| Literature DB >> 25729336 |
Alexandra Henning1, Alaina Brenick1, Melanie Killen1, Alexander O'Connor1, Michael J Collins1.
Abstract
This study examined adolescents' attitudes about video games along with their self-reported play frequency. Ninth and eleventh grade students (N = 361), approximately evenly divided by grade and gender, were surveyed about whether video games have stereotypic images, involve harmful consequences or affect one's attitudes, whether game playing should be regulated by parents or the government, and whether game playing is a personal choice. Adolescents who played video games frequently showed decreased concern about the effects that games with negatively stereotyped images may have on the players' attitudes compared to adolescents who played games infrequently or not at all. With age, adolescents were more likely to view images as negative, but were also less likely to recognize stereotypic images of females as harmful and more likely to judge video-game playing as a personal choice. The paper discusses other findings in relation to research on adolescents' social cognitive judgments.Entities:
Keywords: adolescents; development; gender; media; stereotypes; video games
Year: 2009 PMID: 25729336 PMCID: PMC4343312 DOI: 10.7721/chilyoutenvi.19.1.0170
Source DB: PubMed Journal: Child Youth Environ ISSN: 1546-2250