| Literature DB >> 26168926 |
Hannah E Payne1, Victor Ba Moxley, Elizabeth MacDonald.
Abstract
BACKGROUND: Physical activity games developed for a mobile phone platform are becoming increasingly popular, yet little is known about their content or inclusion of health behavior theory (HBT).Entities:
Keywords: behavioral health; content analysis; health and fitness apps; mobile phone; physical activity; theory
Year: 2015 PMID: 26168926 PMCID: PMC4526993 DOI: 10.2196/games.4187
Source DB: PubMed Journal: JMIR Serious Games Impact factor: 4.143
Search terms.
| Physical activity terms | Gamification terms |
| Dance | Game |
| Exercise | Avatar |
| Fitness | Reality game |
| Run | Virtual |
| Fit | Challenge |
| Team | Race |
| Train | Quest |
| Trainer | Adventure |
| Goal | Interactive |
| Walk | Simulator |
| Track | Augmented reality |
| Tracker | Running |
| Trek | Workout |
| Health | Cycling |
| Aerobics | Cardio |
| Weight training |
|
Gamification elements (N=52).
| Gamification elements | n (%) |
| Storyline | 26 (50) |
| Fantasy environment | 50 (96) |
| Competition | 31 (60) |
| Possibility of failure | 43 (83) |
| Leaderboards | 15 (29) |
| Clear expectations | 49 (94) |
| Score | 38 (73) |
| Ranking or standing | 10 (19) |
| Levels | 24 (46) |
| Real world prizes | 0 (0) |
App characteristics.
| App name | HBT score | App name | HBT score |
| SuperBetter | 76 | Rare Candy—Epic Habit and Goa | 12 |
| Yoga Retreat | 37 | Rare candy free | 12 |
| Zombies, Run! 5k Training | 35 | Wokamon | 12 |
| iBelly Workout | 29 | Silk Road Walk | 12 |
| The Walk | 29 | Runno | 11 |
| Workout in a Bag—for kids | 29 | Box the Bag | 9 |
| Yes, Drill Sergeant! | 28 | Block Sports | 9 |
| RunAlice | 28 | Walky | 8 |
| Walk it! | 24 | AR Basketball | 8 |
| Zombies Run! | 24 | Battlesuit Runner Fitness | 8 |
| Ninja Fitness Free | 24 | Jump Boy | 8 |
| Streetquest—run a game | 23 | iBowl | 8 |
| Walk n' Play | 22 | MotionMaze Trick or Treat | 7 |
| Burn Your Fat with Me! | 21 | Hike the World—GPS Tracker | 6 |
| PushUp Club Free | 20 | MotionMaze | 6 |
| NFL Play 60 | 19 | Paranoid | 5 |
| Habit Monster | 17 | treasure island GPS, | 5 |
| Turfly | 17 | AR Soccer | 4 |
| Daily Spartan | 17 | Keep Moving | 4 |
| Walkr—Galaxy Adventure in You | 16 | Pygmalions Challenge | 1 |
| FitQuest Lite | 16 | GPS Fun Lite | 1 |
| RunZombieRun | 16 | Gigaputt | 1 |
| 7 Min Workout Zombie Survival | 15 | GPS Invaders | 0 |
| HuntedApp | 14 | MotionMaze Holiday Adventure | 0 |
| TapCloud | 13 | Mapventures | 0 |
| Superhero Workout | 13 | TrezrHunt Free | 0 |
Exercise type in apps.
| Forms of exercise | n | % |
| Walking | 29 | 56 |
| Running | 22 | 42 |
| None/general movement | 17 | 33 |
| Weight lifting/bodyweight exercises | 13 | 25 |
| Other | 9 | 17 |
| Stretching | 8 | 15 |
| Jumping | 5 | 10 |
HBT score by construct (N=52).
| HBT |
| n (%) | Median | Mean | SD |
|
|
| 52 (100) | 12.5 | 14.98 | 12.92 |
|
|
|
|
|
|
|
|
| General information | 20 (38) | 0 | 1.48 | 1.99 |
|
| Self-monitoring | 30 (58) | 4 | 2.25 | 1.99 |
|
| Stress management | 3 (6) | 0 | 0.23 | 0.94 |
|
| Time management | 5 (10) | 0 | 0.33 | 1.08 |
|
| Learning | 4 (8) | 0 | 0.27 | 1.03 |
|
|
|
|
|
|
|
|
| Incentives | 13 (25) | 0 | 0.65 | 1.37 |
|
| Barriers | 7 (13) | 0 | 0.44 | 1.26 |
|
| Risks | 10 (19) | 0 | 0.62 | 1.39 |
|
| Goal-setting | 36 (69) | 4 | 2.25 | 1.87 |
|
| Self-reward | 23 (44) | 0 | 1.77 | 2.01 |
|
| Readiness | 9 (17) | 0 | 0.5 | 1.18 |
|
| Self-talk | 4 (8) | 0 | 0.31 | 1.08 |
|
| Self-efficacy | 9 (17) | 0 | 0.63 | 1.46 |
|
| Norms | 3 (6) | 0 | 0.17 | 0.79 |
|
|
|
|
|
|
|
|
| Peer pressure | 18 (35) | 0 | 1.33 | 1.89 |
|
| Modeling | 16 (31) | 0 | 0.83 | 1.50 |
|
| Relapse prevention | 2 (4) | 0 | 0.10 | 0.57 |
|
| Follow-up | 6 (12) | 0 | 0.38 | 1.09 |
|
| Guilt | 4 (8) | 0 | 0.19 | 0.79 |
|
| Stimulus control | 4 (8) | 0 | 0.25 | 0.95 |
Figure 1Price and HBT score.
Physical activity games by price.
| Price (US$) | Apps |
| 0 | 34 |
| 0.99 | 6 |
| 1.99 | 5 |
| 2.99 | 4 |
| 3.99 | 1 |
| 4.99 | 2 |
Figure 2Gamification and HBT score.
Figure 3SuperBetter.
Figure 4GPS Invaders.