Literature DB >> 25193975

Brave new worlds--review and update on virtual reality assessment and treatment in psychosis.

Wim Veling1, Steffen Moritz2, Mark van der Gaag.   

Abstract

In recent years, virtual reality (VR) research on psychotic disorders has been initiated. Several studies showed that VR can elicit paranoid thoughts about virtual characters (avatars), both in patients with psychotic disorders and healthy individuals. Real life symptoms and VR experiences were correlated, lending further support to its validity. Neurocognitive deficits and difficulties in social behavior were found in schizophrenia patients, not only in abstract tasks but also using naturalistic virtual environments that are more relevant to daily life, such as a city or encounters with avatars. VR treatments are conceivable for most dimensions of psychotic disorders. There is a small but expanding literature on interventions for delusions, hallucinations, neurocognition, social cognition, and social skills; preliminary results are promising. VR applications for assessment and treatment of psychotic disorders are in their infancy, but appear to have a great potential for increasing our understanding of psychosis and expanding the therapeutic toolbox.
© The Author 2014. Published by Oxford University Press on behalf of the Maryland Psychiatric Research Center. All rights reserved. For permissions, please email: journals.permissions@oup.com.

Entities:  

Keywords:  psychosis; schizophrenia; virtual reality

Mesh:

Year:  2014        PMID: 25193975      PMCID: PMC4193729          DOI: 10.1093/schbul/sbu125

Source DB:  PubMed          Journal:  Schizophr Bull        ISSN: 0586-7614            Impact factor:   9.306


  28 in total

1.  Assessment of cognitive flexibility in real life using virtual reality: a comparison of healthy individuals and schizophrenia patients.

Authors:  Kiwan Han; In Young Kim; Jae-Jin Kim
Journal:  Comput Biol Med       Date:  2012-07-06       Impact factor: 4.589

2.  Virtual reality experiments linking social environment and psychosis: a pilot study.

Authors:  Wim Veling; Willem-Paul Brinkman; Emily Dorrestijn; Mark van der Gaag
Journal:  Cyberpsychol Behav Soc Netw       Date:  2013-08-31

3.  A virtual reality application in role-plays of social skills training for schizophrenia: a randomized, controlled trial.

Authors:  Kyung-Min Park; Jeonghun Ku; Soo-Hee Choi; Hee-Jeong Jang; Ji-Yeon Park; Sun I Kim; Jae-Jin Kim
Journal:  Psychiatry Res       Date:  2011-04-29       Impact factor: 3.222

4.  Mobile assessment in schizophrenia: a data-driven momentary approach.

Authors:  Margreet Oorschot; Tineke Lataster; Viviane Thewissen; Marieke Wichers; Inez Myin-Germeys
Journal:  Schizophr Bull       Date:  2011-11-29       Impact factor: 9.306

5.  A virtual reality apartment as a measure of medication management skills in patients with schizophrenia: a pilot study.

Authors:  Matthew M Kurtz; Elizabeth Baker; Godfrey D Pearlson; Robert S Astur
Journal:  Schizophr Bull       Date:  2006-09-06       Impact factor: 9.306

6.  Improving the accuracy of the diagnosis of schizophrenia by means of virtual reality.

Authors:  Anna Sorkin; Daphna Weinshall; Ilan Modai; Avi Peled
Journal:  Am J Psychiatry       Date:  2006-03       Impact factor: 18.112

7.  Virtual reality and paranoid ideations in people with an 'at-risk mental state' for psychosis.

Authors:  Lucia R Valmaggia; Daniel Freeman; Catherine Green; Philippa Garety; David Swapp; Angus Antley; Corinne Prescott; David Fowler; Elizabeth Kuipers; Paul Bebbington; Mel Slater; Matthew Broome; Philip K McGuire
Journal:  Br J Psychiatry Suppl       Date:  2007-12

8.  A high-fidelity virtual environment for the study of paranoia.

Authors:  Matthew R Broome; Eva Zányi; Thomas Hamborg; Elmedin Selmanovic; Silvester Czanner; Max Birchwood; Alan Chalmers; Swaran P Singh
Journal:  Schizophr Res Treatment       Date:  2013-12-17

9.  Anomalous neural circuit function in schizophrenia during a virtual Morris water task.

Authors:  Bradley S Folley; Robert Astur; Kanchana Jagannathan; Vince D Calhoun; Godfrey D Pearlson
Journal:  Neuroimage       Date:  2009-12-04       Impact factor: 6.556

10.  Simulating real world functioning in schizophrenia using a naturalistic city environment and single-trial, goal-directed navigation.

