| Literature DB >> 28611610 |
Valentin Bégel1,2, Ines Di Loreto3, Antoine Seilles2, Simone Dalla Bella1,4,5,6.
Abstract
Rhythmic skills are natural and widespread in the general population. The majority can track the beat of music and move along with it. These abilities are meaningful from a cognitive standpoint given their tight links with prominent motor and cognitive functions such as language and memory. When rhythmic skills are challenged by brain damage or neurodevelopmental disorders, remediation strategies based on rhythm can be considered. For example, rhythmic training can be used to improve motor performance (e.g., gait) as well as cognitive and language skills. Here, we review the games readily available in the market and assess whether they are well-suited for rhythmic training. Games that train rhythm skills may serve as useful tools for retraining motor and cognitive functions in patients with motor or neurodevelopmental disorders (e.g., Parkinson's disease, dyslexia, or ADHD). Our criteria were the peripheral used to capture and record the response, the type of response and the output measure. None of the existing games provides sufficient temporal precision in stimulus presentation and/or data acquisition. In addition, games do not train selectively rhythmic skills. Hence, the available music games, in their present form, are not satisfying for training rhythmic skills. Yet, some features such as the device used, the interface or the game scenario provide good indications for devising efficient training protocols. Guidelines are provided for devising serious music games targeting rhythmic training in the future.Entities:
Keywords: movement; rehabilitation; rhythm; serious game; training
Year: 2017 PMID: 28611610 PMCID: PMC5447290 DOI: 10.3389/fnhum.2017.00273
Source DB: PubMed Journal: Front Hum Neurosci ISSN: 1662-5161 Impact factor: 3.169
List of the reviewed rhythm-based games.
| Game | Peripheral | Type of response recorded | Output |
|---|---|---|---|
| Dance revolution/dancing stage | Dance pad (PS2, PC) | Impacts of feet (PS2)/fingers (PC) | Incrementing score |
| Donkey konga | Bongos | Impacts of hands | Incrementing score |
| Dancing with the star | Wiimote, Nunchuk (Wii), keyboard (PC) | Hands movement (Wiimote), Key tapping (PC) | Incrementing score |
| DJ hero | Turntable replica (Wii, PS 2 and 3, Xbox 360) | Hands and fingers movement on the Turntable | Incrementing score |
| Everyone sing | Microphone (Wii, PS 3, Xbox 360) | Voice | Incrementing score |
| Guitar hero | Guitar replica, joystick (Wii, PS 3, Xbox 360), keyboard (PC), screen (tablet, Androîd) | Left-hand key tapping, right-hand key moving up and down (Wii, PS3, Xbox 360), screen tapping (tablet), joystick button pressing (Wiimote, pS3, Xbox 360) | Incrementing score |
| Just dance | Wiimote (Wii), PS camera, PS move (PS4, PS3), Kinect (Xbox 360, Xbox one) | Hand movement (Wiimote), all-body movement (PS move, PS camera, Kinect) | Incrementing score |
| Rhythm paradise (USA: Rhythm Heaven Fever) | Nintendo DS, Wiimote | Finger tapping on the screen, hand movement (stylus; DS), key tapping (Wii) | Incrementing score |
| Rock band | Guitar, Drums replica, Microphone (Wii, Xbox 360, PS3), Tactile screen (Iphone, Ipod Touch), Nintendo DS, PSP | Left-hand key tapping, right-hand key moving up and down (mediator-like), feet impact (bass drum), drumsticks impact (Wii, PS3, Xbox 360, Nintendo DS, PSP), screen tapping (Iphone, Ipod), joystick button pressing (Wiimote, pS3, Xbox 360), voice (microphone) | Incrementing score |
| 140 | Keyboard (PC) | Key pressing | Progression in a level |
| Osu | Mouse (PC) | Key pressing | Incrementing score |
| Beatmania | Turntable replica (Arcade, PS1, PS2), Nintendo gameboy | Hands and fingers movement on the Turntable (Arcade, PS1, PS2), key pressing (Gameboy color) | Incrementing score |
| Patapon | PSP | Key tapping | Progression in a level |
| Rhythm cat | Tablet, Smartphone | Screen tapping, holding, swiping | Incrementing score |
| Groove coaster zero | Tablet, Smartphone | Screen tapping, holding, swiping | Incrementing score |
| Igobeat | Tablet, Smartphone | Screen tapping, holding, swiping | Incrementing score |
| Beat brite | Tablet, Smartphone | Screen tapping, holding, swiping | Incrementing score |
| Online PC games | Keyboard | Screen tapping | Progression in a level/Incrementing score |
The last row concerns online PC games (available at .