| Literature DB >> 28663933 |
Christopher R Engelhardt1, Micah O Mazurek2,3, Joseph Hilgard4.
Abstract
This study tested whether adults with autism spectrum disorder (ASD) are at higher risk for pathological game use than typically developing (TD) adults. Participants included 119 adults with and without ASD. Participants completed measures assessing daily hours of video game use, percent of free time spent playing video games, and symptoms of pathological game use. The results indicated that adults with ASD endorsed more symptoms of video game pathology than did TD adults. This relationship was strong, enjoying 300,000-to-1 odds in Bayesian model comparison. Results also showed that adults with ASD spent more daily hours playing video games and spent a higher percent of their free time playing video games than did TD adults. Even after adjustment for these differences in daily video game hours and proportion of free time spent on games, model comparisons found evidence for a difference in game pathology scores associated with ASD status. Additionally, escapism motives for playing video games was associated with game pathology scores in both ASD and TD adults, replicating and extending a previous report. In conclusion, the risk for pathological game use appears larger in adults with ASD compared with TD adults. These findings point to pathological game use as a potentially important focus of clinical attention in adults with ASD.Entities:
Keywords: Adults; Autism spectrum disorder; Pathological game use; Video game addiction; Video games
Year: 2017 PMID: 28663933 PMCID: PMC5488854 DOI: 10.7717/peerj.3393
Source DB: PubMed Journal: PeerJ ISSN: 2167-8359 Impact factor: 2.984
Demographic Characteristics of the Two Diagnostic Groups.
| Daily gameplay (hrs) | |||||||
|---|---|---|---|---|---|---|---|
| Group | Male (%) | Age | ABIQ | AQ | Weekday | Weekend | Escapism |
| ASD | 86 | 20.42 | 103.1 | 70.24 | 2.49 | 3.57 | 3.61 |
| TD | 87 | 20.54 | 103.4 | 57.17 | 0.83 | 1.56 | 2.89 |
Notes.
Abbreviated Battery IQ
Autism Short Questionnaire
Escapism subscale score from GAMES questionnaire
Figure 1Histograms of pathological game use scores by diagnostic group.
(A) Histogram of scores in ASD group. (B) Histogram of scores in TD group.
Figure 2Relationships between time spent gaming (hours, (A) and (B), and proportion, (C) and (D)) and PGU symptom count (Box–Cox transformed).
Relationships are plotted separately for ASD (A and C) and TD (B and D) groups. Slight vertical jitter has been added to datapoints to reduce overplotting. Linear regression displayed in solid line, locally weighted average displayed in dashed line.
Bivariate relationships among all study variables.
| Group | Gender | Hours | FreeTime% | Escapism | RawPGU | PGU | |
|---|---|---|---|---|---|---|---|
| Group | 1.00 | ||||||
| Gender | .00 | 1.00 | |||||
| Daily game use (hrs) | .46 | .11 | 1.00 | ||||
| Free time gaming (%) | .52 | .26 | .67 | 1.00 | |||
| GAMES Escapism | .38 | .32 | .33 | .52 | 1.00 | ||
| PGU symptoms (raw) | .39 | .27 | .44 | .59 | .47 | 1.00 | |
| PGU symptoms (transformed) | .48 | .31 | .53 | .62 | .55 | .94 | 1.00 |
Notes.
Diagnostic Group was coded 0, typically developing; 1, autism spectrum disorder.
Gender was coded 0, female; 1, male.
Correlations per diagnostic group.
| Gender | Hours | FreeTime% | Escapism | RawPGU | PGU | |
|---|---|---|---|---|---|---|
| Gender | – | .05 | .31 | .27 | .33 | .39 |
| Daily game use (hrs) | .28 | – | .51 | .06 | .18 | .25 |
| Free time gaming (%) | .33 | .72 | – | .40 | .40 | .44 |
| GAMES Escapism | .42 | .42 | .48 | – | .34 | .40 |
| PGU symptoms (raw) | .27 | .62 | .69 | .42 | – | .94 |
| PGU symptoms (transformed) | .34 | .67 | .66 | .49 | .94 | – |
Notes.
Correlations calculated separately by group, with the ASD group displayed above the diagonal and the TD group displayed below the diagonal. Gender was coded 0, female; 1, male.