Literature DB >> 31520144

Behavioral realism and lifelike psychophysiological responses in virtual reality by the example of a height exposure.

Joanna Kisker1, Thomas Gruber2, Benjamin Schöne2.   

Abstract

Virtual reality (VR) is increasingly gaining importance as a valuable methodical tool for psychological research. The greatest benefit of using VR is generating rich, complex and vivid, but still highly controllable settings. As VR has been found to elicit lifelike psychophysiological and emotional responses, we examined by means of a height exposure whether VR resembles physical reality to the necessary degree to constitute a suitable framework for investigating real-life behavior in a controlled experimental context. As hypothesized, participants behaved in VR exactly as would be appropriate in a real environment: Being exposed to great height, participants walked significantly slower across a virtual steel girder construction protruding from a high-rise building as compared to participants who traversed the very same construction on the ground level. In the height condition, this realistic behavior could be predicted on basis of the participants' trait anxiety. Aligned with the behavioral responses, they showed realistic psychophysiological responses, i.e., an elevated heart rate when exposed to height. Interestingly, participants of the height condition reported a greater sense of presence, which indicates that emotions have an elevating effect on presence. As a conclusion, our findings provide further evidence that VR evokes lifelike responses at both behavioral and psychophysiological level and therefore increases ecological validity of psychological experiments.

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Year:  2019        PMID: 31520144     DOI: 10.1007/s00426-019-01244-9

Source DB:  PubMed          Journal:  Psychol Res        ISSN: 0340-0727


  17 in total

Review 1.  Virtual reality in neuroscience research and therapy.

Authors:  Corey J Bohil; Bradly Alicea; Frank A Biocca
Journal:  Nat Rev Neurosci       Date:  2011-11-03       Impact factor: 34.870

Review 2.  Fear of heights and visual height intolerance.

Authors:  Thomas Brandt; Doreen Huppert
Journal:  Curr Opin Neurol       Date:  2014-02       Impact factor: 5.710

3.  Immersion factors affecting perception and behaviour in a virtual reality power wheelchair simulator.

Authors:  Abdulaziz Alshaer; Holger Regenbrecht; David O'Hare
Journal:  Appl Ergon       Date:  2016-05-25       Impact factor: 3.661

4.  Psychological and physiological human responses to simulated and real environments: A comparison between Photographs, 360° Panoramas, and Virtual Reality.

Authors:  Juan Luis Higuera-Trujillo; Juan López-Tarruella Maldonado; Carmen Llinares Millán
Journal:  Appl Ergon       Date:  2017-11       Impact factor: 3.661

5.  Assessment of the emotional responses produced by exposure to real food, virtual food and photographs of food in patients affected by eating disorders.

Authors:  Alessandra Gorini; Eric Griez; Anna Petrova; Giuseppe Riva
Journal:  Ann Gen Psychiatry       Date:  2010-07-05       Impact factor: 3.455

Review 6.  The impact of perception and presence on emotional reactions: a review of research in virtual reality.

Authors:  Julia Diemer; Georg W Alpers; Henrik M Peperkorn; Youssef Shiban; Andreas Mühlberger
Journal:  Front Psychol       Date:  2015-01-30

7.  Virtual reality, real emotions: a novel analogue for the assessment of risk factors of post-traumatic stress disorder.

Authors:  Pauline Dibbets; Michel A Schulte-Ostermann
Journal:  Front Psychol       Date:  2015-05-22

8.  An elevated plus-maze in mixed reality for studying human anxiety-related behavior.

Authors:  Sarah V Biedermann; Daniel G Biedermann; Frederike Wenzlaff; Tim Kurjak; Sawis Nouri; Matthias K Auer; Klaus Wiedemann; Peer Briken; Jan Haaker; Tina B Lonsdorf; Johannes Fuss
Journal:  BMC Biol       Date:  2017-12-21       Impact factor: 7.431

9.  Height Simulation in a Virtual Reality CAVE System: Validity of Fear Responses and Effects of an Immersion Manipulation.

Authors:  Daniel Gromer; Octávia Madeira; Philipp Gast; Markus Nehfischer; Michael Jost; Mathias Müller; Andreas Mühlberger; Paul Pauli
Journal:  Front Hum Neurosci       Date:  2018-09-25       Impact factor: 3.169

10.  Causal Interactive Links Between Presence and Fear in Virtual Reality Height Exposure.

Authors:  Daniel Gromer; Max Reinke; Isabel Christner; Paul Pauli
Journal:  Front Psychol       Date:  2019-01-30
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  7 in total

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Authors:  John David Prieto Prada; Jintaek Im; Hyondong Oh; Cheol Song
Journal:  PLoS One       Date:  2021-12-28       Impact factor: 3.240

3.  Measuring arousal and valence generated by the dynamic experience of architectural forms in virtual environments.

Authors:  Paolo Presti; Davide Ruzzon; Pietro Avanzini; Fausto Caruana; Giacomo Rizzolatti; Giovanni Vecchiato
Journal:  Sci Rep       Date:  2022-08-04       Impact factor: 4.996

4.  Virtual reality as a tool for balance research: Eyes open body sway is reproduced in photo-realistic, but not in abstract virtual scenes.

Authors:  Lorenz Assländer; Stephan Streuber
Journal:  PLoS One       Date:  2020-10-29       Impact factor: 3.240

Review 5.  Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing.

Authors:  Javier Marín-Morales; Carmen Llinares; Jaime Guixeres; Mariano Alcañiz
Journal:  Sensors (Basel)       Date:  2020-09-10       Impact factor: 3.576

Review 6.  The Cognitive-Emotional Design and Study of Architectural Space: A Scoping Review of Neuroarchitecture and Its Precursor Approaches.

Authors:  Juan Luis Higuera-Trujillo; Carmen Llinares; Eduardo Macagno
Journal:  Sensors (Basel)       Date:  2021-03-21       Impact factor: 3.576

7.  Virtual reality experiences promote autobiographical retrieval mechanisms: Electrophysiological correlates of laboratory and virtual experiences.

Authors:  Joanna Kisker; Thomas Gruber; Benjamin Schöne
Journal:  Psychol Res       Date:  2020-09-15
  7 in total

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