| Literature DB >> 25972826 |
Adélaïde Coëffec1, Lucia Romo2, Nathalie Cheze3, Hélène Riazuelo4, Sophie Plantey5, Gayatri Kotbagi6, Laurence Kern7.
Abstract
Substance use as well as use of video games is frequent among young people. The purpose of this research was to study the links between the use of video games and the consumption of various substances such as alcohol, tobacco or cannabis at adolescence. In order to do so, 1423 students from middle and high schools filled an auto-questionnaire that included questions on age, gender, year of study, use of video games and consumptions of alcohol (Alcohol Use Disorders Identification Test Short version, AUDIT-C), tobacco (Heaviness of Smoking Index, HSI), and cannabis (Cannabis Abuse Screening Test, CAST). We found that 92.1% of teens use video games and 17.7% have a problematic use of video games (PUVG). Furthermore, results show that substance consumption seems frequent with 19.8 and 8.3% of participants having hazardous alcohol and cannabis consumptions respectively and 5.2% having a moderate to high tobacco dependence. Video gamers consumed significantly more alcohol and gamers with PUVG started their substance consumption (alcohol, tobacco, and cannabis) earlier. PUVG was found to be negatively correlated to age at first substance consumption, but positively correlated to the time spent playing video games. However, it was not correlated to risks of substance dependence (scores of AUDIT-C, HSI, and CAST). Finally, our results are consistent with the literature, in regard to frequency of substance use and use of video games in adolescence. These data will allow for a better consideration of prevention strategies and future care in this particular field.Entities:
Keywords: adolescence; alcohol; cannabis; problematic usage; tobacco; video gaming
Year: 2015 PMID: 25972826 PMCID: PMC4411991 DOI: 10.3389/fpsyg.2015.00501
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Percentage (%) of consumers and subjects at risk of dependence.
| % of subjects who have consumed alcohol | % of subjects who are at risk of dependence | % Smokers | % of subjects whose total score indicates | % of subjects having smoked cannabis at least once | % of subjects currently smoking cannabis | % of subject at risk of cannabis dependence | |||
|---|---|---|---|---|---|---|---|---|---|
| No | Moderate dependence | Strong | |||||||
| Non-video gamers ( | 36.8 | 16 | 21.1 | 96.3 | 3.7 | 0 | 26.5 | 8.9 | 9.9 |
| Video gamers ( | 45.1 | 20.3 | 16.4 | 94.5 | 3.9 | 1.6 | 20.7 | 9.1 | 8 |
Results of AUDIT-C, HSI, and CAST, and mean age at first consumption.
| Mean (SD) | ||||||
|---|---|---|---|---|---|---|
| Total Score of | Age at first consumption of | |||||
| AUDIT-C | HSI | CAST | Alcohol | Tobacco | Cannabis | |
| Non-video gamers ( | 1.06 (2.28) | 0.14 (0.52) | 0.40 (1.11) | 12.7 (2.7) | 13.4 (1.4) | 14.3 (1.8) |
| Video gamers ( | 1.49 (2.31) | 0.19 (0.75) | 0.29 (0.90) | 12.3 (2.7) | 12.7 (1.9) | 14.3 (1.5) |
Pearson’s correlations between PUVG score, time spent playing video games, score of AUDIT-C, HSI, CAST and age at first substance consumption.
| Score of PUVG ( | Time spent playing video games on a school day ( | Time spent playing video games on a day without school ( | |
|---|---|---|---|
| Score of AUDIT-C | (1075) 0.04 | (1152) 0.11 ( | (1153) 0.07 ( |
| Age at first consumption of alcohol | (531) –0.12 ( | (574) –0.07 | (574) –0.10 ( |
| Score of HSI | (1171) 0.05 | (1266) 0.08 ( | (1266) 0.10 ( |
| Age at first consumption of tobacco | (268) –0.19 ( | (289) –0.19 ( | (288) –0.2 ( |
| Score of CAST | (1134) 0.04 | (1222) 0.08 ( | (1222) 0.07 ( |
| Age at first consumption of cannabis | (234) –0.28 ( | (245) –0.31 ( | (245) –0.30 ( |
| Score of PUVG | – | (1085) 0.38 ( | (1085) 0.4 ( |
| Time spent playing video games on a school day | – | – | (1288) 0.68 ( |
Multiple regressions with PUVG score as dependent variable.
| (Constant) | 1.68 | 0.09 | ||
| Score of AUDIT-C | –0.08 | 0.09 | –0.86 | 0.39 |
| Score of HSI | 0.17 | 0.09 | 1.82 | 0.07 |
| Score of CAST | 0.17 | 0.09 | 1.83 | 0.07 |
| Age at first consumption of alcohol | –0.09 | 0.09 | –1.02 | 0.31 |
| Age at first consumption of tobacco | 0.22* | 0.11* | 2.06* | 0.04* |
| Age at first consumption of cannabis | –0.25* | 0.10* | –2.34* | 0.02* |
| Time spent playing video games on a school day | 0.31* | 0.13* | 2.41* | 0.017* |
| Time spent playing video games on a day without school | 0.2 | 0.13 | 1.59 | 0.11 |