| Literature DB >> 18765042 |
Prathima Kanumuri1, Sabha Ganai, Eyad M Wohaibi, Ronald W Bush, Daniel R Grow, Neal E Seymour.
Abstract
BACKGROUND: The study aim was to compare the effectiveness of virtual reality and computer-enhanced videoscopic training devices for training novice surgeons in complex laparoscopic skills.Entities:
Mesh:
Year: 2008 PMID: 18765042 PMCID: PMC3015873
Source DB: PubMed Journal: JSLS ISSN: 1086-8089 Impact factor: 2.172
Virtual Reality (VR) versus Computer Enhanced Videoscopic (CE) Training Group: Training Session Characteristics*
| VR Training Group | CE Training Group | P Value | |
|---|---|---|---|
| Reached Proficiency (%) | 75 (n = 6) | 88 (n = 7) | 0.5000 |
| Attendance (%) | 73 [56-90] | 67 [57-77] | 0.3337 |
| Total Task Time (min) | 115 [61-169] | 111 [85-136] | 0.5286 |
| Total Iterations | 17 [8-26] | 38 [30-45] | 0.0063 |
| Time to Proficiency (min) | 43 [28-59] | 75 [45-104] | 0.0455 |
Data expressed as mean [95% CI].
Title: Virtual Reality (VR) versus Computer Enhanced Videoscopic (CE) Training Group Performance
| VR Training Group | CE Training Group | P Value | |
|---|---|---|---|
| Pre-Training | |||
| Task Completion Rate (%) | 13 (n = 1) | 25 (n = 2) | 0.5351 |
| Task Completion Time (seconds) | 291 [271-311] | 293 [279-306] | 0.6440 |
| Total Task Score | NA | NA | - |
| Suturing Phase Time (seconds) | 150 [97-203] | 102 [84-121] | 0.1415 |
| Suturing Phase Score | 18 [14-22] | 13 [10-15] | 0.0401 |
| Post-Training | |||
| Task Completion Rate (%) | 88 (n = 7) | 100 (n = 8) | 0.3173 |
| Task Completion Time (seconds) | 206 [165-248] | 156 [124-188] | 0.2076 |
| Total Task Score | 14 [13-15] | 17 [15-19] | 0.0711 |
| Suturing Phase Time (seconds) | 63 [47-78] | 70 [49-91] | 0.8335 |
| Suturing Phase Score | 9 [8-10] | 12 [10-15] | 0.0508 |
P value, VR vs CE training groups, Mann Whitney U test.
Upper confidence interval is an artificial construct as task completion time is capped at 300 s.
P > 0.05 versus Pre-Training, Fisher's exact test.
P > 0.05 versus Pre-Training, Wilcoxon test for matched pairs. Data expressed as mean [95% CI].
Virtual Reality (VR) versus Computer Enhanced Videoscopic (CE) Training Group: Survey of End-of-Study Participant Perceptions
| VR Training Group | CE Training Group | P Value | |
|---|---|---|---|
| Importance of haptic feedback in simulators | 75% | 100% | 0.4667 |
| Effective Teaching Tool | 75% | 100% | 0.4667 |
| Improved Psychomotor Skills | 88% | 100% | 1.0000 |
| Improved Post-training Performance | 75% | 100% | 0.4667 |
| Improved Post-training Comfort with Task | 88% | 100% | 1.0000 |
| Simulates Reality | 38% | 100% | 0.0256 |
Data expressed as percentage of users who rated their simulator “Effective” or “Very Effective.”