Literature DB >> 28618419

Addictive Potential of Internet Applications and Differential Correlates of Problematic Use in Internet Gamers versus Generalized Internet Users in a Representative Sample of Adolescents.

Tabea Rosenkranz1, Kai W Müller, Michael Dreier, Manfred E Beutel, Klaus Wölfling.   

Abstract

AIMS: This paper examines the addictive potential of 8 different Internet applications, distinguishing male and female users. Moreover, differential correlates of problematic use are investigated in Internet gamers (IG) and generalized Internet users (GIU).
METHOD: In a representative sample of 5,667 adolescents aged 12-19 years, use of Internet applications, problematic Internet use, psychopathologic symptoms (emotional problems, hyperactivity/inattention, and psychosomatic complaints), personality (conscientiousness and extraversion), psychosocial correlates (perceived stress and self-efficacy), and coping strategies were assessed. The addictive potential of Internet applications was examined in boys and girls using regression analysis. MANOVAs were conducted to examine differential correlates of problematic Internet use between IG and GIU.
RESULTS: Chatting and social networking most strongly predicted problematic Internet use in girls, while gaming was the strongest predictor in boys. Problematic IG exhibited multiple psychosocial problems compared to non-problematic IG. In problematic Internet users, GIU reported even higher psychosocial burden and displayed dysfunctional coping strategies more frequently than gamers.
CONCLUSION: The results extend previous findings on the addictive potential of Internet applications and validate the proposed distinction between specific and generalized problematic Internet use. In addition to Internet gaming disorder, future studies should also focus on other highly addictive Internet applications, that is, chatting or social networking, regarding differential correlates of problematic use.
© 2017 S. Karger AG, Basel.

Entities:  

Keywords:  Addictive potential; Gender; Generalized Internet addiction; Internet addiction; Internet gaming disorder; Problematic Internet use

Mesh:

Year:  2017        PMID: 28618419     DOI: 10.1159/000475984

Source DB:  PubMed          Journal:  Eur Addict Res        ISSN: 1022-6877            Impact factor:   3.015


  9 in total

1.  Assessing ICD-11 Gaming Disorder in Adolescent Gamers: Development and Validation of the Gaming Disorder Scale for Adolescents (GADIS-A).

Authors:  Kerstin Paschke; Maria Isabella Austermann; Rainer Thomasius
Journal:  J Clin Med       Date:  2020-04-02       Impact factor: 4.241

2.  Relationships between Internet addiction and clinicodemographic and behavioral factors.

Authors:  Muhammad ElSalhy; Takahiro Miyazaki; Yoshihiro Noda; Shinichiro Nakajima; Hideki Nakayama; Satoko Mihara; Takashi Kitayuguchi; Susumu Higuchi; Taro Muramatsu; Masaru Mimura
Journal:  Neuropsychiatr Dis Treat       Date:  2019-03-26       Impact factor: 2.570

3.  What Types of Internet Services Make Adolescents Addicted? Correlates of Problematic Internet Use.

Authors:  Kyoung Min Kim; Haebin Kim; Jae-Won Choi; Soo Yeon Kim; Jun Won Kim
Journal:  Neuropsychiatr Dis Treat       Date:  2020-04-20       Impact factor: 2.570

4.  The association between problematic online gaming and perceived stress: The moderating effect of psychological resilience.

Authors:  Natale Canale; Claudia Marino; Mark D Griffiths; Luca Scacchi; Maria Grazia Monaci; Alessio Vieno
Journal:  J Behav Addict       Date:  2019-02-11       Impact factor: 6.756

5.  Empirical Relationships between Problematic Alcohol Use and a Problematic Use of Video Games, Social Media and the Internet and Their Associations to Mental Health in Adolescence.

Authors:  Lutz Wartberg; Rudolf Kammerl
Journal:  Int J Environ Res Public Health       Date:  2020-08-21       Impact factor: 3.390

Review 6.  How has Internet Addiction been Tracked Over the Last Decade? A Literature Review and 3C Paradigm for Future Research.

Authors:  Xuan-Lam Duong; Shu-Yi Liaw; Jean-Luc Pradel Mathurin Augustin
Journal:  Int J Prev Med       Date:  2020-11-09

7.  The Moderating Role of Coping Mechanisms and Being an e-Sport Player Between Psychiatric Symptoms and Gaming Disorder: Online Survey.

Authors:  Fanni Bányai; Ágnes Zsila; Gyöngyi Kökönyei; Mark D Griffiths; Zsolt Demetrovics; Orsolya Király
Journal:  JMIR Ment Health       Date:  2021-03-23

8.  A clinical evaluation of the DSM-5 criteria for Internet Gaming Disorder and a pilot study on their applicability to further Internet-related disorders.

Authors:  Kai W Müller; Manfred E Beutel; Michael Dreier; Klaus Wölfling
Journal:  J Behav Addict       Date:  2019-01-20       Impact factor: 6.756

9.  Prerequisites for stakeholder framework: Consumer advocacy and health protection in the digital industry. •.

Authors:  Hae Kook Lee
Journal:  J Behav Addict       Date:  2020-12-16       Impact factor: 6.756

  9 in total

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