraja et al. ( | 15 (3F, 12M) | 18−26 (range) | Game | High | Controller | ≥10 | 12 | Rotation blurring | 42.14 | (27.61) | ||||||
| 15 (3F, 12M) | n/a | No rotation blurring | 51.36 | (34.67) | ||||||||||||
| Carnegie and Rhee ( | 20 (6F, 14M) | 18−50 (range) | Scenic | Low | Controller | ≥20 | 30 | DoF Disabled | 8.00 | (6.19) | 5.64 | (5.02) | 8.83 | (6.64) | ||
| Christou and Aristidou ( | 18 (7F, 11M) | 24.00 | Game | Low | Controller | <10 | 17 | Pointing | 36.00 | (37.20) | 23.80 | (25.90) (20.60) | 39.00 | (46.80) | 36.40 | (37.80) |
| Deb et al. ( | 21 (11F, 10M) | 27.84 | Game | Low | Walking | ≥20 | 15 | 8.63 | (11.65) | 15.16 | (16.95) | 11.93 | (19.33) | 14.07 | (16.03) | |
| Dennison and D'Zmura ( | 15 (4F, 11M) | n/a | Minimalist | High | Stationary | <10 | 7 | Seated | 15.90 | (17.70) | 19.20 | (18.31) | 24.13 | (27.01) | 22.19 | (20.46) |
| Dennison and D'Zmura ( | 20 (5F, 15M) | 18−60 (range) | Game | Low | Controller | ≥10 | 10 | Push | 72.61 | (43.92) | 50.95 | (37.84) | 77.33 | (73.07) | 74.38 | (53.23) |
| Dennison et al. ( | 20 (6F, 14M) | n/a | Game | Low | Controller | ≥10 | 55 | |||||||||
| Dorado and Figueroa ( | 44 (8F, 36M) | 22 | Game | Low | Controller | <10 | n/a | Constant Speed Ramp | 17.03 | (15.87) | ||||||
| n/a | Constant Speed Stairs | 28.42 | (22.25) | |||||||||||||
| Farmani and Teather ( | 14 (5F, 9M) | 26.4 | Game | High | Controller | ≥20 | 7 | Viewpoint Snapping | ||||||||
| Frommel et al. ( | 24 (7F, 17M) | 27.04 (4.02) | Game | Low | Controller | ≥20 | n/a | Fixpoint | 19.08 | (27.27) | 18.00 | (24.77) | 26.10 | (36.79) | 23.38 | (29.95) |
| Fujikake et al. ( | 10 | 23.6 (2.2) | Minimalist | High | Stationary | <10 | n/a | Conventional 3D | 11.40 | (3.70) | 18.20 | (4.10) | 23.70 | (8.80) | 19.80 | (5.30) |
| Guna et al. ( | 26 (3F, 23M) | 24.75 (5.69) | 360 | High | Stationary | <10 | n/a | Oculus Rift DK1 Action | 22.38 | (22.08) | 26.82 | (19.91) | 44.44 | (41.30) | 33.95 | (25.28) |
| n/a | Oculus Rift DK2 Action | 29.72 | (29.97) | 30.32 | (27.79) | 54.61 | (50.72) | 41.28 | (35.91) | |||||||
| n/a | Oculus Rift CV1 Action | 29.72 | (33.63) | 24.49 | (24.94) | 44.97 | (54.46) | 35.82 | (38.47) | |||||||
| n/a | Samsung Gear VR Action | 26.79 | (28.30) | 31.20 | (25.76) | 44.44 | (46.92) | 37.83 | (33.39) | |||||||
| Hutton et al. ( | 20 (6F, 13M) | 26 | Minimalist | Low | Stationary | 25 | ||||||||||
| Iskenderova et al. ( | 31 (6F, 25M) | 25.4 (3.3) | Game | Low | Controller | ≥10 | 19 | Placebo (1st trial) | 86.65 | (25.55) | 37.26 | (20.3) | 77.72 | (42.16) | 73.24 | (27.59) |
| Kang et al. ( | 20 (10F, 10M) | 48.7 (10.7) | Game | Low | Controller | <10 | n/a | 24.50 | (31.20) | 37.90 | (26.10) | 76.60 | (73.60) | 35.80 | (31.40) | |
