| Literature DB >> 26136720 |
Xianchun Li1, Xiaojun Cheng1, Jiaying Li1, Yafeng Pan1, Yi Hu1, Yixuan Ku2.
Abstract
Previous studies have shown enhanced memory performance resulting from extensive action video game playing. The mechanisms underlying the cognitive benefit were investigated in the current study. We presented two types of retro-cues, with variable intervals to memory array (Task 1) or test array (Task 2), during the retention interval in a change detection task. In Task 1, action video game players demonstrated steady performance while non-action video game players showed decreased performance as cues occurred later, indicating their performance difference increased as the cue-to-memory-array intervals became longer. In Task 2, both participant groups increased their performance at similar rates as cues presented later, implying the performance difference in two groups were irrespective of the test-array-to-cue intervals. These findings suggested that memory benefit from game plays is not attributable to the higher ability of overcoming interference from the test array, but to the interactions between the two processes of protection from decay and resistance from interference, or from alternative hypotheses. Implications for future studies were discussed.Entities:
Keywords: action video game; change detection; memory decay; partial-report procedure; retro-cue
Year: 2015 PMID: 26136720 PMCID: PMC4468821 DOI: 10.3389/fpsyg.2015.00843
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
The accuracy of memory performance in two groups (M ± SD).
| Action video game players (AVGPs) | Non-action video game players (NVGPs) | |
|---|---|---|
| Task 1: The delay of cue to memory array at: | ||
| 100 ms | 0.87 ± 0.09 | 0.84 ± 0.09 |
| 300 ms | 0.90 ± 0.07 | 0.79 ± 0.09 |
| 500 ms | 0.87 ± 0.10 | 0.80 ± 0.08 |
| 700 ms | 0.85 ± 0.10 | 0.74 ± 0.09 |
| 900 ms | 0.85 ± 0.10 | 0.76 ± 0.08 |
| Task 2: The delay of test array to cue at: | ||
| 0 ms | 0.84 ± 0.11 | 0.72 ± 0.12 |
| 200 ms | 0.84 ± 0.08 | 0.73 ± 0.11 |
| 400 ms | 0.88 ± 0.09 | 0.76 ± 0.09 |
| 600 ms | 0.88 ± 0.07 | 0.79 ± 0.09 |
| 800 ms | 0.88 ± 0.08 | 0.77 ± 0.11 |