Literature DB >> 24761315

Alpha Test of a Videogame to Increase Children's Vegetable Consumption.

Alicia Beltran1, Teresia O'Connor1, Sheryl Hughes1, Janice Baranowski1, Theresa A Nicklas1, Debbe Thompson1, Tom Baranowski1.   

Abstract

OBJECTIVE: This is a report of an alpha test with a computer of one episode of a casual videogame smartphone application, called Kiddio Food Fight™ (Archimage Inc., Houston, TX), targeted at training parents to increase their 3-5-year-old child's vegetable consumption. SUBJECTS AND METHODS: This was a qualitative study using semistructured interviews. Sixteen parents from three ethnic groups living with their 3-5-year-old child were recruited. Parents provided screening information and informed consent and played the videogame. Afterward, semistructured intensive interviews were conducted about their experience.
RESULTS: Parents generally liked the game. Their suggestions included a reduced list of values, rewording of reasons statements, an improved storyline, and feedback during and at the end of the game. The scoring system was ignored or confusing. Problems with the tool bar and game navigation caused problems in performance. A tutorial was requested.
CONCLUSIONS: Kiddio Food Fight could have positive acceptance among parents with minor modifications. A videogame play could help parents learn effective vegetable parenting practices.

Entities:  

Year:  2012        PMID: 24761315      PMCID: PMC3833364          DOI: 10.1089/g4h.2011.0027

Source DB:  PubMed          Journal:  Games Health J        ISSN: 2161-783X


  6 in total

1.  Identifying and clarifying values and reason statements that promote effective food parenting practices, using intensive interviews.

Authors:  Alicia Beltran; Melanie D Hingle; Jessica Knesek; Teresia O'Connor; Janice Baranowski; Debbe Thompson; Tom Baranowski
Journal:  J Nutr Educ Behav       Date:  2011 Nov-Dec       Impact factor: 3.045

2.  Social-environmental influences on children's diets: results from focus groups with African-, Euro- and Mexican-American children and their parents.

Authors:  K W Cullen; T Baranowski; L Rittenberry; N Olvera
Journal:  Health Educ Res       Date:  2000-10

3.  Video game play, child diet, and physical activity behavior change a randomized clinical trial.

Authors:  Tom Baranowski; Janice Baranowski; Debbe Thompson; Richard Buday; Russ Jago; Melissa Juliano Griffith; Noemi Islam; Nga Nguyen; Kathleen B Watson
Journal:  Am J Prev Med       Date:  2011-01       Impact factor: 5.043

4.  The Children's Behavior Questionnaire very short scale: psychometric properties and development of a one-item temperament scale.

Authors:  Ester F C Sleddens; Sheryl O Hughes; Teresia M O'Connor; Alicia Beltran; Janice C Baranowski; Theresa A Nicklas; Tom Baranowski
Journal:  Psychol Rep       Date:  2012-02

5.  Health professionals' and dietetics practitioners' perceived effectiveness of fruit and vegetable parenting practices across six countries.

Authors:  Teresia O'Connor; Kathy Watson; Sheryl Hughes; Alicia Beltran; Melanie Hingle; Janice Baranowski; Karen Campbell; Dolors Juvinyà Canal; Ana Bertha Pérez Lizaur; Isabel Zacarías; Daniela González; Theresa Nicklas; Tom Baranowski
Journal:  J Am Diet Assoc       Date:  2010-07

Review 6.  Early flavor learning and its impact on later feeding behavior.

Authors:  Gary K Beauchamp; Julie A Mennella
Journal:  J Pediatr Gastroenterol Nutr       Date:  2009-03       Impact factor: 2.839

  6 in total
  10 in total

1.  Structure of Corrective Feedback for Selection of Ineffective Vegetable Parenting Practices for Use in a Simulation Videogame.

Authors:  Tom Baranowski; Alicia Beltran; Tzu-An Chen; Teresia O'Connor; Sheryl Hughes; Richard Buday; Janice Baranowski
Journal:  Games Health J       Date:  2013-02

2.  Prose Fiction as a Narrative Companion for a Vegetable Parenting Videogame.

Authors:  Leah Brand; Alicia Beltran; Richard Buday; Teresia O'Connor; Sheryl Hughes; Janice Baranowski; Cassandra Diep; Amy Shirong Lu; Tom Baranowski
Journal:  Games Health J       Date:  2015-04-14

3.  Assessing Feedback in a Mobile Videogame.

Authors:  Leah Brand; Alicia Beltran; Sheryl Hughes; Teresia O'Connor; Janice Baranowski; Theresa Nicklas; Tzu-An Chen; Hafza R Dadabhoy; Cassandra S Diep; Richard Buday; Tom Baranowski
Journal:  Games Health J       Date:  2016-04-08

4.  Developing Games for Health Behavior Change: Getting Started.

Authors:  Tom Baranowski; Richard Buday; Debbe Thompson; Elizabeth J Lyons; Amy Shirong Lu; Janice Baranowski
Journal:  Games Health J       Date:  2013-08

5.  Training Vegetable Parenting Practices Through a Mobile Game: Iterative Qualitative Alpha Test.

Authors:  Leah Brand; Alicia Beltran; Richard Buday; Sheryl Hughes; Teresia O'Connor; Janice Baranowski; Hafza R Dadabhoy; Cassandra S Diep; Tom Baranowski
Journal:  JMIR Serious Games       Date:  2015-07-24       Impact factor: 4.143

6.  Development and Alpha Testing of QuitIT: An Interactive Video Game to Enhance Skills for Coping With Smoking Urges.

Authors:  Paul Krebs; Jack E Burkhalter; Bert Snow; Jeff Fiske; Jamie S Ostroff
Journal:  JMIR Res Protoc       Date:  2013-09-11

7.  Detecting Acute Otitis Media Symptom Episodes Using a Mobile App: Cohort Study.

Authors:  Annemarijn C Prins-van Ginkel; Marieke LA de Hoog; C Uiterwaal; Henriette A Smit; Patricia Cj Bruijning-Verhagen
Journal:  JMIR Mhealth Uhealth       Date:  2017-11-28       Impact factor: 4.773

8.  SmartFeeding4Kids, an online self-guided parenting intervention to promote positive feeding practices and healthy diet in young children: study protocol for a randomized controlled trial.

Authors:  Ana Isabel Gomes; Ana Isabel Pereira; Tiago Guerreiro; Diogo Branco; Magda Sofia Roberto; Ana Pires; Joana Sousa; Tom Baranowski; Luísa Barros
Journal:  Trials       Date:  2021-12-18       Impact factor: 2.279

9.  Facilitator Contact, Discussion Boards, and Virtual Badges as Adherence Enhancements to a Web-Based, Self-guided, Positive Psychological Intervention for Depression: Randomized Controlled Trial.

Authors:  Judith Tedlie Moskowitz; Elizabeth L Addington; Eva Shiu; Sarah M Bassett; Stephanie Schuette; Ian Kwok; Melanie E Freedman; Yan Leykin; Laura R Saslow; Michael A Cohn; Elaine O Cheung
Journal:  J Med Internet Res       Date:  2021-09-22       Impact factor: 5.428

10.  Is Participatory Design Associated with the Effectiveness of Serious Digital Games for Healthy Lifestyle Promotion? A Meta-Analysis.

Authors:  Ann DeSmet; Debbe Thompson; Tom Baranowski; Antonio Palmeira; Maïté Verloigne; Ilse De Bourdeaudhuij
Journal:  J Med Internet Res       Date:  2016-04-29       Impact factor: 5.428

  10 in total

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