| Literature DB >> 31199333 |
Sarah Verschueren1, June van Aalst2, Anne-Marie Bangels3, Jaan Toelen3, Karel Allegaert3,4, Connor Buffel5, Geert Vander Stichele1.
Abstract
BACKGROUND: An increasing number of children undergo ambulatory surgery each year, and a significant proportion experience substantial preoperative anxiety and postoperative pain. The management of perioperative anxiety and pain remains challenging in children and is inadequate, which negatively impacts the physical, psychosocial, and economic outcomes. Existing nonpharmacological interventions are costly, time consuming, vary in availability, and lack benefits. Therefore, there is a need for an evidence-based, accessible, nonpharmacological intervention as an adjunct to existing pharmacological alternatives to reduce perioperative anxiety and pain in children undergoing ambulatory surgery. Technology-enabled interventions have been proposed as a method to address the unmet need in this setting. In particular, serious games hold a unique potential to change health beliefs and behaviors in children.Entities:
Keywords: ambulatory surgery; behavior change; pediatric; perioperative anxiety; perioperative pain; serious games for health
Year: 2019 PMID: 31199333 PMCID: PMC6592492 DOI: 10.2196/12429
Source DB: PubMed Journal: JMIR Serious Games Impact factor: 4.143
Figure 1SERES Framework used to develop CliniPup. Adapted from Verschueren et al [47].
Learning objectives, Bloom’s ordered thinking skills, learning mechanics, game mechanics, and game implementation for the serious game CliniPup.
| # | Learning objective | Thinking skill | Learning mechanic | Game mechanic | Game implementation |
| 1 | Describe hospital environment, identify types of medical staff involved and their role | Retention, Understanding, Applying | Observation, Exploration, Question and answer | Tutorial, Question and answer, Feedback | Hospital environment and medical staff described during narrative ( Mini-game exploring objects and people in the operating room ( |
| 2 | Explain relevant age-appropriate medical terms | Retention, Understanding, Applying | Tutorial, Observation, Identification, Question and answer | Tutorial, Question and answer, Feedback, Realism | Hospital environment and medical staff described during narrative ( Use of age-appropriate terminology (eg, “sleep doctor”; Mini-game allowing exploration of hospital environment and answering questions related to the hospital environment ( |
| 3 | Distinguish facts and myths related to day surgery (eg, “may not wake up”) | Understanding | Tutorial, Exploration | Tutorial, Story | Linear sequence of events consistent with events of the day of surgery described during the narrative ( Common myths addressed directly during the narrative |
| 4 | Recall the sequence of events for the upcoming procedure | Retention, Understanding, Applying | Exploration, Repetition, Strategy/planning, Question and answer | Story, Tutorial, Question and answer, Feedback | Linear sequence of events consistent with events of the day of surgery described during the narrative ( Mini-game about the sequence of events on the day of surgery ( |
| 5 | Plan the at-home steps to prepare for the surgery | Understanding, Applying | Tutorial, Question and answer | Tutorial, Question and answer, Feedback | At-home sequence ( Mini-game about the sequence of events at home ( Mini-game about control at home ( |
| 6 | Describe how it may feel on the day of surgery (what, when, why) | Understanding, Applying, Evaluating | Tutorial, Exploring, Question and answer, Action/task | Tutorial, Question and answer, Capture/elimination, Rewards/penalties | Linear sequence of events consistent with events of the day of surgery described during the narrative ( Anxiety monsters mini-game at various points of anxiety ( In-game score ( |
| 7 | Explain what anxiety and pain are (manifestation, purpose, transient nature) | Understanding, Applying | Tutorial, Question and answer | Tutorial, Question and answer | Age-appropriate feeling described during the narrative (butterflies, lump in throat, etc) Choosing where anxiety is experienced somatically Anxiety monsters are transient (not constant) |
| 8 | Recognize when they are experiencing anxiety and pain (telltale signs) | Understanding, Analyzing, Evaluating | Tutorial, Action/task | Tutorial, Feedback, Capture/elimination, Rewards/penalties | Age-appropriate explanation of anxiety and pain during narrative Anxiety monsters mini-game at various points of anxiety ( Demonstration of WBFPRSa ( In-game score ( |
| 9 | Demonstrate confidence to discuss with parents, caregivers, or medical staff | Understanding, Applying | Tutorial, Question and answer | Question and answer | Communication with HCPsb and parents reinforced as positive Mini-game about options related to control on day of surgery ( |
| 10 | Describe and label feelings of pain or anxiety | Understanding, Analyzing | Tutorial, Question and answer | Question and answer, Feedback | Age-appropriate explanation of anxiety and pain Demonstration of WBFPRS in the narrative ( Mini-game with WBFPRS ( |
| 11 | Use coping skills for dealing with anxiety and pain | Understanding, Applying, Evaluating | Tutorial, Questions and answer, Assessment | Tutorial, Question and answer, Feedback, Action points | Dealing with anxiety explored during the narrative (distraction, communicating, choosing “Clini-buddy,” etc) Mini-game about options related to control on day of surgery ( |
aWBFPRS: Wong-Baker Faces Pain Rating Scale.
bHCP: health care practitioner.
Figure 2CliniPup introduction and visuals.
Figure 15CliniPup final score screen.
Figure 3CliniPup narrative visuals: At home before surgery.
Figure 7CliniPup narrative visuals: At home after surgery.
Figure 5CliniPup narrative visuals: In the operating room.
Figure 9CliniPup quizzes and challenges: Operating room and object names.
Figure 11CliniPup quizzes and challenges: Operating room and matching.
Figure 10CliniPup quizzes and challenges: People in the operating room.
Figure 12CliniPup quizzes and challenges: Sequence of events throughout the day of surgery.
Figure 14CliniPup quizzes and challenges: Options for exercising control throughout the day of surgery.
Figure 8CliniPup anxiety monster mini-game.
Figure 6CliniPup narrative visuals: In the hospital after surgery.
Figure 13CliniPup quizzes and challenges: Wong-Baker Faces Pain Rating Scale and matching.