| Literature DB >> 22529796 |
Ouriel Grynszpan1, Jérôme Simonin, Jean-Claude Martin, Jacqueline Nadel.
Abstract
Gaze represents a major non-verbal communication channel in social interactions. In this respect, when facing another person, one's gaze should not be examined as a purely perceptive process but also as an action-perception online performance. However, little is known about processes involved in the real-time self-regulation of social gaze. The present study investigates the impact of a gaze-contingent viewing window on fixation patterns and the awareness of being the agent moving the window. In face-to-face scenarios played by a virtual human character, the task for the 18 adult participants was to interpret an equivocal sentence which could be disambiguated by examining the emotional expressions of the character speaking. The virtual character was embedded in naturalistic backgrounds to enhance realism. Eye-tracking data showed that the viewing window induced changes in gaze behavior, notably longer visual fixations. Notwithstanding, only half of the participants ascribed the window displacements to their eye movements. These participants also spent more time looking at the eyes and mouth regions of the virtual human character. The outcomes of the study highlight the dissociation between non-volitional gaze adaptation and the self-ascription of agency. Such dissociation provides support for a two-step account of the sense of agency composed of pre-noetic monitoring mechanisms and reflexive processes, linked by bottom-up and top-down processes. We comment upon these results, which illustrate the relevance of our method for studying online social cognition, in particular concerning autism spectrum disorders (ASD) where the poor pragmatic understanding of oral speech is considered linked to visual peculiarities that impede facial exploration.Entities:
Keywords: agency; eye-tracking; gaze control; self-awareness; self-monitoring; social cognition; virtual reality
Year: 2012 PMID: 22529796 PMCID: PMC3330759 DOI: 10.3389/fnhum.2012.00094
Source DB: PubMed Journal: Front Hum Neurosci ISSN: 1662-5161 Impact factor: 3.169
Figure 1The gaze-controlled viewing window: the graphic display is entirely blurred except for an area centered on the focal point of the participant, which is detected in real-time using an eye-tracker.
Example of an animation presented to the participants.
| I was waiting for the bus with Sandra | Joy |
| But, Franck passed by just at that moment | Surprise |
| He offered to drive her back home | Sadness |
| Anger | |
| He is anxious | |
| He is happy | |
| It was nice of Franck to offer to drive Sandra back home. | |
| Franck is a poor driver and often has accidents. | |
The upper part of the table presents each utterance of the virtual character associated with its simultaneous facial expression. The key sentence inducing ambiguity is in italic font. The possible choices for the two subsequent questions are shown beneath. The correct answers are in italic font.
Figure 2The rectangular Area-of-Interest (AOI) used for analyzing gaze fixations. The circles represent consecutive fixations that are linked by the visual path. (A) the “face” AOI used; (B) the “eyes” and “mouth” AOI.
Means and standard deviations of dependant variables in the three sequential conditions.
| Number of fixations | 32 (9) | 22 (7) | 30 (8) | 9.30 | 0.0021 |
| Average duration of fixations (in number of POG | 22 (8) | 36 (17) | 23 (8) | 7.48 | 0.0051 |
| Average distance between consecutive fixations (in pixels) | 1204 (399) | 938 (269) | 1094 (266) | 7.86 | 0.0042 |
| Total fixation time (in number of POG | 338 (314) | 342 (345) | 324 (317) | 20.65 | <0.0001 |
| First question scores | 16.8 (2.9) | 17.3 (2.0) | 18.6 (1.3) | 10.26 | 0.0014 |
| Second question scores | 16.2 (3.1) | 17.1 (2.2) | 18.2 (1.8) | 12.16 | 0.0006 |
| Response time for the first question (in milliseconds) | 6964 (2196) | 5725 (2220) | 4886 (1521) | 14.74 | 0.0002 |
| Response time for the second question (in milliseconds) | 9387 (8857) | 6493 (1849) | 6351 (2293) | 6.09 | 0.0108 |
p < 0.05;
p < 0.01;
p < 0.001.
POG: Point-of-Gaze at a sample rate of 50 Hz.