| Literature DB >> 35742534 |
K Jane Muir1, Jeanell Webb-Jones2, Nancy Farish2, Kimberley Barker3, Claiborne Miller-Davis2, Susan Galloway2.
Abstract
Rising workload demands for nurses necessitate the implementation of easily accessible and innovative clinician well-being resources on health care units. This pre/post pilot study sought to measure the impact of a mobile workplace intervention, "Room to Reflect" on staff nurse and nurse manager resilience. A mobile toolbox with a sound machine, Virtual Reality headset, and associated Quick Response code audio/video offerings, and a paper Pocket Guide of mindful restoration practices were provided to 7 health care units for a 3 month period. Pre/post questionnaires assessed perceived resilience using the Connor-Davidson Resilience scale, and intervention feasibility (ease of use), accessibility (spaces used), and effectiveness (restoration). Data analysis consisted of descriptive statistics, paired and independent samples t-tests, and Wilcoxon Signed Rank tests. From the pre (n = 97) to post (n = 57) intervention period, there was a significant difference in resilience for Clinician 3 staff nurses. A mean increase in resilience was noted among nurse managers following participation in the intervention, z = -2.03, p < 0.05. The Pocket Guide was the easiest offering to use, while VR offerings were accessed the most through Quick Response code. Space and time were the most common barriers to Room to Reflect use. Staff nurses felt supported by managers to use the program, and managers perceived that the program improved nurse job satisfaction.Entities:
Keywords: burnout; clinician; mindfulness; nurse; resilience; restoration; virtual reality; well-being
Mesh:
Year: 2022 PMID: 35742534 PMCID: PMC9224273 DOI: 10.3390/ijerph19127272
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 4.614
Figure 1Mobile Toolbox with technology contents, Pocket Guide, and poster offerings.
Figure 2Pocket Guide with Quick Response Codes.
Figure 3Poster Offerings with Quick Response Codes.
Room to Reflect Toolbox Offerings.
| Toolbox Offerings | Rationale for Selection | Description |
|---|---|---|
| Restorative Movement Yoga and Stretching | Associated with reductions in health care worker stress and anxiety; improvements in self-regulation and self-compassion [ | Short guided video exercises in chair yoga, gentle stretches, and mindful movement. Participants used mobile devices and noise-canceling headphones. |
| Inspirational Poems and Quotes | Interventions with poetry readings associated with increased empathy for families, co-workers, and patients [ | Written and recorded short stories/poems. Participants access offerings with their mobile devices and noise-canceling headphones. |
| Meditation | Associated with reductions in perceived stress and burnout, as well as increased compassion. | Brief guided exercises on paying attention to the body and breathing. Participants listen with noise-canceling headphones. |
| Soothing Sounds | Sounds considered to be calming with low frequency are associated with improvements in sleep, quality of life, and depression [ | Curated sounds of nature from rain, to birds, to the roaring river rapids. Participants listened with noise-canceling headphones. |
| Virtual Reality | Curated landscapes emanating calming scenes associated with decreases in anxiety and stress and increases in social connectedness [ | VR 1 goggles compatible with mobile devices. Participants used their mobile devices to engage in 3D 2 visual experiences including animals, nature and art. |
| Sound Machine | Transmission of low frequency noises or calming sounds associated with reductions in anxiety, depressive symptoms, and sleep difficulty [ | Compact and portable with a timer; a variety of soothing sounds of nature to provide a relaxing and peaceful experience. |
| Pocket Guide | Easily accessible self-care practices for physical use and reading associated with stress reduction and increased resiliency [ | 3 × 5 laminated card stamped with QR 3 codes associated with pictorial representations of four everyday activities (e.g., Wash, Wipe, Walk, and Wait) conducive to mindfulness practices. |
1 Virtual Reality, 2 Three-dimensional, 3 Quick Response.
The Ws of Awareness: Quick Response Nurse Pocket Guide *.
| “W” Practice | Description |
|---|---|
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| Prompts included 3 suggestions: |
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| Prompts include the idea of transition from one task to the next with 2 suggestions: |
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| Prompts include 4 suggestions: |
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| Prompts identify examples of situations where waiting may occur during a busy day along with suggestions: |
* Prompts informed by mindfulness and compassion texts/references [23,24].