| Karl et al. ( | 44 (15F, 29M) | 29 (10) | Game | High | Controller | ≥10 | 4 | |||||||||
| Kesztyues et al. ( | 22 (12F, 10M) | 22−50 (range) | Scenic | Low | Controller | 45 | 12.40 | (14.20) | 11.70 | (12.10) | 3.60 | (5.40) | 14.20 | (15.40) | ||
| Kim et al. ( | 11 (6F, 5M) | 28 (7) | Scenic | Low | Walking | ≥20 | 0 | Healthy young | 8.30 | (10.50) | ||||||
| Kinsella et al. ( | 120 | n/a | 360 | Low | Stationary | ≥10 | 21 | |||||||||
| Kruse et al. ( | 20 (7F, 13M) | 25.75 | Minimalist | Low | Walking | ≥20 | n/a | 31.23 | (31.30) | |||||||
| Kuiper et al. ( | 18 (8F, 10M) | 25.2 (3.6) | Minimalist | High | Controller | ≥10 | 0 | 10.60 | (12.60) | 9.68 | (8.14) | 21.70 | (18.60) | |||
| Lee et al. ( | 20 (10F, 10M) | 25.5 (M) | Scenic | Low | Controller | <10 | n/a | Gamepad | 13.36 | (14.90) | 26.90 | (24.15) | 50.11 | (51.22) | 31.98 | (28.67) |
| Ling et al. ( | 88 (35F, 53M) | 28 (6.3) | Game | Low | Stationary | ≥10 | n/a | 2.40 | (13.04) | |||||||
| Llorach et al. ( | 55 (24F, 31M) | Scenic | Low | Controller | ≥10 | 13 | Game controller | 38.85 | (36.49) | 15.16 | (15.16) | 38.48 | (36.00) | 32.27 | (29.26) | |
| McGill et al. ( | 18 (18M) | 25.1 (4.7) | Game | High | Stationary | ≥10 | n/a | VR Motion | 39.20 | (29.80) | 35.00 | (28.00) | 57.20 | (63.40) | 47.90 | (41.10) |
| Merhi et al. ( | 24 (11F, 13M) | 22 | Game | High | Controller | ≥20 | 100 | Experiment 1: Standing | 63.60 | (49.80) | ||||||
| Mittelstaedt et al. ( | 60 (40F, 20M) | 25.62 (9.34) | Game | High | Controller | 7 | ||||||||||
| Moss et al. ( | 10 (8F, 2M) | 20.6 | 360 | Low | Stationary | ≥10 | n/a | 31.48 | (27.37) | |||||||
| Moss et al. ( | 22 (11F, 11M) | 22.6 | 360 | Low | Stationary | ≥20 | 9 | |||||||||
| Moss and Muth ( | 80 (50F, 30M) | 19.5 (18−24 range) | 360 | Low | Stationary | ≥10 | 9 | 32.33 | (4.35) | |||||||
| Munafo et al. ( | 36 (18F, 18M) | 20.7 (.85) | Game | High | Stationary | ≥10 | 17 | Experiment 1 | ||||||||
| Neth et al. ( | 32 (17F, 15M) | 27.26 | Minimalist | Low | Walking | 9 | ||||||||||
| Papachristos et al. ( | 30 (26F, 4M) | 24.83 (8.9) | Game | High | Controller | <10 | n/a | Mobile | 17.17 | (25.80) | 24.76 | (22.82) | 51.97 | (65.60) | 32.91 | (37.43) |
| Parijat and Lockhart ( | 16 (8F, 8M) | 74.18 (5.82) | Scenic | Low | Walking | ≥20 | n/a | 5.93 | (2.46) | |||||||
| Pettijohn et al. ( | 17 (4F, 13M) | 37.4 (3.5) | Scenic | High | Stationary | ≥20 | 18 | Profile 1 Active | 14.31 | (4.33) | 8.12 | (1.68) | 4.97 | (2.77) | 10.95 | (2.46) |
