| Literature DB >> 28582249 |
Andreas Rothgangel1,2,3, Susy Braun1,2, Rob Smeets2,4, Anna Beurskens1,2.
Abstract
BACKGROUND: Phantom limb pain is a frequent and persistent problem following amputation. Achieving sustainable favorable effects on phantom limb pain requires therapeutic interventions such as mirror therapy that target maladaptive neuroplastic changes in the central nervous system. Unfortunately, patients' adherence to unsupervised exercises is generally poor and there is a need for effective strategies such as telerehabilitation to support long-term self-management of patients with phantom limb pain.Entities:
Keywords: imagery (psychotherapy); phantom limb; self care; software design; telemedicine; telerehabilitation
Year: 2017 PMID: 28582249 PMCID: PMC5454587 DOI: 10.2196/rehab.6761
Source DB: PubMed Journal: JMIR Rehabil Assist Technol ISSN: 2369-2529
Figure 1Overview of the 3 phases and methods used throughout the user-centered approach.
Prioritization of user requirements using the decision matrix (example shows 4 out of 64 therapist requirements from the category ‟monitoring”).
| ID | Category 1: Monitoring | Decision criteria | |||||
| Description of requirement | Literaturea | Defined by majority of usersb | Consensus patient therapistc | Complexity | Priorityd | Notes | |
| 1e | The system must be able to monitor the intensity of phantom limb pain, so that the therapist is able to evaluate its course over time | + | + | + | 5 | 1 | |
| 2 | The system has to record the perceived position and range of motion of the phantom limb | + | - | - | 8 | 3 | Consider for clinical trial |
| 3e | The system must enable the therapist to control the frequency and quality of self-delivered exercises (eg, video recording, text messages) | + | + | + | 8 | 1 | Camera of tablet has no wide angle—poor display window |
| 4 | The system has to record the perceived difficulty of self-delivered exercises | + | - | - | 5 | 3 | |
a+= yes, −= no, ?=unclear.
b+=Requirement defined by >50% of users.
c+=consensus between at least one patient and one therapist.
d1=must have, 2=should have, 3=could have, 4=won’t have this time.
eBased on the decision criteria and priority rating only requirements with ID 1 and 3 were defined as critical for the first prototype.
Characteristics of patients participating in the interviews.
| Patient | Age | Gendera | Work status | Time since amputation (months) | Side of amputation | Level of | Reason for | Information and communications technology experience |
| 1 | 22 | F | Student | 15 | Left | TTb | Trauma | High |
| 2 | 49 | M | Part-time | 12 | Right | TT | Trauma | Medium |
| 3 | 56 | F | Retired | 5 | Right | TT | Vascular | Low |
| 4 | 64 | M | Retired | 116 | Right | HEc | Vascular | High |
| 5 | 49 | F | Retired | 27 | Right | HE | Vascular | High |
| 6 | 70 | M | Retired | 36 | Left | TFd | Vascular | Low |
| 7 | 39 | F | Retired | 39 | Left | HE | Infection | High |
| 8 | 49 | M | Retired | 328 | Right | HPe | Trauma | High |
| 9 | 47 | M | Retired | 35 | Right | TF | Vascular | Medium |
| 10 | 59 | F | Full time | 3 | Right | TF | Vascular | Low |
| 11 | 24 | F | Student | 45 | Left | Ff | Trauma | High |
aF: Female, M: Male.
bTT: Transtibial.
cHE: Hip exarticulation.
dTF: Transfemoral.
eHP: Hemipelvectomy.
fF: Foot.
Figure 2First design sketches and mock-ups of phantom limb pain monitoring.
Figure 3First graphical user interface (GUI) prototype and final interface design of phantom limb pain monitoring after 7 iterative rounds.
Figure 4Low-fidelity prototype of patient and therapist interfaces of the telerehabilitation platform.
Figure 5Mobile mirror therapy facilitated by augmented reality using the tablet-integrated camera.
Results of heuristic evaluation of the low-fidelity prototype (one example per heuristic shown).
| Type of heuristic | Description of usability problem | Frequency of problem | Impact on workflow | Persistence | Severity rating |
| Visibility of system status | The system provides no feedback about whether a message has successfully been sent or not. | 7 | 5 | High | 4 |
| Match between system and the real world | If the user takes a profile picture the system shows it upside down. | 3 | 3 | Medium | 3 |
| User control and freedom | It is not clear where the user can log out. | 10 | 7 | Low | 4 |
| Recognition rather than recall | There is no tutorial that guides the user through the different sections of the application. | 2 | 3 | High | 3-4 |
| Flexibility and efficiency of use | There is no option to skip the instruction videos in the training programs. | 10 | 5 | Medium | 4 |
| Aesthetic and minimalist design | The text in the video selection frame is redundant as it is a repetition of the title. | 8 | 0 | Low | 2 |
| Helping users recognize, diagnose, and recover from errors | There is no error message when the Internet connection is timed out or a wrong password is used during log-in. | 10 | 10 | Medium | 4 |
| Help and documentation | The help icon in the limb laterality recognition training does not work. | 2 | 1 | High | 2 |
aSeverity rating: 1= I don't agree that this is a usability problem at all, 2=Cosmetic problem only: need not be fixed unless extra time is available, 3=Minor usability problem: fixing this should be given low priority, 4=Major usability problem: important to fix, so should be given high priority, 5=Usability catastrophe: imperative to fix this before product can be released.
Figure 6High-fidelity prototype of patient and therapist interfaces of the telerehabilitation platform.