Literature DB >> 15641663

Developing a computer game to prepare children for surgery.

Michal Rassin1, Yaira Gutman, Dina Silner.   

Abstract

Computer games are a major part of the culture of children and teenagers in many developed countries. Research shows that children of the computer age prefer computer-assisted learning to any other teaching strategy. Health care workers traditionally have used dolls, games, drawings, creative arts, and even videotapes to prepare children for surgery. No studies have been conducted in Israel on using computers to help ailing children in general or to help children preparing for surgery in particular. This article discusses the potential for using computers to educate patients based on a review of the literature and interviews with children and describes the process of computer game development.

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Year:  2004        PMID: 15641663     DOI: 10.1016/s0001-2092(06)60689-3

Source DB:  PubMed          Journal:  AORN J        ISSN: 0001-2092            Impact factor:   0.676


  5 in total

1.  Psychometric Assessment of the Child Surgery Worries Questionnaire Among Portuguese Children.

Authors:  Sara Fernandes; Patrícia Arriaga; Helena Carvalho; Francisco Esteves
Journal:  J Clin Psychol Med Settings       Date:  2017-12

2.  Video games as a complementary therapy tool in mental disorders: PlayMancer, a European multicentre study.

Authors:  Fernando Fernández-Aranda; Susana Jiménez-Murcia; Juan J Santamaría; Katarina Gunnard; Antonio Soto; Elias Kalapanidas; Richard G A Bults; Costas Davarakis; Todor Ganchev; Roser Granero; Dimitri Konstantas; Theodoros P Kostoulas; Tony Lam; Mikkel Lucas; Cristina Masuet-Aumatell; Maher H Moussa; Jeppe Nielsen; Eva Penelo
Journal:  J Ment Health       Date:  2012-05-01

3.  Development of CliniPup, a Serious Game Aimed at Reducing Perioperative Anxiety and Pain in Children: Mixed Methods Study.

Authors:  Sarah Verschueren; June van Aalst; Anne-Marie Bangels; Jaan Toelen; Karel Allegaert; Connor Buffel; Geert Vander Stichele
Journal:  JMIR Serious Games       Date:  2019-06-01       Impact factor: 4.143

4.  Virtual reality distraction for acute pain in children.

Authors:  Veronica Lambert; Patrick Boylan; Lorraine Boran; Paula Hicks; Richard Kirubakaran; Declan Devane; Anne Matthews
Journal:  Cochrane Database Syst Rev       Date:  2020-10-22

5.  The design and development of a computer game on insulin injection.

Authors:  Fatemeh Ebrahimpour; Mostafa Najafi; Narges Sadeghi
Journal:  Electron Physician       Date:  2014-05-10
  5 in total

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