| Literature DB >> 26536037 |
Aviv Segev1,2, Aviva Mimouni-Bloch3,2, Sharon Ross3, Zmira Silman4, Hagai Maoz1,2, Yuval Bloch1,2.
Abstract
BACKGROUND: Several studies have suggested that high levels of computer use are linked to psychopathology. However, there is ambiguity about what should be considered normal or over-use of computers. Furthermore, the nature of the link between computer usage and psychopathology is controversial. The current study utilized the context of age to address these questions. Our hypothesis was that the context of age will be paramount for differentiating normal from excessive use, and that this context will allow a better understanding of the link to psychopathology.Entities:
Mesh:
Year: 2015 PMID: 26536037 PMCID: PMC4633223 DOI: 10.1371/journal.pone.0140542
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Characteristics of the normal and psychopathology groups.
|
| Normal group | Psychopathology group |
| |
|---|---|---|---|---|
|
| ||||
| Child age (years) | 8.9 (4.5) | 9.8 (4.3) | n.s | |
| Child gender (% males) | 50% | 78% | <0.001 | |
| Parent gender (% males) | 27% | 25% | n.s | |
| Parental marital status (% married) | 95% | 76% | 0.005 | |
| Number of electronic media devices (television, computers, consoles, tablets) | 5.9 (2.8) | 5.8 (2.5) | n.s | |
| Socio-economic status (people per room) | 1.2 (0.4) | 1.5 (1.4) | n.s | |
| Parents' education (high-school, academic) | 17%, 83% | 20%, 80% | n.s | |
|
| ||||
| Extra-Curricular Activities (% Participation) | 84% | 61% | 0.004 | |
| Social Involvement (% frequent participation) | 74% | 63% | n.s | |
| Average school grades | 91.4 | 89.4 | n.s | |
| Behavioral school grade | 95.9 | 92.9 | 0.099 | |
| Daily number of TV hours | 1.7 (1.2) | 2.2 (1.3) | 0.017 | |
| Daily hours of smartphone use (including talking, playing, texting) | 1.6 (2.1) | 1.3 (1.9) | n.s | |
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| ||||
| Number of days per week using a computer | 4.2 (2.9) | 5.1 (2.6) | 0.038 | |
| Average daily computer screen time (hours) | 1.5 (2.0) | 2.6 (2.7) | 0.004 | |
| Average daily small-screen gaming (hours) | 0.61 (0.93) | 0.64 (0.85) | n.s | |
| Number of Facebook friends | 195.7 (314.9) | 117.7 (197.4) | n.s | |
| Difficulty in stopping computer-use (% with difficult disengagement) | 38% | 59% | <0.001 | |
| Parents' approach to legitimate computer uses (prevent, control, allow) | 28%, 62%, 10% | 21%, 72%, 7% | n.s | |
| Parents' approach to legitimate CST (no rules, general rules, defined rules) | 19%, 70%, 11% | 14%, 73%, 13% | n.s | |
Group comparisons were performed using T-test for continuous measures, and χ2 for categorical measures.
a A grade given according to active participation in class, school attendance etc.
b Parents were asked to choose the best description to their approach towards legitimate computer use, ranging from "discouraging any kind of use (except school assignments)", "have no objections to different uses (including social media or games) as long as reasonably balanced" and "have no objection to different uses, and do not regulate the child's way of using the computer".
Fig 1Predicted average daily computer screen time hours based on the normal group age regression model.
CST–Computer screen time.
Characteristics of the over-use versus normal & under-use groups, univariate analysis.
