| Literature DB >> 26441634 |
Dale M Harris1, Timo Rantalainen1, Makii Muthalib2, Liam Johnson3, Wei-Peng Teo1.
Abstract
The use of virtual reality games (known as "exergaming") as a neurorehabilitation tool is gaining interest. Therefore, we aim to collate evidence for the effects of exergaming on the balance and postural control of older adults and people with idiopathic Parkinson's disease (IPD). Six electronic databases were searched, from inception to April 2015, to identify relevant studies. Standardized mean differences (SMDs) and 95% confidence intervals (CI) were used to calculate effect sizes between experimental and control groups. I (2) statistics were used to determine levels of heterogeneity. 325 older adults and 56 people with IPD who were assessed across 11 -studies. The results showed that exergaming improved static balance (SMD 1.069, 95% CI 0.563-1.576), postural control (SMD 0.826, 95% CI 0.481-1.170), and dynamic balance (SMD -0.808, 95% CI -1.192 to -0.424) in healthy older adults. Two IPD studies showed an improvement in static balance (SMD 0.124, 95% CI -0.581 to 0.828) and postural control (SMD 2.576, 95% CI 1.534-3.599). Our findings suggest that exergaming might be an appropriate therapeutic tool for improving balance and postural control in older adults, but more -large-scale trials are needed to determine if the same is true for people with IPD.Entities:
Keywords: Parkinson’s; adults; balance; exergaming; older
Year: 2015 PMID: 26441634 PMCID: PMC4561514 DOI: 10.3389/fnagi.2015.00167
Source DB: PubMed Journal: Front Aging Neurosci ISSN: 1663-4365 Impact factor: 5.750
Figure 1PRISMA flow chart for the selection of studies included in this meta-analyses.
Description of the study assessing postural control in people with IPD.
| Study | Assessment of postural control | VR intervention ( | Control ( | Total ( | SMD | SE | 95% CI |
|---|---|---|---|---|---|---|---|
| Yen et al. ( | Mean equilibrium scores from six sensory organizational tests | 14 | 14 | 28 | 2.567 | 0.502 | 1.534–3.599 |
Characteristics of exergaming randomized controlled trials studies among people with IPD.
| Author | Sample size, mean age (years) | Hoehn and Yahr stage | Medications | Duration (weeks) | Main outcome assessments | Intervention groups | Control group |
|---|---|---|---|---|---|---|---|
| Pompeu et al. ( | 1 and 2 | Levodopa therapy-outcome measures and training interventions were performed during “on” phase | 7 | UPDRS-II | VR and cognitive training + global exercises (1 h, 2 sessions/week) | TBT | |
| Static balance | • 10 min of warming, stretching and active exercises; 10 min of resistance exercises for limbs; and 10 min of exercises in diagonal patterns for trunk, neck and limbs | • 10 exercises (5 per session, 2 trials of each) that were equivalent to the motor demands of the Wii training group, but without the provision of external cues, feedback, and cognitive stimulation | |||||
| Dynamic balance | • 10 min dynamic balance: Table Tilt, Tilt City, Soccer Heading and Penguin Slide | ||||||
| • 10 min static balance: rhythm parade, obstacle course, basic step, and basic run | |||||||
| Yen et al. ( | 2 and 3 | Levodopa therapy-outcome measures and interventions were performed during “on” phase | 6 | Postural control | VR balance training (30 min, 2 sessions/week) | NI | |
| Verbal reaction time | • 10 min warm up | ||||||
| • VR training: 10 min of a 3D ball-rolling game and 10 min of indoor-outdoor virtual activities | |||||||
| TBT | |||||||
| • 10 min warm up, 20 min of TBT | |||||||
| • Static stance: participants stood on pieces of foam with eyes open or closed for approximately 60 s difficulty was increased by adding more foam pieces and reducing the base of support | |||||||
| • Dynamic weight shifting: a ball was thrown at patients from multiple directions, ball was caught after stepping forward and squatting | |||||||
| • Addition of a tilt board was used as external perturbation to facilitate postural reflexes under both static and dynamic conditions |
Characteristics of exergaming randomized controlled trials studies among older adults.
