Literature DB >> 28622030

Age of Initiation and Internet Gaming Disorder: The Role of Self-Esteem.

Charlotte L Beard1, Amie L Haas1, Robert E Wickham1, Vasileios Stavropoulos2,3.   

Abstract

The link between early initiation and problematic use has been observed for substance use disorders; however, this link has not been as clearly established for Internet gaming disorder (IGD). Available studies indicate that individuals who initiate Internet use at younger ages exhibit an increased risk for general Internet addiction. Prior research also suggests unique cognitive processes in online gaming, such that an individual's overall sense of self-worth can become contingent upon self-esteem derived from the gaming environment. The current research examines the mediational role of self-esteem variables in the relationship between age of initiation and IGD symptomatology. Data were analyzed from 1,044 adult participants (mean age = 30.90; standard deviation: 9.28; 35.0% female) recruited from Amazon Mechanical Turk who reported playing massively multiplayer online role-playing games. Age of gaming initiation is directly linked to IGD, as earlier age predicted overall IGD symptom severity (b = -0.10, 95% confidence interval [CI: -0.17, -0.03]), controlling for self-esteem factors. In addition, self-esteem factors emerged as mediators of the effect, where global self-esteem served as a protective factor (b = -0.05, 95% CI: [-0.07, -0.02]) and high gaming-contingent self-worth (GCSW; b = -0.10, 95% CI: [-0.15, -0.04]) was associated with more negative outcomes. Earlier age of gaming initiation is associated with IGD symptomatology. Although risks of screen time are often referred to in terms of physical consequences, the present study provides support regarding the inclusion of self-esteem factors in the link between early use and IGD.

Entities:  

Keywords:  age of initiation; behavioral addiction; internet gaming disorder; online gaming; self-esteem

Mesh:

Year:  2017        PMID: 28622030     DOI: 10.1089/cyber.2017.0011

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  10 in total

1.  The Relationship between Mother's Smartphone Addiction and Children's Smartphone Usage.

Authors:  Bomi Kim; So Ra Han; Eun-Jin Park; Heejeong Yoo; Sooyeon Suh; Yunmi Shin
Journal:  Psychiatry Investig       Date:  2021-02-02       Impact factor: 2.505

2.  Video Game Addictive Symptom Level, Use Intensity, and Hedonic Experience: Cross-sectional Questionnaire Study.

Authors:  Jeeyoon Kim; Ignatius Ijere; Shane Sanders; Bhavneet Walia
Journal:  JMIR Serious Games       Date:  2022-06-09       Impact factor: 3.364

3.  Internet gaming disorder: Feeling the flow of social games.

Authors:  Elwin Hu; Vasileios Stavropoulos; Alastair Anderson; Matthew Scerri; James Collard
Journal:  Addict Behav Rep       Date:  2018-10-24

4.  A preliminary cross-cultural study of Hikikomori and Internet Gaming Disorder: The moderating effects of game-playing time and living with parents.

Authors:  Vasileios Stavropoulos; Emma Ela Anderson; Charlotte Beard; Mohammed Qasim Latifi; Daria Kuss; Mark Griffiths
Journal:  Addict Behav Rep       Date:  2018-10-26

5.  The role of family and personality traits in Internet gaming disorder: A mediation model combining cognitive and attachment perspectives.

Authors:  Melina A Throuvala; Mari Janikian; Mark D Griffiths; Mike Rennoldson; Daria J Kuss
Journal:  J Behav Addict       Date:  2019-02-11       Impact factor: 6.756

6.  Prevalence and risk factors associated with Internet gaming disorder: A cross-sectional study.

Authors:  Yujal Man Singh; Jyoti Prakash; Kaushik Chatterjee; Bharat Khadka; Ayushma Shah; Vinay Singh Chauhan
Journal:  Ind Psychiatry J       Date:  2021-10-22

7.  Developmental Assets, Self-Control and Internet Gaming Disorder in Adolescence: Testing a Moderated Mediation Model in a Longitudinal Study.

Authors:  Guo-Xing Xiang; Xiong Gan; Xin Jin; Yan-Hong Zhang; Cong-Shu Zhu
Journal:  Front Public Health       Date:  2022-02-04

8.  How Game Addiction Rates and Related Psychosocial Risk Factors Change Within 2-Years: A Follow-Up Study.

Authors:  Erkan Baysak; Fatma Duygu Kaya Yertutanol; Ilker Dalgar; Selçuk Candansayar
Journal:  Psychiatry Investig       Date:  2018-10-11       Impact factor: 2.505

9.  Associations between attention deficit hyperactivity and internet gaming disorder symptoms: Is there consistency across types of symptoms, gender and countries?

Authors:  Vasilis Stavropoulos; Baxter L M Adams; Charlotte L Beard; Emma Dumble; Steven Trawley; Rapson Gomez; Halley M Pontes
Journal:  Addict Behav Rep       Date:  2019-01-02

10.  Prevalence and associated factors of internet gaming disorder among secondary school students in rural community, Thailand: a cross-sectional study.

Authors:  Pawan Taechoyotin; Puttipun Tongrod; Tanawat Thaweerungruangkul; Nitchapat Towattananon; Pitch Teekapakvisit; Chanapon Aksornpusitpong; Wichapa Sathapornpunya; Nutchar Hempatawee; Ram Rangsin; Mathirut Mungthin; Phunlerd Piyaraj
Journal:  BMC Res Notes       Date:  2020-01-06
  10 in total

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