| Literature DB >> 27036515 |
L Sheehy1,2, A Taillon-Hobson2, H Sveistrup1,3, M Bilodeau1,2,3, D Fergusson4,5,6,7, D Levac8, H Finestone9,10,11.
Abstract
BACKGROUND: Sitting ability and function are commonly impaired after stroke. Balance training has been shown to be helpful, but abundant repetitions are required for optimal recovery and patients must be motivated to perform rehabilitation exercises repeatedly to maximize treatment intensity. Virtual reality training (VRT), which allows patients to interact with a virtual environment using computer software and hardware, is enjoyable and may encourage greater repetition of therapeutic exercises. However, the potential for VRT to promote sitting balance has not yet been explored. The objective of this study is to determine if supplemental VRT-based sitting balance exercises improve sitting balance ability and function in stroke rehabilitation inpatients. METHODS/Entities:
Keywords: Inpatient; Randomized controlled trial; Rehabilitation; Stroke; Therapy; Virtual reality
Mesh:
Year: 2016 PMID: 27036515 PMCID: PMC4815206 DOI: 10.1186/s12883-016-0563-x
Source DB: PubMed Journal: BMC Neurol ISSN: 1471-2377 Impact factor: 2.474
Fig. 1Participant performing virtual reality training using Jintronix Rehabilitation software and a Kinect v2 camera. a Intervention game - uses leaning to challenge sitting balance b Control game: uses limited arm movements only. Participant is strapped into his chair
Parameters and movements elicited for each Jintronix game used for experimental and control groups. Flex – flexion, ext – extension, sh – shoulder, horiz – horizontal, add – adduction, abd – abduction, CoP – centre of pressure, rot – rotation, hemi - hemiplegic
| Game | Parameters | Movements Elicited | Notes |
|---|---|---|---|
| Experimental Games [no wheelchair arms or seatbelt, sit forwards without back support (if able)] | |||
| Fish Frenzy | Left or right arm; maximum reach (90 %); horizontal plane; reversed figure 8 shape | Trunk flex, elbow flex/ext, sh flex/ext/horiz add/abd | Arm strapped to side to encourage trunk movement |
| Ball Maze | Equal right & left movements; 100 % of barriers in place on maze | Trunk flex/side flex, encourages greater displacement of CoP | |
| Equal right & left movements; 75 % of barriers in place on maze | Trunk flex/side flex, encourages greater precision and control of trunk | ||
| Bike Barrier | 30° - 60° trunk side flex, 5 – 10 seconds between movements | Trunk side flex, encourages greater displacement of CoP | |
| Garden Grab | Left or right arm; Arm drop across body to shin, Arm raise across body to above head | Trunk flex/rot, elbow flex/ext, sh flex/ext/horiz add, encourages displacement of CoP | |
| Kitchen Clean-up | Left or right arm; maximum (100 %) reach; reaching for cutlery and raising cups | Trunk flex, elbow flex/ext, sh flex/horiz add, encourages displacement of CoP and control of trunk | |
| Control Games (wheelchair arms in place, seatbelt on, straps crossed across chest) | |||
| Fish Frenzy | Left or right arm; 20 % reach; vertical plane; Δ shape | Elbow flex/ext, sh flex/ext | |
| Space Race | Left or right arm; 100° range of motion | Sh abd/add | |
| Catch-Carry-Drop | Bilateral arms; apple falls centre or to hemi side; pipe catches centre or to hemi side; low pipe height; slow or medium speed | Trunk rot (minimal), elbow flex/ext, sh flex/horiz add/abd | Research study team member may assist hemi arm as needed |
| Kitchen Clean-up | Left or right arm; minimum (20 %) reach; reaching for cutlery | Elbow flex/ext, sh flex/horiz add | |
| Pop-Clap | Bilateral arms; balloon appears at centre or to hemi side; medium speed | Trunk rot (minimal), elbow flex/ext, sh flex/horiz add/abd | Research study team member may assist hemi arm as needed |
Fig. 2Trial time-line. A1 – pre- assessment; A2 – post- assessment; A3 – 1 month post assessment; VRT – virtual reality training, FIST – Function in Sitting Test, OSS – Ottawa Sitting Scale, RPS – Reaching Performance Scale, WMFT – Wolf Motor Function Test, BREQ-2 – Behavioral Regulation in Exercise Questionnaire, PIADS – Psychosocial Impact of Assistive Devices Scale