Surveys and Sample Questions.
| Survey | Format | Description | Sample Question |
|---|---|---|---|
| CD-RISC 1 Score | Likert-style questions | Measures perceived resilience | I am able to adapt to change. |
| Demographics | Single-select answers | Assesses sample characteristics | How many years of clinical experience do you have? |
| Frequency of Access | Single-select answer | Amount of times R2R 2 was accessed | How many times did you access the R2R program offerings? |
| Barriers to Access | Select all that apply; free-text | Factors that prevented access to R2R | What barriers did you encounter that prevented R2R use? |
| Restoration/Relaxation | Dichotomous yes/no | Perceptions of effectiveness in feeling restored using R2R | Did you experience feeling relaxed and restored using Virtual Reality? |
| Ease of Program Access | Likert-style questions | Assesses level of ease accessing aspects of program | How easy was the Virtual Reality to use? |
| Appropriateness of Space | Dichotomous yes/no | Assesses quality of space to use R2R | Did you feel that the space for R2R was appropriate? |
| Support for Program | Dichotomous yes/no | Assesses perceived support use R2R | Did you have leadership/co-worker support for R2R? |
| Impact of Program 3 | Dichotomous yes/no; select all that apply | Assesses managers’ perceived impact of R2R on unit | Did you feel that R2R had an impact on your unit? |
| Supporting Program 3 | Select all that apply | Assess managers’ ability to support staff | How did you support R2R on your unit? |
| Implementation of Program, Barriers 3 | Select all that apply | Assess managers’ perceived barriers | What barriers did you find in implementing R2R on your unit? |
1 Connor Davidson Resilience Scale; 2 Room to Reflect; 3 RN managers’ question.
Participant Demographics (n = 97).
| Characteristics | Count | % |
|---|---|---|
|
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| Clinician 1 | 3 | 3.1 |
| Clinician 2 | 53 | 55.2 |
| Clinician 3 | 24 | 25.0 |
| Clinician 4 | 8 | 8.3 |
| Other, no specification | 1 | 0.2 |
| Manager/Assistant Manager | 8 | 8.2 |
|
| ||
| Less than 1 year | 3 | 3. |
| 1–5 | 29 | 29.9 |
| 6–10 | 18 | 18.6 |
| 11–15 | 13 | 13.4 |
| Greater than 15 | 34 | 34.1 |
|
| Count | |
| Asian/Asian American | 3 | 3.1 |
| Black/African American/African/Caribbean | 7 | 7.2 |
| Hispanic/Latinx | 1 | 1.0 |
| White/European/Middle East/North African | 84 | 86.6 |
| Other | 2 | 2.1 |
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| Hispanic | 3 | 3.2 |
| Non-Hispanic | 91 | 96.8 |
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| Male | 12 | 12.4 |
| Female | 85 | 87.6 |
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| 20–30 | 24 | 24.7 |
| 31–40 | 27 | 27.8 |
| 41–50 | 21 | 21.7 |
| 51–60 | 18 | 18.6 |
| 61+ | 7 | 7.2 |
1 Registered Nurse.
Correlations between Resilience Scale, Gender, Age, Clinical Ladder.
| Pre-Intervention | ||||
|---|---|---|---|---|
| Variable | 1. Resilience | 2. Gender | 3. Age | 4. Clinical Ladder |
| 1. Resilience Scale | - | −0.08 | 0.26 ** | 0.10 |
| 2. Gender | −0.08 | - | 0.08 | 0.27 * |
| 3. Age | 0.26 ** | 0.08 | - | 0.22 * |
| 4. Clinical Ladder | 0.10 | 0.27 * | 0.22 * | - |
| Post-Intervention | ||||
| Variable | 1. Resilience | 2. Gender | 3. Age | 4. Clinical Ladder |
| 1. Resilience Scale | - | −0.11 | 0.25 | 0.16 |
| 2. Gender | −0.11 | - | 0.08 | 0.27 ** |
| 3. Age | 0.25 | 0.08 | - | 0.22 * |
| 4. Clinical Ladder | 0.17 | 0.27 ** | 0.22 * | - |
* Correlations are significant (p < 0.05) and ** (p < 0.01).