| Pot-Kolder et al. ( | 95 (47F, 48M) | 25.4 (4.6) | Game | Low | Controller | ≥20 | n/a | Control (Excluded Clinical) | 40.60 | (37.40) | 29.30 | (29.30) | 54.20 | (52.10) | 44.90 | (39.30) |
| Pouke et al. ( | 13 | n/a | Scenic | Low | Controller | ≥10 | 8 | High realism | 29.35 | (37.25) | 25.66 | (25.62) | 40.69 | (49.37) | 35.10 | (39.21) |
| Ragan et al. ( | 40 (10F, 30M) | 18−34 (range) | Game | Low | Controller | ≥10 | n/a | 51.43 | (40.21) | |||||||
| Rupp et al. ( | 136 (66F, 70M) | 19.82 (2.44) | 360 | Low | Controller | <10 | n/a | Cardboard | 11.5 | (0.24) | 14.05 | (0.38) | 16.38 | (0.57) | ||
| Saldana et al. ( | 13 (10F, 3M) | 8−81.4 (6.25) | Game | Low | Stationary | <10 | 8 | Visit 1 | ||||||||
| Schmitz et al. ( | 35 (19F, 16M) | 24.97 (3.71) | Game | Low | Walking | 23 | Exp 2 Post 1 | 48.92 | (45.92) | |||||||
| Serge and Fragomeni ( | 24 (12F, 12M) | 19.75 (2.21) | Game | High | Walking | ≥10 | n/a | S1—Head Tilt | 6.55 | (11.61) | ||||||
| Sharples et al. ( | 19 (9F, 10M) | n/a | Game | Low | Controller | ≥20 | n/a | Experiment 1: HMD | 28.62 | (24.63) | 27.53 | (22.35) | 32.97 | (31.54) | ||
| Singla et al. ( | 30 (15F, 15M) | 25.62 | 360 | Low | Stationary | ≥10 | 0 | HTC Vive | ||||||||
| Song ( | 14 | 360 | High | Stationary | <10 | n/a | Control | 63.70 | (16.00) | 48.20 | (11.20) | 83.50 | (16.40) | |||
| Stanney et al. ( | 240 | 15−53 (range) | n/a | n/a | Controller | ≥10 | 13 | 15 min | 15.86 | (23.94) | 14.75 | (20.19) | 24.07 | (34.04) | 19.96 | (25.92) |
| St. Pierre et al. ( | 120 (64F, 56M) | n/a | 360 | Low | Stationary | ≥10 | 0 | Baseline condition | 24.19 | (24.55) | ||||||
| Stauffert et al. ( | 45 (36F, 9M) | 21.18 (2.58) | Min. | Low | Walking | <10 | n/a | No latency | 13.83 | (17.91) | 17.43 | (14.15) | 13.22 | (15.95) | 17.58 | (15.78) |
| 21.18 (2.58) | n/a | With latency jitter | 14.99 | (15.84) | 16.96 | (16.93) | 20.55 | (17.94) | 19.77 | (16.69) | ||||||
| Tyrrell et al. ( | 20 (9F, 11M) | 46.5 (12) | Game | Low | Controller | <10 | n/a | Control | 24.33 | (30.90) | 12.13 | (17.80) | 23.66 | (37.00) | 21.88 | (29.70) |
| Walch et al. ( | 20 (5F, 14M) | 25 (3.2) | Game | High | Controller | ≥20 | 0 | 29.09 | (27.65) | |||||||
| Weidner et al. ( | 94 (24F, 70M) | 24.8 (4.7) | Game | High | Controller | ≥10 | n/a | 30.91 | (28.24) | |||||||
| Young et al. ( | 13 (7F, 6M) | 18−23 (range) | Scenic | Low | Walking | <10 | 15 |
F, Female; M, Male; HMD, Head-mounted display; DoF, Depth of field; VR, Virtual reality.
Summary of results.
| Content | ||||
| Visual stimulation | ||||
| Locomotion | ||||
| Time | ||||
| VR sickness condition | ||||
| Age |
SSQ, Simulator Sickness Questionnaire; VR, Virtual reality.
Simulator sickness questionnaire subscale scores.