Group comparisons were performed using T-test for continuous measures, and χ2 for categorical measures.
|
| Over-use group | Normal & under-use group |
| |
|---|---|---|---|---|
|
| ||||
| Child age (years) | 10.8 (4.5) | 8.9 (4.4) | 0.017 | |
| Child gender (% males) | 74.4% | 57.7% | 0.052 | |
| Number of electronic media devices (television, computers, consoles, tablets) | 6.2 (2.7) | 5.8 (2.7) | n.s | |
| Socio-economic status (people per room) | 1.2 (0.3) | 1.4 (1.1) | n.s | |
| Parents' education (high-school, academic) | 23%, 77% | 17%, 83% | n.s | |
|
| ||||
| Extra-Curricular Activities (% Participation) | 71.2% | 66.7% | n.s | |
| Social Involvement (% frequent participation) | 79.5% | 52.4% | 0.001 | |
| Average school grades | 86.2 (13.3) | 92.1 (7.3) | 0.041 | |
| Behavioral school grade | 93.6 (8.6) | 94.9 (8.1) | n.s | |
| Daily number of TV hours | 2.6 (1.5) | 1.8 (1.1) | <0.001 | |
| Daily hours of smartphone use (including talking, playing, texting) | 1.7 (2.2) | 1.4 (1.9) | n.s | |
|
| ||||
| Average daily small-screen gaming (hours) | 0.9 (1.3) | 0.56 (0.8) | n.s | |
| Number of Facebook friends | 208.2 (309.5) | 157.0 (267.6) | n.s | |
| Difficulty in stopping computer-use (% with difficult disengagement) | 67.4% | 41.5% | 0.004 | |
| Parents' approach to legitimate computer uses (prevent, control, allow) | 6%, 66%, 28% | 15%, 68%, 18% | n.s | |
| Parents' approach to legitimate CST (no rules, general rules, defined rules) | 19%, 74%, 7% | 15%, 70%, 15% | 0.053 | |
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| ||||
| Positive SDQ Signal | 59.5% | 41.3% | 0.041 | |
CST–Computer Screen Time; SDQ–Strengths and Difficulties Questionnaire.
a Over-use was defined as excessive use (>95% CI) per specific age.
b A grade given according to active participation in class, school attendance etc.
c Parents were asked to choose the best description to their approach towards legitimate computer use, ranging from "discouraging any kind of use (except school assignments)", "have no objections to different uses (including social media or games) as long as reasonably balanced" and "have no objection to different uses, and do not regulate the child's way of using the computer".
Correlations between variables entering the logistic regression model.
| Pearson correlation (p Value) | Age | Socio-economic | Number of devices | School Grades | School behavior | Smartphone use | Television hours | Small screens use | Computer Screen Time | Facebook Friends |
|---|---|---|---|---|---|---|---|---|---|---|
| Age | - | |||||||||
| Socio-economic | 0.03 (n.s) | - | ||||||||
| Number of devices | 0.41 | -0.13 (n.s) | - | |||||||
| School Grades | -0.39 | 0.18 (0.09) | -0.11 (n.s) | - | ||||||
| School behavior | -0.07 (n.s) | 0.02 (n.s) | -0.13 (n.s) | 0.45 | - | |||||
| Cellphone use | 0.3 | -0.11 (n.s) | 0.23 | -0.27 | 0 (n.s) | - | ||||
| Television Hours | 0.35 | -0.06 (n.s) | 0.28 | -0.26 | -0.08 (n.s) | 0.17 (n.s) | - | |||
| Small screens use | 0.39 | -0.05 (n.s) | 0.34 | -0.15 (n.s) | -0.19 (0.091) | 0.43 | 0.18 | - | ||
| Computer screen time | 0.68 | 0.04 (n.s) | 0.25 | -0.42 | -0.15 (n.s) | 0.20 (0.073) | 0.39 | 0.31 | - | |
| Facebook Friends | 0.40 | -0.09 (n.s) | 0.3 | -0.27 | 0.09 (n.s) | 0.57 | 0.19 (n.s) | 0.23 (0.078) | 0.24 (0.053) | - |
* Significant correlation <0.4.
** Significant correlation 0.4–0.6.
*** Significant correlation >0.6.
Fig 2Mean daily computer screen time (hours) of the normal and psychopathology groups, at different developmental stages.
* Borderline significant difference; ** Significant difference; Error bars represent ±1 standard error. CST–Computer Screen Time.