Literature DB >> 27456884

Virtual reality in multiple sclerosis - A systematic review.

Thais Massetti1, Isabela Lopes Trevizan2, Claudia Arab3, Francis Meire Favero4, Denise Cardoso Ribeiro-Papa2, Carlos Bandeira de Mello Monteiro2.   

Abstract

INTRODUCTION: Multiple sclerosis (MS) is an inflammatory disease in which the insulating cover of nerve cells in the brain and spinal cord are damaged. The methods used for motor rehabilitation of patients with neurological problems require the performance of several rehabilitation exercises. Recently, studies related to the use of video game consoles have proliferated in the field of motor rehabilitation. Virtual reality (VR) has been proposed as a potentially useful tool for motoring assessment and rehabilitation.
OBJECTIVE: The purpose of this study was to investigate the results shown in previous studies on "Multiple Sclerosis" and "Virtual Reality".
METHOD: A bibliographic review was performed without time limitations. The research was carried out using PubMed and BVS databases. Considering keywords, we included articles that showed the terms "Multiple Sclerosis" and "Virtual Reality". The review was according to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines
RESULTS: The initial search yielded 41 articles. After the duplicates were removed, two authors independently evaluated the title and abstract of each of the articles with the study inclusion criteria. From these, 31 articles were excluded based on the title and abstract. Finally, 10 articles were isolated that met the inclusion criteria.
CONCLUSION: VR represents a motivational and effective alternative to traditional motor rehabilitation for MS patients. The results showed that VR programs could be an effective method of patients with MS rehabilitation in multiple cognitive and / or motor deficits. Additional research is needed to support the rehabilitation protocols with VR and increase the effects of treatment.
Copyright © 2016 Elsevier B.V. All rights reserved.

Entities:  

Keywords:  Multiple Sclerosis; Virtual Reality

Mesh:

Year:  2016        PMID: 27456884     DOI: 10.1016/j.msard.2016.05.014

Source DB:  PubMed          Journal:  Mult Scler Relat Disord        ISSN: 2211-0348            Impact factor:   4.339


  20 in total

1.  Assessment of Computer Assisted Rehabilitation Environment (CAREN) System Use and Mood in Patients With Multiple Sclerosis.

Authors:  Alexa Kane; Nicolas R Thompson; Amy B Sullivan
Journal:  Int J MS Care       Date:  2021-06-10

Review 2.  The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review.

Authors:  Thais Massetti; Talita Dias da Silva; Tânia Brusque Crocetta; Regiani Guarnieri; Bruna Leal de Freitas; Priscila Bianchi Lopes; Suzanna Watson; James Tonks; Carlos Bandeira de Mello Monteiro
Journal:  J Cent Nerv Syst Dis       Date:  2018-11-27

3.  Effects of Rhythmic Auditory Cueing in Gait Rehabilitation for Multiple Sclerosis: A Mini Systematic Review and Meta-Analysis.

Authors:  Shashank Ghai; Ishan Ghai
Journal:  Front Neurol       Date:  2018-06-11       Impact factor: 4.003

4.  Walking with head-mounted virtual and augmented reality devices: Effects on position control and gait biomechanics.

Authors:  Zoe Y S Chan; Aislinn J C MacPhail; Ivan P H Au; Janet H Zhang; Ben M F Lam; Reed Ferber; Roy T H Cheung
Journal:  PLoS One       Date:  2019-12-04       Impact factor: 3.240

Review 5.  The Challenges and Perspectives of the Integration Between Virtual and Augmented Reality and Manual Therapies.

Authors:  Francesco Cerritelli; Marco Chiera; Marco Abbro; Valentino Megale; Jorge Esteves; Alberto Gallace; Andrea Manzotti
Journal:  Front Neurol       Date:  2021-06-30       Impact factor: 4.003

6.  Augmentative and alternative communication in children with Down's syndrome: a systematic review.

Authors:  Renata Thaís de Almeida Barbosa; Acary Souza Bulle de Oliveira; Jennifer Yohanna Ferreira de Lima Antão; Tânia Brusque Crocetta; Regiani Guarnieri; Thaiany Pedrozo Campos Antunes; Claudia Arab; Thaís Massetti; Italla Maria Pinheiro Bezerra; Carlos Bandeira de Mello Monteiro; Luiz Carlos de Abreu
Journal:  BMC Pediatr       Date:  2018-05-11       Impact factor: 2.125

7.  The effect of a telerehabilitation virtual reality intervention on functional upper limb activities in people with multiple sclerosis: a study protocol for the TEAMS pilot randomized controlled trial.

Authors:  Alon Kalron; Anat Achiron; Massimiliano Pau; Eleonora Cocco
Journal:  Trials       Date:  2020-08-12       Impact factor: 2.279

8.  Virtual Reality as a Vehicle to Empower Motor-Cognitive Neurorehabilitation.

Authors:  Daniel Perez-Marcos; Mélanie Bieler-Aeschlimann; Andrea Serino
Journal:  Front Psychol       Date:  2018-11-02

Review 9.  Learning and transfer of complex motor skills in virtual reality: a perspective review.

Authors:  Danielle E Levac; Meghan E Huber; Dagmar Sternad
Journal:  J Neuroeng Rehabil       Date:  2019-10-18       Impact factor: 4.262

Review 10.  Effects of computer gaming on cognition, brain structure, and function: a critical reflection on existing literature
.

Authors:  Simone Kühn; Jürgen Gallinat; Anna Mascherek
Journal:  Dialogues Clin Neurosci       Date:  2019-09       Impact factor: 5.986

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