Literature DB >> 23509986

Playing in parallel: the effects of multiplayer modes in active video game on motivation and physical exertion.

Wei Peng1, Julia Crouse.   

Abstract

Although multiplayer modes are common among contemporary video games, the bulk of game research focuses on the single-player mode. To fill the gap in the literature, the current study investigated the effects of different multiplayer modes on enjoyment, future play motivation, and the actual physical activity intensity in an active video game. One hundred sixty-two participants participated in a one-factor between-subject laboratory experiment with three conditions: (a) single player: play against self pretest score; (b) cooperation with another player in the same physical space; (c) parallel competition with another player in separated physical spaces. We found that parallel competition in separate physical spaces was the optimal mode, since it resulted in both high enjoyment and future play motivation and high physical intensity. Implications for future research on multiplayer mode and play space as well as active video game-based physical activity interventions are discussed.

Entities:  

Mesh:

Year:  2013        PMID: 23509986     DOI: 10.1089/cyber.2012.0384

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  20 in total

1.  Perspectives on Active Video Gaming as a New Frontier in Accessible Physical Activity for Youth With Physical Disabilities.

Authors:  Jennifer L Rowland; Laurie A Malone; Cali M Fidopiastis; Sangeetha Padalabalanarayanan; Mohanraj Thirumalai; James H Rimmer
Journal:  Phys Ther       Date:  2015-08-27

2.  Might Video Games Help Remedy Childhood Obesity?

Authors:  Tom Baranowski
Journal:  Child Obes       Date:  2015-05-15       Impact factor: 2.992

3.  Efficient and Effective Change Principles in Active Videogames.

Authors:  Leon M Straker; Ashley A Fenner; Erin K Howie; Deborah L Feltz; Cindy M Gray; Amy Shirong Lu; Florian Floyd Mueller; Monique Simons; Lisa M Barnett
Journal:  Games Health J       Date:  2014-11-03

4.  Investigating the Physiological and Psychosocial Responses of Single- and Dual-Player Exergaming in Young Adults.

Authors:  Kelly A Mackintosh; Martyn Standage; Amanda E Staiano; Leanne Lester; Melitta A McNarry
Journal:  Games Health J       Date:  2016-10-26

Review 5.  Better Together: Outcomes of Cooperation Versus Competition in Social Exergaming.

Authors:  Arwen M Marker; Amanda E Staiano
Journal:  Games Health J       Date:  2014-10-17

Review 6.  Executive function in childhood obesity: Promising intervention strategies to optimize treatment outcomes.

Authors:  Jacqueline F Hayes; Dawn M Eichen; Deanna M Barch; Denise E Wilfley
Journal:  Appetite       Date:  2017-05-26       Impact factor: 3.868

7.  Physiological and Perceptual Responses to Single-player vs. Multiplayer Exergaming.

Authors:  Aarón Soria Campo; Alf Inge Wang; Trine Moholdt; Jonathan Berg
Journal:  Front Sports Act Living       Date:  2022-06-16

8.  Competitive active video games: Physiological and psychological responses in children and adolescents.

Authors:  Juan F Lisón; Ausias Cebolla; Jaime Guixeres; Julio Álvarez-Pitti; Patricia Escobar; Alejandro Bruñó; Empar Lurbe; Mariano Alcañiz; Rosa Baños
Journal:  Paediatr Child Health       Date:  2015-10       Impact factor: 2.253

9.  Wii Fit U intensity and enjoyment in adults.

Authors:  Julien Tripette; Haruka Murakami; Takafumi Ando; Ryoko Kawakami; Noriko Tanaka; Shigeho Tanaka; Motohiko Miyachi
Journal:  BMC Res Notes       Date:  2014-08-26

10.  Physiological Responses During Multiplay Exergaming in Young Adult Males are Game-Dependent.

Authors:  Stephen McGuire; Mark Et Willems
Journal:  J Hum Kinet       Date:  2015-07-10       Impact factor: 2.193

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