Stéphanie Bioulac1, Lisa Arfi, Manuel P Bouvard. 1. Centre Hospitalier Charles Perrens, Service universitaire de psychiatrie de l'enfant et de l'adolescent, 121, rue de la Béchade, 33076 Bordeaux cedex, France. stephanie.bioulac@chu-bordeaux.fr
Abstract
INTRODUCTION: This study describes and compares the behavior of hyperactive and control children playing video games. SUBJECTS AND METHODS: The sample consisted of 29 ADHD children and 21 controls aged between 6 and 16 years playing video games. We used the Child Behavior Checklist and the Problem Videogame Playing scale (PVP scale). This instrument gives objective measures of problem use, which can be considered as an indication of addictive videogame playing. We designed a questionnaire for the parents, eliciting qualitative information about their child's videogame playing. There were no significant differences concerning frequency or duration of play between ADHD children and controls but differences were observed on the PVP scale. None of the controls scored above four whereas 10 hyperactive children answered affirmatively to five or more questions. These children presented a greater intensity of the disorder than the other ADHD children. CONCLUSION: While no differences concerning video game use were found, ADHD children exhibited more problems associated with videogame playing. It seems that a subgroup of ADHD children could be vulnerable to developing dependence upon video games.
INTRODUCTION: This study describes and compares the behavior of hyperactive and control children playing video games. SUBJECTS AND METHODS: The sample consisted of 29 ADHDchildren and 21 controls aged between 6 and 16 years playing video games. We used the Child Behavior Checklist and the Problem Videogame Playing scale (PVP scale). This instrument gives objective measures of problem use, which can be considered as an indication of addictive videogame playing. We designed a questionnaire for the parents, eliciting qualitative information about their child's videogame playing. There were no significant differences concerning frequency or duration of play between ADHDchildren and controls but differences were observed on the PVP scale. None of the controls scored above four whereas 10 hyperactivechildren answered affirmatively to five or more questions. These children presented a greater intensity of the disorder than the other ADHDchildren. CONCLUSION: While no differences concerning video game use were found, ADHDchildren exhibited more problems associated with videogame playing. It seems that a subgroup of ADHDchildren could be vulnerable to developing dependence upon video games.
Authors: Lukas Blinka; Kateřina Škařupová; Anna Ševčíková; Klaus Wölfling; Kai W Müller; Michael Dreier Journal: Int J Public Health Date: 2014-12-23 Impact factor: 3.380
Authors: Thao-Ly T Phan; Jared M Tucker; Robert Siegel; Amy L Christison; William Stratbucker; Lloyd N Werk; Jobayer Hossain; George Datto; Douglas A Gentile; Sam Stubblefield Journal: Child Obes Date: 2018-09-29 Impact factor: 2.992
Authors: Tom Baranowski; Fran Blumberg; Richard Buday; Ann DeSmet; Lynn E Fiellin; C Shawn Green; Pamela M Kato; Amy Shirong Lu; Ann E Maloney; Robin Mellecker; Brooke A Morrill; Wei Peng; Ross Shegog; Monique Simons; Amanda E Staiano; Debbe Thompson; Kimberly Young Journal: Games Health J Date: 2015-08-11