Literature DB >> 24027887

The possible therapeutic benefits of utilizing motion gaming systems on pediatric patients presenting autism.

Stephen A Crowder1, Kristin Merritte.   

Abstract

Autism is a pervasive developmental disorder that affects a growing number of children in the United States each year. It is characterized by substantive differences in brain structure and function that lead to long-term cognitive and social deficits. These differences, combined with the increasing prevalence of autism in children, warrant the need for development of innovative, cost-effective and widely available alternative and complementary therapies. Motion gaming has the potential to be highly efficacious as a therapeutic technique to aid in developing memory, facial recognition, motor skills and social integration in the pediatric autistic population. This paper outlines the major deficits in the brains of individuals with autism and describes how the use of motion gaming could capitalize on the individual strengths of each patient, leading to improvements in a variety of deficits.

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Mesh:

Year:  2013        PMID: 24027887

Source DB:  PubMed          Journal:  Tenn Med        ISSN: 1088-6222


  2 in total

Review 1.  The Effects of Video Games on Cognition and Brain Structure: Potential Implications for Neuropsychiatric Disorders.

Authors:  Tahireh A Shams; George Foussias; John A Zawadzki; Victoria S Marshe; Ishraq Siddiqui; Daniel J Müller; Albert H C Wong
Journal:  Curr Psychiatry Rep       Date:  2015-09       Impact factor: 5.285

2.  A prosocial online game for social cognition training in adolescents with high-functioning autism: an fMRI study.

Authors:  Un-Sun Chung; Doug Hyun Han; Yee Jin Shin; Perry F Renshaw
Journal:  Neuropsychiatr Dis Treat       Date:  2016-03-17       Impact factor: 2.570

  2 in total

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