| Literature DB >> 28816514 |
Joël Billieux1,2,3, Daniel L King4, Susumu Higuchi5, Sophia Achab6,7, Henrietta Bowden-Jones8, Wei Hao9, Jiang Long3,9, Hae Kook Lee10, Marc N Potenza11, John B Saunders12, Vladimir Poznyak13.
Abstract
This commentary responds to Aarseth et al.'s (in press) criticisms that the ICD-11 Gaming Disorder proposal would result in "moral panics around the harm of video gaming" and "the treatment of abundant false-positive cases." The ICD-11 Gaming Disorder avoids potential "overpathologizing" with its explicit reference to functional impairment caused by gaming and therefore improves upon a number of flawed previous approaches to identifying cases with suspected gaming-related harms. We contend that moral panics are more likely to occur and be exacerbated by misinformation and lack of understanding, rather than proceed from having a clear diagnostic system.Entities:
Keywords: ICD-11, IGD; Internet gaming disorder; diagnosis; functional impairment; gaming disorder
Mesh:
Year: 2017 PMID: 28816514 PMCID: PMC5700712 DOI: 10.1556/2006.6.2017.036
Source DB: PubMed Journal: J Behav Addict ISSN: 2062-5871 Impact factor: 6.756