Literature DB >> 32550277

The great escape? The rise of the escape room in medical education.

Jonathan Guckian1, Leanne Eveson2, Hannah May3.   

Abstract

Medical education has changed focus to a more learner-centred model, placing learners at the centre of innovations in training. The escape room is one such innovative learner-focused activity, in which a team of players cooperatively discover clues, solve puzzles and complete tasks in order to progress through the challenge to achieve a specific goal. Escape rooms can be used in medical education as a tool for team building, an entertaining way of delivering technical and non-technical skills, to read and acquire or refresh knowledge, as well as for educational research. Despite appearing to be a superficial form of entertainment, escape rooms can be grounded in sound educational theory and, when used effectively, act as a low-cost, high-impact resource for a variety of learners. While escape rooms may well be an example of yet another educational 'fad' demonstrating the rising influence of 'Millennial MedEd', it signals a promising shift to more learner-centred, team-based methods which are essential to the practice of safe modern healthcare during the current COVID-19 pandemic and beyond. © Royal College of Physicians 2020. All rights reserved.

Entities:  

Keywords:  Medical education; escape rooms; gamification; human factors; team building

Year:  2020        PMID: 32550277      PMCID: PMC7296573          DOI: 10.7861/fhj.2020-0032

Source DB:  PubMed          Journal:  Future Healthc J        ISSN: 2514-6645


  6 in total

Review 1.  Learner centred approaches in medical education.

Authors:  J A Spencer; R K Jordan
Journal:  BMJ       Date:  1999-05-08

2.  Exploring the perspectives of dermatology undergraduates with an escape room game.

Authors:  J Guckian; A Sridhar; S J Meggitt
Journal:  Clin Exp Dermatol       Date:  2019-08-31       Impact factor: 3.470

3.  #SixSecondStudying: the rise and fall of Vine in MedEd.

Authors:  Jonathan Guckian; John Spencer
Journal:  Clin Teach       Date:  2018-06-25

4.  Gamification in Action: Theoretical and Practical Considerations for Medical Educators.

Authors:  Chrystal Rutledge; Catharine M Walsh; Nathan Swinger; Marc Auerbach; Danny Castro; Maya Dewan; Mona Khattab; Alyssa Rake; Ilana Harwayne-Gidansky; Tia T Raymond; Tensing Maa; Todd P Chang
Journal:  Acad Med       Date:  2018-07       Impact factor: 6.893

Review 5.  How self-determination theory can assist our understanding of the teaching and learning processes in medical education. AMEE guide No. 59.

Authors:  Th J Ten Cate; Rashmi A Kusurkar; Geoffrey C Williams
Journal:  Med Teach       Date:  2011       Impact factor: 3.650

6.  Escape into patient safety: bringing human factors to life for medical students.

Authors:  Adam Backhouse; Myra Malik
Journal:  BMJ Open Qual       Date:  2019-03-30
  6 in total
  8 in total

1.  A Novel Approach for Engagement in Team Training in High-Technology Surgery: The Robotic-Assisted Surgery Olympics.

Authors:  Tara N Cohen; Jennifer T Anger; Falisha F Kanji; Jennifer Zamudio; Elise DeForest; Connor Lusk; Ray Avenido; Christine Yoshizawa; Stephanie Bartkowicz; Lynne S Nemeth; Ken Catchpole
Journal:  J Patient Saf       Date:  2022-07-07       Impact factor: 2.243

2.  Escape box and puzzle design as educational methods for engagement and satisfaction of medical student learners in emergency medicine: survey study.

Authors:  Christina Cantwell; Soheil Saadat; Sangeeta Sakaria; Warren Wiechmann; Gabriel Sudario
Journal:  BMC Med Educ       Date:  2022-07-02       Impact factor: 3.263

3.  Teaching "medical interview and physical examination" from the very beginning of medical school and using "escape rooms" during the final assessment: achievements and educational impact in Japan.

Authors:  Haruko Akatsu; Yuko Shiima; Harumi Gomi; Ahmed E Hegab; Gen Kobayashi; Toshiyuki Naka; Mieko Ogino
Journal:  BMC Med Educ       Date:  2022-01-28       Impact factor: 2.463

4.  Escape Room vs. Traditional Assessment in Physiotherapy Students' Anxiety, Stress and Gaming Experience: A Comparative Study.

Authors:  Guadalupe Molina-Torres; Irene Sandoval-Hernández; Carmen Ropero-Padilla; Miguel Rodriguez-Arrastia; Jesús Martínez-Cal; Manuel Gonzalez-Sanchez
Journal:  Int J Environ Res Public Health       Date:  2021-12-03       Impact factor: 3.390

5.  An Escape Room to Orient Preclinical Medical Students to the Simulated Medical Environment.

Authors:  Aimee Martin; Sarah Gibbs
Journal:  MedEdPORTAL       Date:  2022-03-25

6.  American Society for Pharmacology and Experimental Therapeutics Division for Pharmacology Education at EB2022-Meeting report.

Authors:  Joe B Blumer; Marieke Kruidering; Katharina Brandl; Brooks McPhail; Mark A Simmons
Journal:  Pharmacol Res Perspect       Date:  2022-10

7.  A Virtual Escape Room versus Lecture on Infectious Disease Content: Effect on Resident Knowledge and Motivation.

Authors:  Sara P Dimeo; Caroline Astemborksi; Jonathan Smart; Emily L Jones
Journal:  West J Emerg Med       Date:  2022-01-03

8.  Can Students Create Their Own Educational Escape Room? Lessons Learned from the Opioid Crisis Escape Room.

Authors:  Michiel J Bakkum; Milan C Richir; Rowan Sultan; Jara R de la Court; Anke C Lambooij; Michiel A van Agtmael; Jelle Tichelaar
Journal:  Med Sci Educ       Date:  2021-10-15
  8 in total

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