Literature DB >> 31227096

An innovative escape room activity to assess student readiness for advanced pharmacy practice experiences (APPEs).

Angela Clauson1, Lindsay Hahn2, Tracy Frame2, Angela Hagan2, Leigh Ann Bynum2, Marilyn E Thompson2, Kelley Kiningham2.   

Abstract

BACKGROUND AND
PURPOSE: In addition to clinical knowledge, teamwork and critical thinking are skills necessary to be successful during advanced pharmacy practice experiences (APPEs). One way that educators can help students to achieve these skills is with the utilization of educational games. EDUCATIONAL ACTIVITY AND
SETTING: Faculty from different departments worked together to develop an educational activity modeled after the escape room game concept for third year pharmacy students enrolled in a pre-APPE readiness course.
FINDINGS: The knowledge pre-assessment mean was 81 ± 11.6, with a range of 53 to 105. The mean score following the escape game activity was 79 ± 14.5, with a range of 41 to 100. On average, students scored 3 points lower on the post-assessment (-2.8 ± 13.4). Despite the decrease in overall mean scores from pre-assessment to post-assessment, the overwhelming majority of students (96%, n = 51) felt that this exercise improved clinical skills and facilitated learning.
SUMMARY: The escape room activity was developed in such a way that it focused on teamwork, critical thinking, problem solving, and the integration of didactic coursework with the intent that the students could apply their knowledge in a simulated scenario. The students viewed the activity in an overwhelmingly positive light, and their perceptions of the impact of the activity on their ability to think critically and integrate content from their previous courses indicated that the game format has the potential to impact student skills in these areas.
Copyright © 2019 Elsevier Inc. All rights reserved.

Keywords:  APPE readiness; Critical thinking; Escape game; Escape room; Problem solving; Teamwork

Year:  2019        PMID: 31227096     DOI: 10.1016/j.cptl.2019.03.011

Source DB:  PubMed          Journal:  Curr Pharm Teach Learn        ISSN: 1877-1297


  8 in total

Review 1.  Simulation-Based Education Implementation in Pharmacy Curriculum: A Review of the Current Status.

Authors:  Ghazwa B Korayem; Omar A Alshaya; Sawsan M Kurdi; Lina I Alnajjar; Aisha F Badr; Amjaad Alfahed; Ameera Cluntun
Journal:  Adv Med Educ Pract       Date:  2022-07-01

2.  Emergency and critical care professionals' opinion on escape room as a health sciences evaluation game: A cross-sectional descriptive study.

Authors:  Jose L Gómez-Urquiza; Iván Requena-Palomares; Esther Gorjón-Peramato; Juan Gómez-Salgado; Guillermo A Cañadas-De la Fuente; Luis Albendín-García
Journal:  Medicine (Baltimore)       Date:  2022-06-24       Impact factor: 1.817

3.  Escape Room vs. Traditional Assessment in Physiotherapy Students' Anxiety, Stress and Gaming Experience: A Comparative Study.

Authors:  Guadalupe Molina-Torres; Irene Sandoval-Hernández; Carmen Ropero-Padilla; Miguel Rodriguez-Arrastia; Jesús Martínez-Cal; Manuel Gonzalez-Sanchez
Journal:  Int J Environ Res Public Health       Date:  2021-12-03       Impact factor: 3.390

4.  Crossword puzzle as a learning tool to enhance learning about anticoagulant therapeutics.

Authors:  Ghada Bawazeer; Ibrahim Sales; Huda Albogami; Ahmed Aldemerdash; Mansour Mahmoud; Majidah A Aljohani; Abdullah Alhammad
Journal:  BMC Med Educ       Date:  2022-04-11       Impact factor: 2.463

5.  The Geriatric Virtual Escape Room in Pharmacy Education: Female Students Escape Significantly Faster than Male Students.

Authors:  Aisha F Badr
Journal:  Pharmacy (Basel)       Date:  2022-03-08

6.  Nursing students' experience using an escape room for training clinical skills and competencies on emergency care: A qualitative observational study.

Authors:  José Luis Gómez-Urquiza; César Hueso-Montoro; María Correa-Rodríguez; Nora Suleiman-Martos; María Begoña Martos-Cabrera; Juan Gómez-Salgado; Luis Albendín-García
Journal:  Medicine (Baltimore)       Date:  2022-07-29       Impact factor: 1.817

7.  Feasibility of a paediatric radiology escape room for undergraduate education.

Authors:  Chantal Liu; Raeesa Patel; Bukola Ogunjinmi; Corey Briffa; Miranda Allain-Chapman; Josephine Coffey; Neha Kallam; Marco Shiu Tsun Leung; Annabelle Lim; Sabina Shamsad; Farah El-Sharnouby; Emily Tsang; Jennifer Whitehead; Josephine Bretherton; Lauren Ramsay; Susan C Shelmerdine
Journal:  Insights Imaging       Date:  2020-03-19

8.  A Virtual Escape Room versus Lecture on Infectious Disease Content: Effect on Resident Knowledge and Motivation.

Authors:  Sara P Dimeo; Caroline Astemborksi; Jonathan Smart; Emily L Jones
Journal:  West J Emerg Med       Date:  2022-01-03
  8 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.