| Author | Participant number mean age (years) | Duration (weeks) | Main outcome assessed | Intervention groups | Control group |
|---|---|---|---|---|---|
| Bateni ( | 4 | Static balance | VR (3 sessions/wk) | NI | |
| • Wii Fit games: Ski Slalom, Ski Jump and Table Tilt | |||||
| PA (3 sessions/wk) | |||||
| • Standard strength, balance and postural exercises | |||||
| COMB (3 sessions/wk) | |||||
| • Combination of both physical therapy and Wii Fit games | |||||
| Bieryla and Dold ( | 3 | Static balance | VR (30 min, 3 sessions/wk) | NI | |
| • Training consisted of: half-moon, chair, warrior, torso twists, soccer heading and ski jump | |||||
| • All maneuvers were chosen from the yoga, aerobic and balance game modes | |||||
| Franco et al. ( | 3 | Static balance | VR (10–15 min, 5 separate sessions) | Completed exercises from the MOB Program, administered by the staff exercise physiologist | |
| Kim et al. ( | 8 | Hip muscle strength | VR (3 sessions/wk) | NI | |
| Lai et al. ( | 6 | Functional performance | VR (3 sessions/wk) | NI | |
| Park et al. ( | 8 | Static balance | VR (30 min, 3 sessions/wk) | BE (30 min, 3 sessions/wk) | |
| Dynamic balance | • Participants spent 10 min on each of the Wii fit balance games including soccer heading, snowboard slalom, and table tilt | 20 min bouncing, pelvic tilting laterally, pelvic tilting anterior-posterior, and the pelvic circling while sitting on an exercise ball | |||
| 10 min tilting the body to the right and left sides while putting their feet on the ball in a supine position, bending the knees and performing a hamstring bridge | |||||
| Rendon et al. ( | 6 | Dynamic balance | VR (35–45 min, 3 sessions/wk) | NI | |
| Singh et al. ( | 6 | Agility | VR (40 min, 2 sessions/wk) | TBT prescribed by Seidler and Martin ( | |
| Dynamic balance | • Ski slalom | ||||
| Functional mobility | • Table tilt | ||||
| Postural control | • Penguin slide | ||||
| • Soccer heading | |||||
| • Tight rope walk | |||||
| • Perfect 10 | |||||
| • Tilt city | |||||
| Toulotte et al. ( | 20 | Static balance | PA (1 h, 1 sessions/wk) | NI |
PA, physical activity; NR, not reported; NI, no intervention; TBT traditional balance training; VR, virtual reality; COMB, combination of both; UPDRS, unified Parkinson’s disease rating scale; MOB, matter of balance; BE, ball exercise; wk, week.
Figure 2Static balance: Berg balance scale score. (*) indicates only IPD study that used the BBS as a measure of static balance.
Figure 3Dynamic balance: timed up and go test score for older adults.
Description of studies assessing postural control in older adults.
| Study | Assessment of postural control | VR intervention ( | Control ( | Total ( | SMD | SE | 95% CI | ||
|---|---|---|---|---|---|---|---|---|---|
| Bateni ( | Wii Fit game (Bubble Test) pre-post score: requires participants to maneuver their center of body mass in a controlled manner within a VR environment | 5 | 6 | 11 | −0.960 | 0.590 | −2.294 to 0.375 | ||
| Kim et al. ( | Ground reaction force plate: backward step test with eyes open | 18 | 14 | 32 | 1.412 | 0.390 | 0.617–2.208 | ||
| Lai et al. ( | Catsys 2000 system: a platform with 3 orthogonal strain gage devices | 15 | 15 | 30 | 1.487 | 0.404 | 0.660–2.315 | ||
| Park et al. ( | Static postural sway length (mm) measurement system: “Biorescue” | 12 | 12 | 24 | 0.636 | 0.405 | −0.203 to 1.475 | ||
| Singh et al. ( | Intelligent balance board: combined scores to obtain an overall performance rating score | 18 | 18 | 36 | 1.328 | 0.362 | 0.593–2.063 | ||
| Toulotte et al. ( | Estimated a percentage of center of gravity score by using “Wii Fit” balance assessment VR tool | 9 | 9 | 18 | 1.578 | 0.520 | 0.475–2.681 | ||
| Total (fixed effects) | 77 | 74 | 151 | 0.826 | 0.174 | 0.481–1.170 | 4.738 | <0.001 | |
| Total (random effects) | 77 | 74 | 151 | 0.714 | 0.454 | −0.184 to 1.611 | 1.571 | 0.118 |
PEDro scale of quality for eligible randomized controlled trials.
| Study | Random allocation | Concealed allocation | Similar at baseline | Subjects blinded | Therapists blinded | Assessors blinded | Intention-to-treat analysis | Between group comparisons | Point measures and variability data | Total | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Bateni ( | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 5 |
| Bieryla and Dold ( | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 3 |
| Franco et al. ( | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 6 |
| Kim et al. ( | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 5 |
| Lai et al. ( | 1 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 1 | 4 |
| Park et al. ( | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 4 |
| Pompeu et al. ( | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 7 |
| Rendon et al. ( | 1 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 6 |
| Singh et al. ( | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Toulotte et al. ( | 1 | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 4 |
| Yen et al. ( | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 8 |