Literature DB >> 31188714

Finding Common Ground in Meta-Analysis "Wars" on Violent Video Games.

Maya B Mathur1,2, Tyler J VanderWeele1.   

Abstract

Independent meta-analyses on the same topic can sometimes yield seemingly conflicting results. For example, prominent meta-analyses assessing the effects of violent video games on aggressive behavior have reached apparently different conclusions, provoking ongoing debate. We suggest that such conflicts are sometimes partly an artifact of reporting practices for meta-analyses that focus only on the pooled point estimate and its statistical significance. Considering statistics that focus on the distributions of effect sizes and that adequately characterize effect heterogeneity can sometimes indicate reasonable consensus between "warring" meta-analyses. Using novel analyses, we show that this seems to be the case in the video-game literature. Despite seemingly conflicting results for the statistical significance of the pooled estimates in different meta-analyses of video-game studies, all of the meta-analyses do in fact point to the conclusion that, in the vast majority of settings, violent video games do increase aggressive behavior but that these effects are almost always quite small.

Entities:  

Keywords:  aggression; effect sizes; meta-analysis; video games

Mesh:

Year:  2019        PMID: 31188714      PMCID: PMC6904227          DOI: 10.1177/1745691619850104

Source DB:  PubMed          Journal:  Perspect Psychol Sci        ISSN: 1745-6916


  14 in total

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Authors:  Sven Kepes; Brad J Bushman; Craig A Anderson
Journal:  Psychol Bull       Date:  2017-07       Impact factor: 17.737

4.  Overstated evidence for short-term effects of violent games on affect and behavior: A reanalysis of Anderson et al. (2010).

Authors:  Joseph Hilgard; Christopher R Engelhardt; Jeffrey N Rouder
Journal:  Psychol Bull       Date:  2017-07       Impact factor: 17.737

Review 5.  The American Psychological Association Task Force assessment of violent video games: Science in the service of public interest.

Authors:  Sandra L Calvert; Mark Appelbaum; Kenneth A Dodge; Sandra Graham; Gordon C Nagayama Hall; Sherry Hamby; Lauren G Fasig-Caldwell; Martyna Citkowicz; Daniel P Galloway; Larry V Hedges
Journal:  Am Psychol       Date:  2017 Feb-Mar

Review 6.  Metaanalysis of the relationship between violent video game play and physical aggression over time.

Authors:  Anna T Prescott; James D Sargent; Jay G Hull
Journal:  Proc Natl Acad Sci U S A       Date:  2018-10-02       Impact factor: 11.205

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Authors:  Katherine M Appleton; Peter J Rogers; Andrew R Ness
Journal:  Am J Clin Nutr       Date:  2010-02-03       Impact factor: 7.045

9.  Do Angry Birds Make for Angry Children? A Meta-Analysis of Video Game Influences on Children's and Adolescents' Aggression, Mental Health, Prosocial Behavior, and Academic Performance.

Authors:  Christopher J Ferguson
Journal:  Perspect Psychol Sci       Date:  2015-09

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Authors:  Joanna IntHout; John P A Ioannidis; George F Borm
Journal:  BMC Med Res Methodol       Date:  2014-02-18       Impact factor: 4.615

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  10 in total

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Authors:  Zu Wei Zhai; Rani A Hoff; Jordan C Howell; Jeremy Wampler; Suchitra Krishnan-Sarin; Marc N Potenza
Journal:  J Psychiatr Res       Date:  2019-11-14       Impact factor: 4.791

Review 2.  Methods to Address Confounding and Other Biases in Meta-Analyses: Review and Recommendations.

Authors:  Maya B Mathur; Tyler J VanderWeele
Journal:  Annu Rev Public Health       Date:  2021-09-17       Impact factor: 21.981

3.  'Material likely to harm or disturb them': testing the alignment between film and game classification decisions and psychological research evidence.

Authors:  Elizabeth Handsley; Wayne Warburton
Journal:  Psychiatr Psychol Law       Date:  2021-05-26

4.  Callous-unemotional traits and anxiety in adolescents: a latent profile analysis to identify different types of antisocial behavior in a high-risk community sample.

Authors:  Philip J S Michielsen; Maaike M J Habra; Joyce J Endendijk; Diandra C Bouter; Nina H Grootendorst-van Mil; Witte J G Hoogendijk; Sabine J Roza
Journal:  Child Adolesc Psychiatry Ment Health       Date:  2022-07-19       Impact factor: 7.494

5.  How to report E-values for meta-analyses: Recommended improvements and additions to the new GRADE approach.

Authors:  Maya B Mathur; Tyler J VanderWeele
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6.  Meta-regression methods to characterize evidence strength using meaningful-effect percentages conditional on study characteristics.

Authors:  Maya B Mathur; Tyler J VanderWeele
Journal:  Res Synth Methods       Date:  2021-08-26       Impact factor: 5.273

7.  Robust Metrics and Sensitivity Analyses for Meta-analyses of Heterogeneous Effects.

Authors:  Maya B Mathur; Tyler J VanderWeele
Journal:  Epidemiology       Date:  2020-05       Impact factor: 4.860

8.  The puzzling relationship between multi-laboratory replications and meta-analyses of the published literature.

Authors:  Molly Lewis; Maya B Mathur; Tyler J VanderWeele; Michael C Frank
Journal:  R Soc Open Sci       Date:  2022-02-23       Impact factor: 3.653

9.  Animal Crossing and COVID-19: A Qualitative Study Examining How Video Games Satisfy Basic Psychological Needs During the Pandemic.

Authors:  Andrew Z H Yee; Jeremy R H Sng
Journal:  Front Psychol       Date:  2022-04-01

Review 10.  Sex Doll Ownership: An Agenda for Research.

Authors:  Craig A Harper; Rebecca Lievesley
Journal:  Curr Psychiatry Rep       Date:  2020-08-15       Impact factor: 5.285

  10 in total

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