Differences in Resilience Scores at Baseline and Post-intervention.
| Variable | Baseline | Post-Intervention | ||||
|---|---|---|---|---|---|---|
|
| 28.9 (4.8) | 27.9 (4.1) | 0.65 | 29.7 (5.0) | 40.0 (4.2) | 0.88 |
1 Nurse Managers; 2 Connor Davidson Resilience Scale.
Pre-to Post-intervention Resilience Score Changes.
| Pre-Intervention (All) | Pre-Intervention (Dropouts) | Post-Intervention | Post-Preintervention | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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| Staff | 89 | 28.9 | 4.8 | 39 | 28.3 | 4.5 | 50 | 29.7 | 5 | 50 | −0.8 | 4.1 | 0.19 |
| NMs 1 | 8 | 27.9 | 4.1 | 1 | 29 | N/A | 7 | 30 | 4.2 | 7 | −2.5 | 1.5 | <0.05 |
| Combined | 97 | 28.7 | 4.7 | 40 | 28.4 | 4.4 | 57 | 29.7 | 4.9 | 57 | −0.9 | 3.9 | 0.07 |
1 Nurse Managers.
Perceptions of Program Success, Support, Restoration, Implementation.
| Study Question | Subcategory | No | Yes | NA | |||
|---|---|---|---|---|---|---|---|
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| % |
| % |
| % | ||
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| 13 | 22.8 | 38 | 66.7 | 6 | 10.5 | |
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| 14 | 27.5 | 26 | 50.9 | 11 | 21.6 | |
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| Pocket Guide | 3 | 5.3 | 24 | 42.1 | 30 | 52.6 |
| Restorative Movement | 2 | 3.5 | 13 | 22.8 | 42 | 73.7 | |
| Inspiration | 4 | 7.0 | 8 | 14.1 | 45 | 78.9 | |
| Meditation | 1 | 1.8 | 16 | 28.1 | 40 | 70.1 | |
| Soothing Sounds | 1 | 1.8 | 18 | 31.6 | 38 | 66.6 | |
| Virtual Reality | 1 | 1.8 | 17 | 29.8 | 39 | 68.4 | |
| Sound Bar | 2 | 3.5 | 4 | 7.0 | 51 | 89.5 | |
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| 2 | 28.6 | 5 | 71.4 | |||
Ease of Use of Room to Reflect Offerings *.
| Component | Ease of Use, | ||||
|---|---|---|---|---|---|
| Very Easy | Easy | Neither Easy Nor Difficult | Difficult | Not Used | |
| Pocket Guide | 23 (40.4) | 8 (14.0) | 0 | 0 | 20 (35.1) |
| Restorative Movement | 4 (7.0) | 11 (19.3) | 1 (1.8) | 0 | 35 (61.4) |
| Inspiration | 6 (10.5) | 9 (15.8) | 2 (3.5) | 0 | 34 (59.7) |
| Meditation | 7 (12.3) | 12 (21.1) | 0 | 1(1.8) | 31 (54.4) |
| Soothing Sounds | 7 (12.3) | 8 (14.0) | 3 (5.3) | 0 | 33 (57.9) |
| Virtual Reality | 4 (7.0) | 9 (15.8) | 8 (14.0) | 1 (1.8) | 28 (49.1) |
| Sound Bar | 2 (3.5) | 5 (8.8) | 2 (3.5) | 0 | 40 (70.2) |
* Percentages reflect those participants who filled out Ease of Use questions.
Quick Response Video, Audio, Pocket Guide Use.
| Format | Offering | Count (%) |
|---|---|---|
| Virtual Reality Video | Experience Animals | 154 (35) |
| Experience Wonder | 122 (27.7) | |
| Experience Nature | 120 (27.3) | |
| Experience Guided Meditation | 15 (3.4) | |
| Experience Travel | 29 (6.6) | |
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| Other Video | Body Movement | 77 (100) |
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| Audio | Meditation | 57 (45.6) |
| Inspirational Poems and Quotes | 48 (38.4) | |
| Soothing Sounds | 20 (16.0) | |
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| Pocket Guide | Wash | 135 (47.4) |
| Wait | 55 (19.3) | |
| Wipe | 51 (17.9) | |
| Walk | 44 (15.4) | |
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