Literature DB >> 31172325

Cognitive load and performance in immersive virtual reality versus conventional virtual reality simulation training of laparoscopic surgery: a randomized trial.

Joakim Grant Frederiksen1,2, Stine Maya Dreier Sørensen3, Lars Konge3,4, Morten Bo Søndergaard Svendsen3, Morten Nobel-Jørgensen5, Flemming Bjerrum3,6, Steven Arild Wuyts Andersen3,7.   

Abstract

BACKGROUND: Virtual reality simulators combined with head-mounted displays enable highly immersive virtual reality (VR) for surgical skills training, potentially bridging the gap between the simulation environment and real-life operating room conditions. However, the increased complexity of the learning situation in immersive VR could potentially induce high cognitive load thereby inhibiting performance and learning. This study aims to compare cognitive load and performance in immersive VR and conventional VR simulation training.
METHODS: A randomized controlled trial of residents (n = 31) performing laparoscopic salpingectomies with an ectopic pregnancy in either immersive VR or conventional VR simulation. Cognitive load was estimated by secondary-task reaction time at baseline, and during nonstressor and stressor phases of the procedure. Simulator metrics were used to evaluate performance.
RESULTS: Cognitive load was increased by 66% and 58% during immersive VR and conventional VR simulation, respectively (p < 0.001), compared to baseline. A light stressor induced a further increase in cognitive load by 15.2% and a severe stressor by 43.1% in the immersive VR group compared to 23% (severe stressor) in the conventional VR group. Immersive VR also caused a significantly worse performance on most simulator metrics.
CONCLUSION: Immersive VR simulation training induces a higher cognitive load and results in a poorer performance than conventional VR simulation training in laparoscopy. High extraneous load and element interactivity in the immersive VR are suggested as mechanisms explaining this finding. However, immersive VR offers some potential advantages over conventional VR such as more real-life conditions but we only recommend introducing immersive VR in surgical skills training after initial training in conventional VR.

Keywords:  Cognitive load; Head-mounted device; Immersive virtual reality; Laparoscopic surgical skills training; Simulation

Mesh:

Year:  2019        PMID: 31172325     DOI: 10.1007/s00464-019-06887-8

Source DB:  PubMed          Journal:  Surg Endosc        ISSN: 0930-2794            Impact factor:   4.584


  30 in total

1.  CONSORT 2010 statement: updated guidelines for reporting parallel group randomised trials.

Authors:  Kenneth F Schulz; Douglas G Altman; David Moher
Journal:  Int J Surg       Date:  2011-10-13       Impact factor: 6.071

Review 2.  Cognitive load theory in health professional education: design principles and strategies.

Authors:  Jeroen J G van Merriënboer; John Sweller
Journal:  Med Educ       Date:  2010-01       Impact factor: 6.251

Review 3.  Gender differences in the acquisition of surgical skills: a systematic review.

Authors:  Amir Ali; Yousif Subhi; Charlotte Ringsted; Lars Konge
Journal:  Surg Endosc       Date:  2015-01-29       Impact factor: 4.584

4.  Development of a proficiency-based virtual reality simulation training curriculum for laparoscopic appendicectomy.

Authors:  Pramudith Sirimanna; Marc A Gladman
Journal:  ANZ J Surg       Date:  2017-08-13       Impact factor: 1.872

5.  Working Memory Underpins Cognitive Development, Learning, and Education.

Authors:  Nelson Cowan
Journal:  Educ Psychol Rev       Date:  2014-06-01

6.  Simulation-based mastery learning improves patient outcomes in laparoscopic inguinal hernia repair: a randomized controlled trial.

Authors:  Benjamin Zendejas; David A Cook; Juliane Bingener; Marianne Huebner; William F Dunn; Michael G Sarr; David R Farley
Journal:  Ann Surg       Date:  2011-09       Impact factor: 12.969

7.  Trainee participation is associated with adverse outcomes in emergency general surgery: an analysis of the National Surgical Quality Improvement Program database.

