Literature DB >> 25805306

Operator experience determines performance in a simulated computer-based brain tumor resection task.

Terrell Holloway1, Zachary S Lorsch1, Michael A Chary1, Stanislaw Sobotka1, Maximillian M Moore1, Anthony B Costa1, Rolando F Del Maestro2, Joshua Bederson3,4.   

Abstract

PURPOSE: Develop measures to differentiate between experienced and inexperienced neurosurgeons in a virtual reality brain surgery simulator environment.
METHODS: Medical students (n = 71) and neurosurgery residents (n = 12) completed four simulated Glioblastoma multiforme resections. Simulated surgeries took place over four days with intermittent spacing in between (average time between surgeries of 4.77 ± 0.73 days). The volume of tumor removed (cc), volume of healthy brain removed (cc), and instrument path length (mm) were recorded. Additionally, surgical effectiveness (% tumor removed divided by % healthy brain removed) and efficiency (% tumor removed divided by instrument movement in mm) were calculated. Performance was compared (1) between groups, and (2) for each participant over time to assess the learning curve. In addition, the effect of real-time instruction ("coaching") was assessed with a randomly selected group of medical students.
RESULTS: Neurosurgery residents removed less healthy brain, were more effective in removing tumor and sparing healthy brain tissue, required less instrument movement, and were more efficient in removing tumor tissue than medical students. Medical students approached the resident level of performance over serial sessions. Coached medical students showed more conservative surgical behavior, removing both less tumor and less healthy brain. In sum, neurosurgery residents removed more tumor, removed less healthy brain, and required less instrument movement than medical students. Coaching modified medical student performance.
CONCLUSIONS: Virtual Reality brain surgery can differentiate operators based on both recent and long-term experience and may be useful in the acquisition and assessment of neurosurgical skills. Coaching alters the learning curve of naïve inexperienced individuals.

Entities:  

Keywords:  Coaching; Glioblastoma multiforme tumor; NeuroTouch; Simulator; Training; Virtual reality

Mesh:

Year:  2015        PMID: 25805306     DOI: 10.1007/s11548-015-1160-y

Source DB:  PubMed          Journal:  Int J Comput Assist Radiol Surg        ISSN: 1861-6410            Impact factor:   2.924


  29 in total

Review 1.  Man, mind, and machine: the past and future of virtual reality simulation in neurologic surgery.

Authors:  R Aaron Robison; Charles Y Liu; Michael L J Apuzzo
Journal:  World Neurosurg       Date:  2011-11       Impact factor: 2.104

2.  Validation study of a virtual reality robotic simulator--role as an assessment tool?

Authors:  Jason Y Lee; Phillip Mucksavage; David C Kerbl; Victor B Huynh; Mohamed Etafy; Elspeth M McDougall
Journal:  J Urol       Date:  2012-01-20       Impact factor: 7.450

3.  From planes to brains: parallels between military development of virtual reality environments and virtual neurological surgery.

Authors:  Paul J Schmitt; Nitin Agarwal; Charles J Prestigiacomo
Journal:  World Neurosurg       Date:  2012-06-18       Impact factor: 2.104

4.  Consensus guidelines for validation of virtual reality surgical simulators.

Authors:  F J Carter; M P Schijven; R Aggarwal; T Grantcharov; N K Francis; G B Hanna; J J Jakimowicz
Journal:  Surg Endosc       Date:  2005-10-26       Impact factor: 4.584

5.  Curriculum-based solo virtual reality training for laparoscopic intracorporeal knot tying: objective assessment of the transfer of skill from virtual reality to reality.

Authors:  Yaron Munz; Alex M Almoudaris; Krishna Moorthy; Aristotelis Dosis; Alexander D Liddle; Ara W Darzi
Journal:  Am J Surg       Date:  2007-06       Impact factor: 2.565

6.  Proficiency-based virtual reality training significantly reduces the error rate for residents during their first 10 laparoscopic cholecystectomies.

Authors:  Gunnar Ahlberg; Lars Enochsson; Anthony G Gallagher; Leif Hedman; Christian Hogman; David A McClusky; Stig Ramel; C Daniel Smith; Dag Arvidsson
Journal:  Am J Surg       Date:  2007-06       Impact factor: 2.565

Review 7.  Surgical expertise in neurosurgery: integrating theory into practice.

Authors:  Nicholas Gélinas-Phaneuf; Rolando F Del Maestro
Journal:  Neurosurgery       Date:  2013-10       Impact factor: 4.654

8.  Nintendo Wii video-gaming ability predicts laparoscopic skill.

Authors:  Shiraz Badurdeen; