| Literature DB >> 35007299 |
Aurelia Schütz1, Katharina Kurz1, Gesa Busch1.
Abstract
Apart from improving husbandry conditions and animal welfare, there is a clear public demand to increase transparency in agricultural activities. Personal farm tours have shown to be appreciated by citizens but are limited in their impact because of hygiene requirements and accessibility. Virtual farm tours are a promising approach to overcome these limitations but evidence on their perceptions is missing. This study analyzes how a virtual farm tour is perceived by showing participants (n = 17) a 360-degree video of a conventional pig fattening pen on a tablet and via virtual reality (VR) glasses. Semi-structured in-depth interviews were conducted to analyze perceptions and level of immersion and to elicit differences between media devices. Participants' perception of the pig fattening pen was rather poor and depended on the recording perspective as well as on the media device. However, housing conditions were perceived more positively compared to the image participants had in mind prior to the study, and thus the stable was considered as a rather positive example. Participants described virtual farm tours as suitable tool to improve transparency and information transfer and to gain insights into husbandry conditions. They appreciated the comfortable and entertaining character of both media devices and named various possibilities for implementation. However, VR glasses were favored regarding the higher realistic and entertaining value, while the tablet was considered beneficial in terms of usability. The presentation of video sequences without additional explanations about the farm or the housing conditions were claimed insufficient to give an adequate understanding of the seen content.Entities:
Mesh:
Year: 2022 PMID: 35007299 PMCID: PMC8746731 DOI: 10.1371/journal.pone.0261248
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1Study design for analyzing perceptions of a virtual stable tour using a questionnaire and in-depth-interview.
Fig 2Screenshots from the 360-dregree video used for the virtual stable tours and QR code leading to the video source.
Recording perspectives: a) standing human perspective; b) animal perspective, c) QR code leading to the 360-degree video on YouTube. Source: Reprinted from https://www.youtube.com/watch?v=BzeDx5Sxhhw under a CC BY license, with permission from FABRYKANT (Thomas Fabry), original copyright 2020.
Sample characteristics.
| Specification | Sample (n = 17) |
|---|---|
|
| |
| Female | 8 |
| Male | 9 |
|
| |
| 23–25 | 7 |
| 26–28 | 8 |
| 29–31 | 1 |
| 32–34 | 1 |
|
| |
| Economics | 3 |
| Social sciences | 3 |
| Philosophy | 3 |
| Law | 2 |
| Biology and psychology | 2 |
| Physics | 1 |
| Business administration | 1 |
| Geography | 1 |
| German philology | 1 |
|
| |
| Rural (fewer than 5,000 inhabitants) | 4 |
| Urban (5,000 to fewer than 20,000 inhabitants) | 5 |
| Highly urban (20,000 to fewer than 100,000 inhabitants) | 4 |
| Extremely urban (at least 100,000 inhabitants) | 4 |
Summary of the main results of the in-depth interviews conducted after the virtual farm tours.
|
|
| |
| Overall |
Rather negative perception of the pigsty (e.g. general impression, available space and stocking density) Prevailing rather negative idea of a pigsty/pig husbandry prior to the study The pigsty shown was considered a relatively positive example of a pig stable | |
| Animal perspective |
More negative perception of the pigsty (e.g. general impression, available space and stocking density) compared to the standing human perspective Stronger emotional involvement Higher detail view | |
| Standing human perspective |
Weaker feeling of presence compared to the animal perspective Weaker remembrance of the seen content Improved overview of the pen thanks to a more distanced view | |
|
| ||
|
| VR glasses |
More negative perception of available space and stocking density compared to the tablet condition Stronger feeling of presence and therewith a higher realistic impression Stronger remembrance of the seen content Pigs appeared huger and/or closer Higher risk of dizziness for some participants |
| Tablet |
Lower emotional involvement Easier handling because of a higher familiarity with the technical device More distant view of the stable Lower entertaining/innovative value | |
|
| ||
|
| Pros |
Suitable tool to enhance the idea of a pigsty and to improve transparency/information transfer Influence on buying/diet behavior (e.g. consuming more meat from animal friendly production) Overall high entertaining/innovative value of virtual stable tours |
| Cons |
Superficial nature of the stable tour because of missing additional information Doubts about trustworthiness of the presented content Low influence on buying/diet behavior Unfamiliar user experience (e.g. dizziness and feeling of disorientation) Consumers do not want to see real pictures from stables | |
| Suitable options/locations for implementation |
Tool for general advertising or information purposes (e.g. via internet, TV) Self-promotion tool for farmers (e.g. online or even on-farm) Educational institutions (e.g. schools, universities) Point of sale (e.g. traditional supermarkets, farmers’ markets) City centers, specialized fairs, or other bigger events | |
Categories and subcategories established for research question 1a with corresponding number of mentions and participants.
| Category | Subcategory | Number of mentions | Number of participants |
|---|---|---|---|
| Perception of the pigsty | |||
| General impression | |||
| Positive | 13 | 6 | |
| Negative | 31 | 11 | |
| Available space and stocking density | |||
| Positive | 18 | 13 | |
| Negative | 33 | 12 | |
| Primary care (neutral) | 6 | 4 | |
| Other housing conditions | |||
| Positive | 22 | 10 | |
| Negative | 30 | 12 | |
| Perception of the pigs | |||
| Emotional state | |||
| Positive | 23 | 7 | |
| Negative | 5 | 3 | |
| Activity behavior | |||
| Positive | 6 | 5 | |
| Negative | 22 | 10 | |
| Neutral | 14 | 9 | |
| Health condition (positive) | 6 | 4 | |
| Classification of the pigsty as a positive example | 25 | 12 | |
| Previous idea of a pigsty/pig husbandry | |||
| Negative | 23 | 15 | |
| Neutral | 11 | 8 | |
| No specific idea | 8 | 6 | |
| Influence on the previous idea (no) | 14 | 10 | |
| Identity of the videos in both conditions (noticed) | 30 | 14 | |
| Change of perspective | |||
| Noticed | 27 | 16 | |
| Not sure | 5 | 5 | |
1Belongs to research question 2;
2Belongs to research question 1b.
