| Literature DB >> 29460981 |
M Bassolino1,2,3, M Franza1,2,3, J Bello Ruiz1,2, M Pinardi1,2,3, T Schmidlin3, M A Stephan1,2, M Solcà1,2, A Serino1,2,4, O Blanke1,2,5.
Abstract
Previous evidence highlighted the multisensory-motor origin of embodiment - that is, the experience of having a body and of being in control of it - and the possibility of experimentally manipulating it. For instance, an illusory feeling of embodiment towards a fake hand can be triggered by providing synchronous visuo-tactile stimulation to the hand of participants and to a fake hand or by asking participants to move their hand and observe a fake hand moving accordingly (rubber hand illusion). Here, we tested whether it is possible to manipulate embodiment not through stimulation of the participant's hand, but by directly tapping into the brain's hand representation via non-invasive brain stimulation. To this aim, we combined transcranial magnetic stimulation (TMS), to activate the hand corticospinal representation, with virtual reality (VR), to provide matching (as contrasted to non-matching) visual feedback, mimicking involuntary hand movements evoked by TMS. We show that the illusory embodiment occurred when TMS pulses were temporally matched with VR feedback, but not when TMS was administered outside primary motor cortex, (over the vertex) or when stimulating motor cortex at a lower intensity (that did not activate peripheral muscles). Behavioural (questionnaires) and neurophysiological (motor-evoked-potentials, TMS-evoked-movements) measures further indicated that embodiment was not explained by stimulation per se, but depended on the temporal coherence between TMS-induced activation of hand corticospinal representation and the virtual bodily feedback. This reveals that non-invasive brain stimulation may replace the application of external tactile hand cues and motor components related to volition, planning and anticipation.Entities:
Keywords: hand corticospinal tract; ownership; rubber hand illusion; transcranial magnetic stimulation; virtual reality
Mesh:
Year: 2018 PMID: 29460981 PMCID: PMC5900900 DOI: 10.1111/ejn.13871
Source DB: PubMed Journal: Eur J Neurosci ISSN: 0953-816X Impact factor: 3.386
Figure 1Transcranial Magnetic Stimulation (TMS) and virtual reality (VR) were fully integrated to induce rubber hand illusion (RHI): TMS‐VR induced RHI. It shows the experimental procedure: after the initial set‐up for TMS and VR (see main text), excitability of motor cortex was recorded at rest before and after the TMS‐VR stimulation (white squares). During the TMS‐VR stimulation (grey squares), participants received single TMS pulses, over motor cortex or the vertex, and at a specific intensity of stimulation, supra‐ or subthreshold, accordingly to the experimental conditions. Through a head‐mounted display (small photo), they observed a virtual hand mimicking the TMS‐evoked movements. The temporal congruency between TMS pulse and the movement of the virtual hand was manipulated in a synchronous or asynchronous condition. Before and after the first block of TMS‐VR stimulation (12 TMS pulses), participants performed the hand location task in VR (drift). Then, brief blocks of TMS‐VR stimulation (three pulses) followed by a drift measure were repeated six times. At the end, participants responded to a questionnaire related to embodiment (Embodiment questionnaire, in the figure EMB‐q) and to one related to the sensations induced by the TMS (TMS questionnaire, in the figure TMS‐q). This procedure was repeated twice in the same session, once for synchronous and once for asynchronous condition (in a counterbalanced between‐participants order). On a separate day, a second identical session was performed, which differed for the site (experiment 1) or the intensity (experiment 2) of TMS according to the experimental condition.
Figure 2Experiment 1. Supra‐threshold transcranial magnetic stimulation (TMS) over the M1 vs. supra‐threshold TMS over the vertex. Figure shows results on subjective ratings at the Embodiment questionnaire (upper panel) in the supra‐threshold M1 vs. supra‐threshold vertex condition (16 subjects). ‘Boxes’ are based on the first and third quartiles (interquartile range, lower and upper ‘hinges’), the median (line), the largest and the smallest value no further than 1.5 × the interquartile range (upper and lower whiskers), data beyond the end of the whiskers (points). While higher ratings to the ‘embodiment questions’ after synchronous (in the figure, sync) rather than asynchronous (async) condition were reported in supra‐threshold M1, no synchronous–asynchronous difference was found in supra‐threshold vertex. This suggests that no illusion was induced after vertex stimulation. No synchronous–asynchronous or M1‐vertex difference emerged in the control questions. As expected, subjects’ ratings on sensations induced by TMS (TMS questionnaire, lower panel) on the hand (somatosensory sensation on the hand and perception of TMS‐induced movements) were different between supra‐threshold M1 and supra‐threshold vertex conditions, while general TMS sensations related to the somatosensory sensation on the head or the TMS sound clicks were not different between conditions.
Figure 3Experiment 2. Supra‐threshold vs. subthreshold transcranial magnetic stimulation (TMS) over M1. Figure shows findings related to subjective ratings (Embodiment questionnaire, upper panel) in the supra‐threshold M1 vs. subthreshold M1 condition (16 subjects). ‘Boxes’ are based on the first and third quartiles (interquartile range, lower and upper ‘hinges’), the median (line), the largest and the smallest value no further than 1.5 × the interquartile range (upper and lower whiskers), data beyond the end of the whiskers (points). While higher ratings after synchronous (in the figure, sync) rather than asynchronous (async) condition were reported in supra‐threshold M1 for the ‘ownership for the virtual hand’ and ‘agency’ component, this was not the case in subthreshold M1 condition. No synchronous–asynchronous or suprathreshold/subthreshold stimulation difference emerged in the control questions. As expected, and similar to experiment 1, subjects’ ratings on sensation induced by TMS (TMS questionnaire, lower panel) on the hand (somatosensory sensation on the hand and perception of TMS‐induced movements) were different between supra‐threshold M1 and subthreshold M1 conditions, while general TMS sensations related to somatosensory sensation on the head or the TMS sound clicks were not different between conditions.