| Literature DB >> 26240669 |
Stephen McGuire1, Mark Et Willems1.
Abstract
Regular moderate-intensity exercise provides health benefits. The aim of this study was to examine whether the selected exercise intensity and physiological responses during exergaming in a single and multiplayer mode in the same physical space were game-dependent. Ten males (mean ±SD, age: 23 ±5 years, body mass: 84.2 ±15.6 kg, body height: 180 ±7 cm, body mass index: 26.0 ±4.0 kg·m(-2)) played the games Kinect football, boxing and track & field (3 × ∼10 min, ∼ 2 min rest periods) in similar time sequence in two sessions. Physiological responses were measured with the portable Cosmed K4b(2) pulmonary gas exchange system. Single play demands were used to match with a competitive opponent in a multiplay mode. A within-subjects crossover design was used with one-way ANOVA and a post-hoc t-test for analysis (p<0.05). Minute ventilation, oxygen uptake and the heart rate were at least 18% higher during a multiplayer mode for Kinect football and boxing but not for track & field. Energy expenditure was 21% higher during multiplay football. Single play track & field had higher metabolic equivalent than single play football (5.7 ±1.6, range: 3.2-8.6 vs 4.1 ±1.0, range: 3.0-6.1, p<0.05). Exergaming in a multiplayer mode can provide higher physiological demands but the effects are game-dependent. It seems that exergaming with low intensity in a multiplayer mode may provide a greater physical challenge for participants than in a single play mode but may not consistently provide sufficient intensity to acquire health benefits when played regularly as part of a programme to promote and maintain health in young adults.Entities:
Keywords: active video games; competition; energy expenditure; health promotion; intensity
Year: 2015 PMID: 26240669 PMCID: PMC4519217 DOI: 10.1515/hukin-2015-0054
Source DB: PubMed Journal: J Hum Kinet ISSN: 1640-5544 Impact factor: 2.193
Subjects characteristics
| Age (years) | 23 ±5 |
| Body height (cm) | 180 ±7 |
| Body mass (kg) | 84.2 ±15.6 |
| BMI (kg·m−2) | 26.0 ±4.0 |
Figure 1Order of play for single and multiplayer settings, playing time and inactivity time. spf, single player football; spb, single player boxing; sptf, single player track and field; mpf, multiplayer football; mpb, multiplayer boxing; mptf, multiplayer track and field; pt1, playing time spf (10:13±00:39 min); pt2, playing time boxing (10:40±02:17 min); pt3, playing time track and field (10:16±01:15 min); pt4, playing time multiplayer football (11:04±00:43 min); pt5, playing time multiplayer boxing (09:35±01:50 min); pt6, playing time multiplayer track and field (13:21±02:19 min), it1, inactivity time 02:30±01:09 min; it2, inactivity time 02:28±00:30 min; it3, inactivity time (02:03±00:23 min); it4, inactivity time (02:24±00:12). The increased time of track and field in the multiplayer condition gameplay was due to some games having to be played in turns for this activity.
Physiological and metabolic responses in 10 minute bouts of Xbox Kinect Sports game activities, played in single-player and multiplayer game modes
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|---|---|---|---|---|---|---|
| SP | MP | SP | MP | SP | MP | |
| 31.9 ±9.0 | 38.9 ±9.2 | 40.1 ±14.1 | 51.7 ±19.4 | 54.2 ±12.4 | 55.5 ±10.6 | |
| 14.6 ±3.8 | 16.6 ±2.6 | 16.3 ±4.5 | 19.1 ±4.0 | 19.7 ±4.8 | 18.8 ±2.6 | |
| HR (b·min−1) | 82 ±30 | 122 ±15 | 120 ±28 | 147 ±18 | 125 ±21 | 136 ±15 |
| EE (kcal) | 57.5 ±14.7 | 68.2 ±13.8 | 67.5 ±21.3 | 82.9 ±27.8 | 82.1 ±15.5 | 79.9 ±11.9 |
| RER | 0.86 ±0.08 | 0.91 ±0.04 | 0.96 ±0.06 | 1.03 ±0.04 | 1.05 ±0.07 | 1.06 ±0.05 |
| MET | 4.1 ±1.0 | 4.7 ±0.8 | 4.7 ±1.3 | 5.5 ±1.1 | 5.7 ±1.6 | 5.4 ±0.7 |
Values are mean ±SD for 10 participants. V̇E, minute ventilation; V̇O2, oxygen uptake; HR, heart rate, EE, energy expenditure; RER, respiratory exchange ratio; MET, metabolic equivalent.
Denotes significantly higher in the multiplayer (MP) condition than the activity in a single-player (SP) mode (p<0.05).
Denotes a trend to be higher in the multiplayer (MP) condition than an activity single-player (SP) mode (0.05 > p ≤ 0.1).