| Literature DB >> 35594064 |
Nilmini Wickramasinghe1,2, Bruce R Thompson1,3,4, Junhua Xiao1,5.
Abstract
BACKGROUND: Anatomy has been the cornerstone of medical education for centuries. However, given the advances in the Internet of Things, this landscape has been augmented in the past decade, shifting toward a greater focus on adopting digital technologies. Digital anatomy is emerging as a new discipline that represents an opportunity to embrace advances in digital health technologies and apply them to the domain of modern medical sciences. Notably, the use of augmented or mixed and virtual reality as well as mobile and platforms and 3D printing in modern anatomy has dramatically increased in the last 5 years.Entities:
Keywords: augmented reality; digital anatomy; digital health; medical education; virtual reality
Year: 2022 PMID: 35594064 PMCID: PMC9166657 DOI: 10.2196/34687
Source DB: PubMed Journal: JMIR Med Educ ISSN: 2369-3762
Figure 1A summary of selected articles shown in the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) flow diagram.
Matrix analysis of digital anatomy.
| Strategy | Strength | Weakness | Threat | Opportunity |
| Cost | Cost-effective and low maintenance over the long term (personnel and resources) [ | Considerable initial setup cost such as hardware devices | —a | Digital anatomy resources more accessible |
| Education setting | Flexible; time-efficient; low maintenance required for manual handling and occupational safety | Virtual; digital tools not always compatible with existing infrastructure or teaching settings in the cadaver laboratory | Hardware and software upgrade; the cost of changing; conservative thinkers | New technical development and software upgrade available; compatible with increase in student numbers and the demand of remote learning; new options for future clinical skill laboratory in the hospital |
| Learner experience | Combine surface and regional anatomy [ | Currently limited on showing anatomical variations; current virtual dissection has lack of tactile information; shortfall in learner-centered digital technologies in health care education [ | Variable digital competencies of users (instructor and student) [ | Augmented reality and virtual reality resources more sophisticated [ |
| Learning outcome | Enable streamed group-based study on the same anatomical structure (not possible on a single cadaver or model) [ | Currently lacked explicit pedagogical framework | Limited education opportunity for learners’ feelings about death; potential lack of traditional surgical skills training; impact of new digital anatomy curricula on future surgical competencies unclear | Allow vertical integration of surgical anatomy through advanced curricula; enable training for new and advanced practices [ |
| Collaboration and medical advances | Accessible for users’ self-revision; enable flexible and rapid curriculum change; address restrictions and reduce disparities in surgical training; improve informed patient consent and education for surgical planning [ | — | — | Enable sophisticated preoperative study [ |
aNo data available.