Literature DB >> 33886033

Brief Report: Investigating the Motivations and Autistic Traits of Video Gamers.

Elliot Millington1, David R Simmons2, Heather Cleland Woods1.   

Abstract

Video games are commonly of interest in autism, with autistic adolescents playing twice as much as their Typically Developing peers. The aims of this study are to investigate whether motivations to play video games measured using the Gaming Attitudes, Motivations and Experiences Scales and autistic traits using the Autism Spectrum Quotient can predict time spent playing video games. 57 participants were recruited from internet forums and completed an online questionnaire. The preliminary results revealed that only escapism and social motivation predicted time spent playing games. Further investigation revealed interactions between autistic traits and several motivational scales, including escapism, completionism, and customisation. This has consequences for future research into how autistic people use video games to ease their anxieties.
© 2021. The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature.

Entities:  

Keywords:  Autism; Autistic Traits; Escapism; Motivations; Video Games

Mesh:

Year:  2021        PMID: 33886033     DOI: 10.1007/s10803-021-04994-x

Source DB:  PubMed          Journal:  J Autism Dev Disord        ISSN: 0162-3257


  11 in total

1.  Media use among adolescents with autism spectrum disorder.

Authors:  Melissa H Kuo; Gael I Orsmond; Wendy J Coster; Ellen S Cohn
Journal:  Autism       Date:  2013-10-18

2.  Brief report: examining the link between autistic traits and compulsive Internet use in a non-clinical sample.

Authors:  Catrin Finkenauer; Monique M H Pollmann; Sander Begeer; Peter Kerkhof
Journal:  J Autism Dev Disord       Date:  2012-10

3.  Video game use in boys with autism spectrum disorder, ADHD, or typical development.

Authors:  Micah O Mazurek; Christopher R Engelhardt
Journal:  Pediatrics       Date:  2013-07-29       Impact factor: 7.124

4.  Neural Connectivity Evidence for a Categorical-Dimensional Hybrid Model of Autism Spectrum Disorder.

Authors:  Amanda Elton; Adriana Di Martino; Heather Cody Hazlett; Wei Gao
Journal:  Biol Psychiatry       Date:  2015-11-02       Impact factor: 13.382

5.  The autism-spectrum quotient (AQ): evidence from Asperger syndrome/high-functioning autism, males and females, scientists and mathematicians.

Authors:  S Baron-Cohen; S Wheelwright; R Skinner; J Martin; E Clubley
Journal:  J Autism Dev Disord       Date:  2001-02

6.  Individual differences in motives, preferences, and pathology in video games: the gaming attitudes, motives, and experiences scales (GAMES).

Authors:  Joseph Hilgard; Christopher R Engelhardt; Bruce D Bartholow
Journal:  Front Psychol       Date:  2013-09-09

7.  Autistic Traits and Symptoms of Social Anxiety are Differentially Related to Attention to Others' Eyes in Social Anxiety Disorder.

Authors:  Johan Lundin Kleberg; Jens Högström; Martina Nord; Sven Bölte; Eva Serlachius; Terje Falck-Ytter
Journal:  J Autism Dev Disord       Date:  2017-12

8.  Circumscribed interests in adolescents with Autism Spectrum Disorder: A look beyond trains, planes, and clocks.

Authors:  Ivy Y K Cho; Kristina Jelinkova; Manuela Schuetze; Sarah A Vinette; Sarah Rahman; Adam McCrimmon; Deborah Dewey; Signe Bray
Journal:  PLoS One       Date:  2017-11-02       Impact factor: 3.240

9.  Pathological game use in adults with and without Autism Spectrum Disorder.

Authors:  Christopher R Engelhardt; Micah O Mazurek; Joseph Hilgard
Journal:  PeerJ       Date:  2017-06-26       Impact factor: 2.984

10.  Making the future together: Shaping autism research through meaningful participation.

Authors:  Sue Fletcher-Watson; Jon Adams; Kabie Brook; Tony Charman; Laura Crane; James Cusack; Susan Leekam; Damian Milton; Jeremy R Parr; Elizabeth Pellicano
Journal:  Autism       Date:  2018-08-10
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