| Literature DB >> 32341444 |
Enrico Premi1, Stefano Gazzina2, Matteo Diano3, Andrea Girelli4, Vince D Calhoun5, Armin Iraji5, Qiyong Gong6, Kaiming Li6, Franco Cauda7,8, Roberto Gasparotti9, Alessandro Padovani10, Barbara Borroni10, Mauro Magoni11.
Abstract
Multidisciplinary approaches have demonstrated that the brain is potentially modulated by the long-term acquisition and practice of specific skills. Chess playing can be considered a paradigm for shaping brain function, with complex interactions among brain networks possibly enhancing cognitive processing. Dynamic network analysis based on resting-state magnetic resonance imaging (rs-fMRI) can be useful to explore the effect of chess playing on whole-brain fluidity/dynamism (the chronnectome). Dynamic connectivity parameters of 18 professional chess players and 20 beginner chess players were evaluated applying spatial independent component analysis (sICA), sliding-time window correlation, and meta-state approaches to rs-fMRI data. Four indexes of meta-state dynamic fluidity were studied: i) the number of distinct meta-states a subject pass through, ii) the number of switches from one meta-state to another, iii) the span of the realized meta-states (the largest distance between two meta-states that subjects occupied), and iv) the total distance travelled in the state space. Professional chess players exhibited an increased dynamic fluidity, expressed as a higher number of occupied meta-states (meta-state numbers, 75.8 ± 7.9 vs 68.8 ± 12.0, p = 0.043 FDR-corrected) and changes from one meta-state to another (meta-state changes, 77.1 ± 7.3 vs 71.2 ± 11.0, p = 0.043 FDR-corrected) than beginner chess players. Furthermore, professional chess players exhibited an increased dynamic range, with increased traveling between successive meta-states (meta-state total distance, 131.7 ± 17.8 vs 108.7 ± 19.7, p = 0.0004 FDR-corrected). Chess playing may induce changes in brain activity through the modulation of the chronnectome. Future studies are warranted to evaluate if these potential effects lead to enhanced cognitive processing and if "gaming" might be used as a treatment in clinical practice.Entities:
Mesh:
Year: 2020 PMID: 32341444 PMCID: PMC7184623 DOI: 10.1038/s41598-020-63984-8
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Demographic characteristics and rs-fMRI motion parameters.
| Variable | professional chess players | beginner chess players | P-value |
|---|---|---|---|
| Number of subjects | 18 | 20 | — |
| Age, years | 27.50 ± 8.20 | 25.40 ± 6.50 | 0.55* |
| Gender, F% (n) | 27.80 (5) | 65.00 (13) | |
| Chess training, hours | 4.06 ± 1.65 | — | — |
| Education, years | 13.28 ± 2.53 | 14.20 ± 2.46 | 0.12* |
| FD-P (Power) | 0.14 ± 0.04 | 0.16 ± 0.04 | 0.25* |
| FD-P (Power) >0.5, n | 4.3 ± 5.0 | 2.5 ± 3.0 | 0.20* |
| FD-P (Power) >0.5, % | 0.021 ± 0.025 | 0.013 ± 0.015 | 0.19* |
FD = framewise displacement; DVARS = D for the temporal derivative of time-courses, VARS referring to RMS, root mean squared head position change; F = female. Results are expressed by mean ± standard deviation, otherwise specified. *Mann-Whitney U test; ^Chi-square test.
Figure 1The five connectivity patterns (CPs) resulting from the dynamic Functional Network Connectivity (dFNC) analysis. The five correlation matrices are reported, in which each square represents one of the 37 considered network components. The colors of each CP represent the direction and the strength of the relationship between each dFNC pair and time-course of the CP (red: positive correlation of the time-course; blue: negative correlation of the time-course).
Meta-state measures in the studied groups.
| Variable | professional chess players (n = 18) | beginner chess players (n = 20) | p |
|---|---|---|---|
| Number of distinct meta-states | 75.8 ± 7.9 | 68.8 ± 12.0 | |
| Number of meta-state changes | 77.1 ± 7.3 | 71.2 ± 11.0 | |
| Meta-state span | 25.5 ± 2.4 | 23.3 ± 3.8 | 0.094* |
| Meta-state total distance | 131.7 ± 17.8 | 108.7 ± 19.7 |
*General Linear Model considering gender and FD-P as covariates of no interest (chess players vs chess novices), FDR-corrected for multiple comparisons. Results are expressed by mean ± standard deviation.
Figure 2Meta-state dynamics through time, meta-state numbers, meta-state changes, and meta-state total distance in a representative beginner chess player and a representative professional chess player. Meta-state dynamics through time (panel A), meta-state numbers (panel B), meta-state change points (panel C), and meta-state total distance (panel D) in a representative beginner chess player (left column) and in a representative professional chess player (right column). The colorbar represents the strength of probability to be in each meta-state. For panel A and B Y-axis represents the five connectivity patterns (CPs), from 1 to 5 and X-axis represented the time-indexed meta-states (seconds, after time-course discretization in quartiles). For panel C Y-axis represents the distance of each changepoint, whereas the sum of all the blue dots represents the cumulative number of changepoints for a given subject. Finally, for panel D the total cumulative distance traveled (summed L1 distance between successive meta-states) in the state space is reported on Y-axis. y = years; y.o.= years old.