| 360 Videos | 7 | 10.460 (1.437) | [7.644, 13.276] | 15.186 (0.974) | [13.278, 17.095] | 19.493 (2.246) | [15.091, 23.895] |
| Game | 13 | 26.261 (1.832) | [22.671, 29.852] | 26.336 (1.540) | [23.318, 29.353] | 38.999 (2.980) | [33.158, 44.840] |
| Minimalist | 6 | 13.944 (1.874) | [10.271, 17.617] | 16.118 (1.306) | [13.559, 18.677] | 20.270 (2.686) | [15.005, 25.534] |
| Scenic | 8 | 15.513 (1.597) | [12.383, 18.642] | 12.106 (1.066) | [10.017, 14.196] | 15.610 (2.312) | [11.078, 20.142] |
| High | 12 | 14.830 (1.359) | [12.167, 17.493] | 18.339 (1.017) | [16.346, 20.333] | 25.473 (2.212) | [21.138, 29.808] |
| Low | 22 | 16.338 (1.055) | [14.271, 18.404] | 14.968 (0.721) | [13.555, 16.380] | 20.435 (1.547) | [17.402, 23.467] |
| Controller | 27 | 16.040 (0.907) | [14.262, 17.817] | 16.303 (0.643) | [15.043, 17.562] | 23.875 (1.424) | [21.084, 26.666] |
| Stationary | 7 | 22.609 (1.936) | [18.815, 26.403] | 22.470 (1.345) | [19.835, 25.106] | 28.552 (2.883) | [22.903, 34.202] |
| Walking | 5 | 13.208 (1.920) | [9.446, 16.970] | 15.336 (1.481) | [12.433, 18.238] | 18.599 (2.909) | [12.898, 24.300] |
| <10min | 18 | 12.884 (1.066) | [10.795, 14.973] | 17.030 (0.791) | [15.480, 18.579] | 22.217 (1.713) | [18.858, 25.575] |
| ≥10min | 10 | 23.281 (1.836) | [19.683, 26.880] | 15.819 (1.206) | [13.455, 18.183] | 30.827 (2.745) | [25.446, 36.208] |
| ≥20min | 9 | 19.748 (1.404) | [16.995, 22.500] | 18.442 (0.996) | [16.490, 20.393] | 24.078 (2.103) | [19.955, 28.200] |
| Induce | 13 | 24.211 (1.590) | [21.093, 27.328] | 21.859 (1.116) | [19.671, 24.047] | 28.662 (2.326) | [24.102, 33.222] |
| Not Induce | 25 | 14.436 (0.871) | [12.730, 16.143] | 15.574 (0.621) | [14.357, 16.791] | 21.755 (1.363) | [19.084, 24.427] |
| Mean <35 | 36 | 16.613 (0.789) | [15.067, 18.158] | 17.078 (0.565) | [15.971, 18.185] | 24.095 (1.207) | [21.729, 26.461] |
| Mean ≥ 35 | 2 | 18.423 (3.269) | [12.015, 24.831] | 17.313 (2.234) | [12.935, 21.691] | 13.049 (5.110) | [3.034, 23.065] |
| 38 | 16.723 (0.768) | [15.218, 18.229] | 17.092 (0.547) | [16.019, 18.165] | 23.499 (1.173) | [21.200, 25.797] | |
VS, Visual stimulation; VR, Virtual reality.
Figure 3VR sickness symptoms across the different SSQ subscales of all measured factors including (A) Visual Stimulation, (B) Time, (C) VR Sickness Condition, (D) Locomotion, (E) Age, and (F) Content. SSQ, Simulator Sickness Questionnaire; Error bars represent standard error.
Simulator sickness questionnaire total scores.
| 360 Videos | 10 | 27.418 (3.434) | [20.688, 34.148] |
| Game | 25 | 34.259 (2.392) | [29.571, 38.948] |
| Minimalist | 5 | 21.709 (4.768) | [12.364, 31.055] |
| Scenic | 10 | 17.329 (3.338) | [10.787, 23.871] |
| High | 17 | 30.837 (3.597) | [23.787, 37.888] |
| Low | 33 | 27.763 (2.511) | [22.841, 32.685] |
| Controller | 31 | 32.545 (2.174) | [28.284, 36.806] |
| Stationary | 12 | 28.036 (3.417) | [21.338, 34.733] |
| Walking | 12 | 16.993 (3.227) | [10.669, 23.317] |
| <10min | 15 | 23.466 (3.226) | [17.144, 29.788] |
| ≥10min | 20 | 33.417 (2.905) | [27.723, 39.111] |
| ≥20min | 16 | 27.354 (3.121) | [21.238, 33.470] |
| Induce | 19 | 35.274 (2.700) | [29.983, 40.565] |
| Not induce | 35 | 23.763 (1.882) | [20.075, 27.451] |
| Mean <35 | 50 | 28.438 (1.521) | [25.457, 31.420] |
| Mean ≥ 35 | 4 | 14.299 (4.959) | [4.579, 24.019] |
| 54 | 28.001 (1.706) | [24.656, 31.345] | |
VS, Visual stimulation; VR, Virtual reality.