| Literature DB >> 24443708 |
Tom Baranowski1, Richard Buday2, Debbe Thompson1, Elizabeth J Lyons3, Amy Shirong Lu4, Janice Baranowski1.
Abstract
Many investigators are considering developing videogames for health (video-G4Hs) but have questions about how to get started. This report provides guidance for investigators considering a G4H as a behavioral intervention procedure from a team of experienced G4H developers. Thirteen commonly asked questions are answered, including defining a G4H, considerations in developing a team, considerations in G4H design, and anticipating unintended consequences.Entities:
Year: 2013 PMID: 24443708 PMCID: PMC3892986 DOI: 10.1089/g4h.2013.0048
Source DB: PubMed Journal: Games Health J ISSN: 2161-783X