| Literature DB >> 27428981 |
Fabrizio Lamberti1, Andrea Sanna2, Jon Rokne3.
Abstract
Sensors are becoming ubiquitous in all areas of science, technology, and society. In this Special Issue on "Sensors for Entertainment", developments in progress and the current state of application scenarios for sensors in the field of entertainment is explored.Entities:
Keywords: augmented and mixed reality; bio-feedback; body; education; games; gesture recognition; head and hand tracking; human-machine interaction; inertial sensors; interactive entertainment; mobile devices; rehabilitation; sensor networks; training; virtual; vision systems; wearable sensors
Year: 2016 PMID: 27428981 PMCID: PMC4970147 DOI: 10.3390/s16071102
Source DB: PubMed Journal: Sensors (Basel) ISSN: 1424-8220 Impact factor: 3.576