| Literature DB >> 27196903 |
Zelai Saenz-de-Urturi1, Begonya Garcia-Zapirain Soto2.
Abstract
Poor posture can result in loss of physical function, which is necessary to preserving independence in later life. Its decline is often the determining factor for loss of independence in the elderly. To avoid this, a system to correct poor posture in the elderly, designed for Kinect-based indoor applications, is proposed in this paper. Due to the importance of maintaining a healthy life style in senior citizens, the system has been integrated into a game which focuses on their physical stimulation. The game encourages users to perform physical activities while the posture correction system helps them to adopt proper posture. The system captures limb node data received from the Kinect sensor in order to detect posture variations in real time. The DTW algorithm compares the original posture with the current one to detect any deviation from the original correct position. The system was tested and achieved a successful detection percentage of 95.20%. Experimental tests performed in a nursing home with different users show the effectiveness of the proposed solution.Entities:
Keywords: Kinect; dynamic time warping algorithm; elderly; postural control; virtual game
Mesh:
Year: 2016 PMID: 27196903 PMCID: PMC4883395 DOI: 10.3390/s16050704
Source DB: PubMed Journal: Sensors (Basel) ISSN: 1424-8220 Impact factor: 3.576
Participants listed in the order in which they were recruited showing their age, sex, diagnoses, and MMSE levels and scores.
| No. Part. | Age | Sex | Disability | MMSE Level | MMSE Score |
|---|---|---|---|---|---|
| 1 | 84 | M | Muscular Dystrophy | Mild | 22 |
| 2 | 77 | M | Macular degeneration | Normal | 26 |
| 3 | 69 | M | Macular degeneration | Normal | 27 |
| 4 | 85 | M | None | Mild | 20 |
| 5 | 74 | M | None | Normal | 24 |
| 6 | 82 | F | None | Normal | 25 |
| 7 | 89 | F | Presbyopia | Mild | 21 |
| 8 | 96 | F | None | Normal | 26 |
| 9 | 73 | F | Muscular Dystrophy | Normal | 27 |
| 10 | 87 | F | Parkinson | Moderate | 19 |
| 11 | 84 | F | None | Normal | 25 |
| 12 | 94 | F | Presbyopia | Mild | 20 |
| 13 | 87 | F | Muscular Dystrophy | Normal | 24 |
| 14 | 85 | F | None | Normal | 27 |
| 15 | 88 | F | None | Normal | 24 |
Figure 1General diagram of the modules.
Figure 2(a) 25 body components of the skeleton model; (b) 19 upper body components of the skeleton model for seated users.
Figure 3(a) Screen of a user playing correctly; (b) Screenshot of an error while playing incorrectly.
Mean performance of the posture recognition system for both sessions.
| No. Part. | Incorrect Postures Mean | Mean of Incorrect Postures Detected | Mean of Incorrect Postures Not Detected |
|---|---|---|---|
| 1 | 4 | 4 | 0 |
| 2 | 9.5 | 9.5 | 0 |
| 3 | 5 | 5 | 0 |
| 4 | 12 | 11 | 1 |
| 5 | 7 | 7 | 0 |
| 6 | 2 | 2 | 0 |
| 7 | 6 | 6 | 0 |
| 8 | 8 | 7 | 1 |
| 9 | 4.5 | 4.5 | 0 |
| 10 | 3.5 | 3.5 | 0 |
| 11 | 3 | 3 | 0 |
| 12 | 9 | 7.5 | 1.5 |
| 13 | 4 | 3.5 | 0.5 |
| 14 | 3 | 3 | 0 |
| 15 | 3 | 3 | 0 |
| Total | 83.5 | 79.5 (95.20%) | 4 (4.79%) |
Wilcoxon signed ranks test statistic.
| Num_Object1_P2 and Num_Object1_P1 | Num_Object2_P2 and Num_Object2_P1 | Num_Errores_P2 and Num_Errores_P1 | Tilt_P2 and Tilt_P1 |
|---|---|---|---|
| Z = −2.370 | Z = −2.422 | Z = −3.307 | Z = −1.000 |
Figure 4Correlation graph between the number of errors during the first and second sessions.