Literature DB >> 33801969

Effects of Virtual Reality-Based Therapy on Quality of Life of Patients with Subacute Stroke: A Three-Month Follow-Up Randomized Controlled Trial.

Marta Rodríguez-Hernández1,2, Juan-José Criado-Álvarez1,2,3, Ana-Isabel Corregidor-Sánchez1,2, José L Martín-Conty1,2, Alicia Mohedano-Moriano1,2, Begoña Polonio-López1,2.   

Abstract

OBJECTIVE: To evaluate the influence of conventional rehabilitation combined with virtual reality on improving quality of life related to post-stroke health.
DESIGN: Randomized controlled trial.
SETTING: Rehabilitation and neurology departments of a general hospital (Talavera de la Reina, Spain).
SUBJECTS: A total of 43 participants with subacute stroke. INTERVENTION: Participants were randomized into experimental group (conventional treatment + virtual reality) and control (conventional treatment). MAIN MEASURES: Health-related quality of life as measured by the EuroQoL-5 dimensions instrument (EQ-5D-5L) and EuroQoL visual analog scale (EQ-VAS).
RESULTS: A total of 23 patients in the experimental group (62.6 ± 13.5 years) and 20 in the control (63.6 ± 12.2 years) completed the study. In the experimental group, EQ-VAS score was 29.1 ± 12.8 at baseline, 86.5 ± 7.1 post-intervention, and 78.3 ± 10.3 at the three-month follow-up. The control group obtained scores of 25.5 ± 5.1, 57.0 ± 4.7, and 58.5 ± 5.9, respectively. We identified significant differences at the post-intervention and follow-up timepoints (p = 0.000) and a partial η2 of 0.647. In EQ-5D-5L, the severity of issues decreased after intervention in the experimental group, while pain and anxiety dimensions increased between post-intervention and follow-up.
CONCLUSIONS: The conventional rehabilitative approach combined with virtual reality appears to be more effective for improving the perceived health-related quality of life in stroke survivors.

Entities:  

Keywords:  occupational therapy; quality of life; randomized controlled trial; stroke; virtual reality

Year:  2021        PMID: 33801969      PMCID: PMC7999196          DOI: 10.3390/ijerph18062810

Source DB:  PubMed          Journal:  Int J Environ Res Public Health        ISSN: 1660-4601            Impact factor:   3.390


  47 in total

1.  Patient-reported outcome measures in the NHS: new methods for analysing and reporting EQ-5D data.

Authors:  Nancy J Devlin; David Parkin; John Browne
Journal:  Health Econ       Date:  2010-08       Impact factor: 3.046

2.  Adjusting Challenge-Skill Balance to Improve Quality of Life in Older Adults: A Randomized Controlled Trial.

Authors:  Ippei Yoshida; Kazuki Hirao; Tetsushi Nonaka
Journal:  Am J Occup Ther       Date:  2018 Jan/Feb

3.  Virtual reality based rehabilitation speeds up functional recovery of the upper extremities after stroke: a randomized controlled pilot study in the acute phase of stroke using the rehabilitation gaming system.

Authors:  Mónica da Silva Cameirão; Sergi Bermúdez I Badia; Esther Duarte; Paul F M J Verschure
Journal:  Restor Neurol Neurosci       Date:  2011       Impact factor: 2.406

4.  Predicting health related quality of life 6 months after stroke: the role of anxiety and upper limb dysfunction.

Authors:  Jacqui H Morris; Frederike van Wijck; Sara Joice; Marie Donaghy
Journal:  Disabil Rehabil       Date:  2012-06-12       Impact factor: 3.033

5.  A controlled pilot trial of two commercial video games for rehabilitation of arm function after stroke.

Authors:  Mei-Hsiang Chen; Lan-Ling Huang; Chang-Franw Lee; Ching-Lin Hsieh; Yu-Chao Lin; Hsiuchih Liu; Ming-I Chen; Wen-Shian Lu
Journal:  Clin Rehabil       Date:  2014-10-16       Impact factor: 3.477

Review 6.  Is Nintendo Wii an Effective Intervention for Individuals With Stroke? A Systematic Review and Meta-Analysis.

Authors:  Gary Cheok; Dawn Tan; Aiying Low; Jonathan Hewitt
Journal:  J Am Med Dir Assoc       Date:  2015-08-04       Impact factor: 4.669

7.  Efficacy and safety of non-immersive virtual reality exercising in stroke rehabilitation (EVREST): a randomised, multicentre, single-blind, controlled trial.

Authors:  Gustavo Saposnik; Leonardo G Cohen; Muhammad Mamdani; Sepideth Pooyania; Michelle Ploughman; Donna Cheung; Jennifer Shaw; Judith Hall; Peter Nord; Sean Dukelow; Yongchai Nilanont; Felipe De Los Rios; Lisandro Olmos; Mindy Levin; Robert Teasell; Ashley Cohen; Kevin Thorpe; Andreas Laupacis; Mark Bayley
Journal:  Lancet Neurol       Date:  2016-06-27       Impact factor: 44.182

8.  Experiences of augmented arm rehabilitation including supported self-management after stroke: a qualitative investigation.

Authors:  Stefanie Schnabel; Frederike van Wijck; Brenda Bain; Mark Barber; Philippa Dall; Alexander Fleming; Andrew Kerr; Peter Langhorne; Alex McConnachie; Kathleen Molloy; Bethany Stanley; Heather Jane Young; Lisa Kidd
Journal:  Clin Rehabil       Date:  2020-09-09       Impact factor: 3.477

9.  Innovating With Rehabilitation Technology in the Real World: Promises, Potentials, and Perspectives.

Authors:  Karen Sui Geok Chua; Christopher Wee Keong Kuah
Journal:  Am J Phys Med Rehabil       Date:  2017-10       Impact factor: 2.159

Review 10.  A Review on Technical and Clinical Impact of Microsoft Kinect on Physical Therapy and Rehabilitation.

Authors:  Hossein Mousavi Hondori; Maryam Khademi
Journal:  J Med Eng       Date:  2014-12-10
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  2 in total

1.  Effects of Specific Virtual Reality-Based Therapy for the Rehabilitation of the Upper Limb Motor Function Post-Ictus: Randomized Controlled Trial.

Authors:  Marta Rodríguez-Hernández; Begoña Polonio-López; Ana-Isabel Corregidor-Sánchez; José L Martín-Conty; Alicia Mohedano-Moriano; Juan-José Criado-Álvarez
Journal:  Brain Sci       Date:  2021-04-28

Review 2.  Emerging Limb Rehabilitation Therapy After Post-stroke Motor Recovery.

Authors:  Fei Xiong; Xin Liao; Jie Xiao; Xin Bai; Jiaqi Huang; Bi Zhang; Fang Li; Pengfei Li
Journal:  Front Aging Neurosci       Date:  2022-03-23       Impact factor: 5.750

  2 in total

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