Literature DB >> 23867080

Assessment of executive function in adolescence: a comparison of traditional and virtual reality tools.

Gabrielle Lalonde1, Mylène Henry, Anne Drouin-Germain, Pierre Nolin, Miriam H Beauchamp.   

Abstract

Paper-pencil type tests are traditionally used in the assessment of executive functions (EF); however, concerns have been raised as to whether these represent actual functioning in everyday life. Virtual reality (VR) environments offer a novel alternative for the assessment of cognitive function and therefore have the potential to enhance the evaluation of EF by presenting individuals with stimuli that come closer to reproducing everyday situations. The aims of this study were to (1) establish which traditional paper-pencil EF tests from the Delis-Kaplan Executive Function System (D-KEFS) are associated with performance on a VR-Stroop task and (2) compare D-KEFS tests and the VR-Stroop task in their ability to predict everyday EF and behavior, as measured by the Behavioral Rating Inventory of Executive Function (BRIEF) and the Child Behavior Checklist (CBCL). Thirty-eight typically developing adolescents aged between 13 and 17 years completed the ClinicaVR: Classroom-Stroop, and five D-KEFS subtests (Trail Making, Tower, Twenty Questions, Verbal Fluency and Color-Word Interference). Their parents completed the BRIEF and CBCL questionnaires. The results indicate that performance on the VR-Stroop task correlates with both traditional forms of EF assessment (D-KEFS, BRIEF). In particular, performance on the VR-Stroop task was closely associated with performance on a paper-pencil inhibition task. Furthermore, VR-Stroop performance more accurately reflected everyday behavioral EF than paper-pencil tasks. VR appears to offer an ecological perspective on everyday functioning and could be seen as complementary to traditional tests in the assessment of complex cognitive abilities.
Copyright © 2013 Elsevier B.V. All rights reserved.

Entities:  

Keywords:  Adolescence; Assessment; ClinicaVR: Classroom-Stroop; Executive function; Virtual reality

Mesh:

Year:  2013        PMID: 23867080     DOI: 10.1016/j.jneumeth.2013.07.005

Source DB:  PubMed          Journal:  J Neurosci Methods        ISSN: 0165-0270            Impact factor:   2.390


  14 in total

1.  Available Virtual Reality-Based Tools for Executive Functions: A Systematic Review.

Authors:  Francesca Borgnis; Francesca Baglio; Elisa Pedroli; Federica Rossetto; Lidia Uccellatore; Jorge Alexandre Gaspar Oliveira; Giuseppe Riva; Pietro Cipresso
Journal:  Front Psychol       Date:  2022-04-11

Review 2.  Performance-Based Executive Function Instruments Used by Occupational Therapists for Children: A Systematic Review of Measurement Properties.

Authors:  Ivan Neil B Gomez; Sharleen Alyssa M Palomo; Ana Melissa U Vicuña; Jose Antonio D Bustamante; Jillian Marie E Eborde; Krishna A Regala; Gwyn Marie M Ruiz; Andrea Lorraine G Sanchez
Journal:  Occup Ther Int       Date:  2021-08-06       Impact factor: 1.448

3.  Bimodal Virtual Reality Stroop for Assessing Distractor Inhibition in Autism Spectrum Disorders.

Authors:  Thomas D Parsons; Anne R Carlew
Journal:  J Autism Dev Disord       Date:  2016-04

Review 4.  Virtual-Reality Performance-Based Assessment of Cognitive Functions in Adult Patients With Acquired Brain Injury: A Scoping Review.

Authors:  Claudia Corti; Maria Chiara Oprandi; Mathilde Chevignard; Ashok Jansari; Viola Oldrati; Elisabetta Ferrari; Monica Martignoni; Romina Romaniello; Sandra Strazzer; Alessandra Bardoni
Journal:  Neuropsychol Rev       Date:  2021-04-30       Impact factor: 7.444

5.  Enhancing Qualities of Consciousness during Online Learning via Multisensory Interactions.

Authors:  Valentina Cesari; Benedetta Galgani; Angelo Gemignani; Danilo Menicucci
Journal:  Behav Sci (Basel)       Date:  2021-04-21

Review 6.  Virtual Reality for Enhanced Ecological Validity and Experimental Control in the Clinical, Affective and Social Neurosciences.

Authors:  Thomas D Parsons
Journal:  Front Hum Neurosci       Date:  2015-12-11       Impact factor: 3.169

7.  The Effects of Virtual Reality Treatment on Prefrontal Cortex Activity in Patients With Social Anxiety Disorder: Participatory and Interactive Virtual Reality Treatment Study.

Authors:  Hojun Lee; JongKwan Choi; Dooyoung Jung; Ji-Won Hur; Chul-Hyun Cho
Journal:  J Med Internet Res       Date:  2021-12-17       Impact factor: 5.428

8.  Getting the right grasp on executive function.

Authors:  Claudia L R Gonzalez; Kelly J Mills; Inge Genee; Fangfang Li; Noella Piquette; Nicole Rosen; Robbin Gibb
Journal:  Front Psychol       Date:  2014-04-07

9.  Virtual Reality as an Emerging Methodology for Leadership Assessment and Training.

Authors:  Mariano Alcañiz; Elena Parra; Irene Alice Chicchi Giglioli
Journal:  Front Psychol       Date:  2018-09-11

10.  Multidimensional Evaluation of Virtual Reality Paradigms in Clinical Neuropsychology: Application of the VR-Check Framework.

Authors:  Michael Gaebler; Carsten Finke; Angelika Thöne-Otto; Stephan Krohn; Johanne Tromp; Eva M Quinque; Julia Belger; Felix Klotzsche; Sophia Rekers; Paul Chojecki; Jeroen de Mooij; Mert Akbal; Cade McCall; Arno Villringer
Journal:  J Med Internet Res       Date:  2020-04-27       Impact factor: 5.428

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