Authors:  John A Zawadzki; Todd A Girard; George Foussias; Alicia Rodrigues; Ishraq Siddiqui; Jason P Lerch; Cheryl Grady; Gary Remington; Albert H C Wong
Journal:  Front Behav Neurosci       Date:  2013-11-26       Impact factor: 3.558

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  15 in total

Review 1.  Using virtual reality to investigate psychological processes and mechanisms associated with the onset and maintenance of psychosis: a systematic review.

Authors:  Lucia R Valmaggia; Fern Day; Mar Rus-Calafell
Journal:  Soc Psychiatry Psychiatr Epidemiol       Date:  2016-06-04       Impact factor: 4.328

2.  Environmental Social Stress, Paranoia and Psychosis Liability: A Virtual Reality Study.

Authors:  Wim Veling; Roos Pot-Kolder; Jacqueline Counotte; Jim van Os; Mark van der Gaag
Journal:  Schizophr Bull       Date:  2016-04-02       Impact factor: 9.306

3.  Design of a Virtual Reality System for Affect Analysis in Facial Expressions (VR-SAAFE); Application to Schizophrenia.

Authors:  E Bekele; D Bian; J Peterman; S Park; N Sarkar
Journal:  IEEE Trans Neural Syst Rehabil Eng       Date:  2016-07-14       Impact factor: 3.802

4.  Insights About Cannabis and Psychosis Using Video Games for Young People With a First Episode of Psychosis, Particularly Those From Black Racialized Communities: Protocol for a Mixed Methods Study.

Authors:  Suzanne Archie; Lena Palaniyappan; Andrew T Olagunju; Natasha Johnson; Nicole Kozloff; Elham Sadeh; Andrea Bardell; Alexandra Baines; Kelly K Anderson; Oyedeji Ayonrinde; Manuela Ferrari
Journal:  JMIR Res Protoc       Date:  2022-05-20

Review 5.  Transforming Experience: The Potential of Augmented Reality and Virtual Reality for Enhancing Personal and Clinical Change.

Authors:  Giuseppe Riva; Rosa M Baños; Cristina Botella; Fabrizia Mantovani; Andrea Gaggioli
Journal:  Front Psychiatry       Date:  2016-09-30       Impact factor: 4.157

6.  Reducing the Schizophrenia Stigma: A New Approach Based on Augmented Reality.

Authors:  Rafael D de C Silva; Saulo G C Albuquerque; Artur de V Muniz; Pedro P Rebouças Filho; Sidarta Ribeiro; Plácido Rogerio Pinheiro; Victor Hugo C Albuquerque
Journal:  Comput Intell Neurosci       Date:  2017-11-29

Review 7.  Virtual Reality Objectifies the Diagnosis of Psychiatric Disorders: A Literature Review.

Authors:  Martine J van Bennekom; Pelle P de Koning; Damiaan Denys
Journal:  Front Psychiatry       Date:  2017-09-05       Impact factor: 4.157

8.  Hallucinations in Children and Adolescents: An Updated Review and Practical Recommendations for Clinicians.

Authors:  Kim Maijer; Mark Hayward; Charles Fernyhough; Monica E Calkins; Martin Debbané; Renaud Jardri; Ian Kelleher; Andrea Raballo; Aikaterini Rammou; James G Scott; Ann K Shinn; Laura A Steenhuis; Daniel H Wolf; Agna A Bartels-Velthuis
Journal:  Schizophr Bull       Date:  2019-02-01       Impact factor: 9.306

9.  Dynamic Interactive Social Cognition Training in Virtual Reality (DiSCoVR) for social cognition and social functioning in people with a psychotic disorder: study protocol for a multicenter randomized controlled trial.

Authors:  Saskia A Nijman; Wim Veling; Kirstin Greaves-Lord; Rowina R Vermeer; Maarten Vos; Catharina E R Zandee; Daniëlle C Zandstra; Chris N W Geraets; Gerdina H M Pijnenborg
Journal:  BMC Psychiatry       Date:  2019-09-05       Impact factor: 3.630

Review 10.  Virtual reality as a clinical tool in mental health research and practice
.

Authors:  Imogen H Bell; Jennifer Nicholas; Mario Alvarez-Jimenez; Andrew Thompson; Lucia Valmaggia
Journal:  Dialogues Clin Neurosci       Date:  2020-06       Impact factor: 5.986

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