| Literature DB >> 35485000 |
Qin Du1,2, Xinru Ma1,3, Shasha Wang1,4, Shiyu Zhou1,4, Chunmei Luo1,3, Kun Tian1,2, Wei Fei1,2, Xianghong Liu5.
Abstract
INTRODUCTION: Behavior management of children during dental treatment is an important but challenging issue. As a new technique, VR has been applied in pediatric dental anxiety. But there is no final conclusion whether VR reduces children's dental anxiety.Entities:
Keywords: child behavior; dental anxiety; distraction systems; pain perception; virtual reality exposure therapy
Mesh:
Year: 2022 PMID: 35485000 PMCID: PMC9226823 DOI: 10.1002/brb3.2600
Source DB: PubMed Journal: Brain Behav Impact factor: 3.405
FIGURE 1VR (virtual reality) system for children and screenshots of the virtual scenes. (a) It consists of a wireless head‐mounted helmet with noise‐reducing headphones and a controller. (b) Application of VR system during dental operation. (c) VR questionnaire before treatment. (d) Sakura scene for tell‐show‐do. (e) One relax scene during dental treatment
FIGURE 2The flow chart for application of virtual reality during different operation stages
FIGURE 3The flow chart of the randomized clinical study
Intergroup comparison of dental anxiety and intragroup comparison before and after treatment
| CFSS‐DS (before operation) | CFSS‐DS (after operation) |
| |
|---|---|---|---|
| VR group | 34.58±6.90 | 32.32±15.58 | .020 |
| Control group | 36.76±16.13 | 35.16±14.81 | .063 |
|
| .612 | .385 |
Abbreviations: CFSS‐DS, child fear survey schedule‐dental subscale; VR, virtual reality.
Intergroup comparison of dental anxiety and intragroup comparison before and after treatment
| Wong Baker scoring | Houpt scoring | |
|---|---|---|
| VR group | 3.47±0.76 | 4.93±1.74 |
| Control group | 5.56±1.13 | 3.82±1.69 |
|
| .015 | .35 |
Abbreviation: VR, virtual reality.
Intergroup comparison of incidence and severity of visually induced
| SSQ scoring |
| |
|---|---|---|
| VR group | 1.56±0.56 | .305 |
| Control group | 1.24±0.51 |
Abbreviations: SSQ, simulator sickness questionnaire; VR, virtual reality.