Authors:  George Kasotakis; Aliya Lakha; Beda Sarkar; Hiroko Kunitake; Nicole Kissane-Lee; Tracey Dechert; David McAneny; Peter Burke; Gerard Doherty
Journal:  Ann Surg       Date:  2014-09       Impact factor: 12.969

8.  Virtual operating room for team training in surgery.

Authors:  Jonathan S Abelson; Elliott Silverman; Jason Banfelder; Alexandra Naides; Ricardo Costa; Gregory Dakin
Journal:  Am J Surg       Date:  2015-05-07       Impact factor: 2.565

9.  New dimensions in surgical training: immersive virtual reality laparoscopic simulation exhilarates surgical staff.

Authors:  Tobias Huber; Markus Paschold; Christian Hansen; Tom Wunderling; Hauke Lang; Werner Kneist
Journal:  Surg Endosc       Date:  2017-04-04       Impact factor: 4.584

10.  Thrive or overload? The effect of task complexity on novices' simulation-based learning.

Authors:  Faizal A Haji; Jeffrey J H Cheung; Nicole Woods; Glenn Regehr; Sandrine de Ribaupierre; Adam Dubrowski
Journal:  Med Educ       Date:  2016-09       Impact factor: 6.251

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  19 in total

1.  Ultra-high-fidelity virtual reality mastoidectomy simulation training: a randomized, controlled trial.

Authors:  Andreas Frithioff; Martin Frendø; Peter Trier Mikkelsen; Mads Sølvsten Sørensen; Steven Arild Wuyts Andersen
Journal:  Eur Arch Otorhinolaryngol       Date:  2020-02-17       Impact factor: 2.503

Review 2.  Use of Cognitive Load Theory to Deploy Instructional Technology for Undergraduate Medical Education: a Scoping Review.

Authors:  Kevin Hochstrasser; Hugh A Stoddard
Journal:  Med Sci Educ       Date:  2022-01-15

3.  Results and Guidelines From a Repeated-Measures Design Experiment Comparing Standing and Seated Full-Body Gesture-Based Immersive Virtual Reality Exergames: Within-Subjects Evaluation.

Authors:  Wenge Xu; Hai-Ning Liang; Qiuyu He; Xiang Li; Kangyou Yu; Yuzheng Chen
Journal:  JMIR Serious Games       Date:  2020-07-27       Impact factor: 4.143

4.  Simulation-based training for flexible cystoscopy - A randomized trial comparing two approaches.

Authors:  Sarah Bube; Julia Dagnaes-Hansen; Oria Mahmood; Malene Rohrsted; Flemming Bjerrum; Lisbeth Salling; Rikke B Hansen; Lars Konge
Journal:  Heliyon       Date:  2020-01-03

5.  Lost in Learning: Hypertext Navigational Efficiency Measures Are Valid for Predicting Learning in Virtual Reality Educational Games.

Authors:  Chris Ferguson; Herre van Oostendorp
Journal:  Front Psychol       Date:  2020-11-25

6.  Transfer of training-Virtual reality training with augmented multisensory cues improves user experience during training and task performance in the real world.

Authors:  Natalia Cooper; Ferdinando Millela; Iain Cant; Mark D White; Georg Meyer
Journal:  PLoS One       Date:  2021-03-24       Impact factor: 3.240

7.  The structure of the superior and inferior parietal lobes predicts inter-individual suitability for virtual reality.

Authors:  Chihiro Hosoda; Kyosuke Futami; Kenchi Hosokawa; Yuko Isogaya; Tsutomu Terada; Kazushi Maruya; Kazuo Okanoya
Journal:  Sci Rep       Date:  2021-12-08       Impact factor: 4.379

8.  Teaching ultrasound-guided peripheral venous catheter placement through immersive virtual reality: An explorative pilot study.

Authors:  Nanna L Andersen; Rune O Jensen; Stefan Posth; Christian B Laursen; Rasmus Jørgensen; Ole Graumann
Journal:  Medicine (Baltimore)       Date:  2021-07-09       Impact factor: 1.889

Review 9.  A Framework for the Testing and Validation of Simulated Environments in Experimentation and Training.

Authors:  David J Harris; Jonathan M Bird; Philip A Smart; Mark R Wilson; Samuel J Vine
Journal:  Front Psychol       Date:  2020-03-31

10.  An Immersive Multi-User Virtual Reality for Emergency Simulation Training: Usability Study.

Authors:  Dieter Lerner; Stefan Mohr; Jonas Schild; Martin Göring; Thomas Luiz
Journal:  JMIR Serious Games       Date:  2020-07-31       Impact factor: 4.143

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