Categories and subcategories established for research question 1b with corresponding number of mentions and participants.
| Animal perspective | Standing human perspective | ||||
|---|---|---|---|---|---|
| Category | Subcategory | Number of mentions | Number of participants | Number of mentions | Number of participants |
| Perception of the pigsty | |||||
| General impression (negative) | 5 | 2 | <5 | - | |
| Available space and stocking density (negative) | 9 | 3 | <5 | - | |
| Other housing conditions (negative) | 9 | 3 | <5 | - | |
| Perception of the pigs | |||||
| Emotional state | |||||
| Positive | 6 | 2 | <5 | - | |
| Negative | 5 | 3 | <5 | - | |
| Activity behavior (negative) | 10 | 4 | <5 | - | |
| Other perspective dependent aspects | |||||
| Feeling of presence | |||||
| Strong | 33 | 12 | <5 | - | |
| Weak | <5 | - | 5 | 4 | |
| Remembrance of the seen content (strong) | 8 | 7 | <5 | - | |
| Emotional involvement (high) | 14 | 6 | <5 | - | |
| Distant view/good overview of the stable | <5 | - | 20 | 14 | |
| Detail view (good) | 11 | 5 | <5 | - | |
| Pigs look huge and close/room small | 5 | 4 | <5 | - | |
Categories and subcategories established for research question 2 with corresponding number of mentions and participants.
| VR | Tablet | ||||
|---|---|---|---|---|---|
| Category | Subcategory | Number of mentions | Number of participants | Number of mentions | Number of participants |
| Change of perspective (noticed) | 10 | 9 | 8 | 6 | |
| Perception of the pigsty | |||||
| General impression (negative) | <5 | - | 5 | 4 | |
| Available space and stocking density | |||||
| Positive | <5 | - | 5 | 4 | |
| Negative | 9 | 8 | 6 | 4 | |
| Other housing conditions | |||||
| Positive | 7 | 4 | 6 | 5 | |
| Negative | 6 | 5 | 8 | 6 | |
| Perception of the pigs | |||||
| Emotional state (positive) | 8 | 4 | 8 | 4 | |
| Activity behavior | |||||
| Negative | 6 | 4 | 5 | 3 | |
| Neutral | <5 | - | 6 | 4 | |
| Other media device depended aspects | |||||
| Feeling of presence | |||||
| Strong | 100 | 16 | 7 | 5 | |
| Weak | <5 | - | 37 | 14 | |
| Remembrance of the seen content (strong) | 18 | 13 | <5 | - | |
| Emotional involvement | |||||
| High | 14 | 6 | <5 | - | |
| Low | <5 | - | 6 | 5 | |
| Distant view | 5 | 4 | 21 | 12 | |
| Detail view (good) | 15 | 7 | 12 | 10 | |
| Pigs look huge and close/room small | 19 | 8 | <5 | - | |
| Usability | |||||
| Dizziness | |||||
| Yes | 6 | 5 | <5 | - | |
| No | 6 | 6 | <5 | - | |
| Handling | |||||
| Easy | <5 | - | 8 | 4 | |
| Hard | 8 | 6 | <5 | - | |
| Entertaining/innovative value | |||||
| High | 29 | 16 | 6 | 5 | |
| Low | <5 | - | 7 | 6 | |
Categories and subcategories established for research question 3 with corresponding number of mentions and participants.
| Category | Subcategory | Number of mentions | Number of participants |
|---|---|---|---|
| Usage potential | |||
| Own interest in use (high) | 21 | 14 | |
| Interest of other people in use | |||
| High | 16 | 11 | |
| Low | 13 | 11 | |
| Pro and contra arguments for virtual stable tours | |||
| Pro | |||
| Improve in transparency/information transfer | 28 | 13 | |
| Enhancing the idea of a pigsty/pig husbandry | 27 | 12 | |
| Strong influence on buying/diet behavior | 11 | 8 | |
| High entertaining/innovative value | 52 | 17 | |
| Easy handling | 12 | 6 | |
| Active information intake | 5 | 4 | |
| Contra | |||
| Lacking of additional information | 23 | 15 | |
| Low credibility | 10 | 5 | |
| Weak influence on buying/diet behavior | 11 | 9 | |
| Unwillingness to face reality | 6 | 5 | |
| High expenditure of time | 5 | 5 | |
| Unfamiliar user experience | 21 | 11 | |
| Suitable locations/options for implementation | |||
| General advertising/information tool | 7 | 5 | |
| Self-promotion for farmers | 10 | 5 | |
| Home use | 6 | 5 | |
| Point of sale | 18 | 12 | |
| Educational institutions | 16 | 10 | |
| City center | 7 | 5 | |
| Events/specialized fairs | 10 | 9 | |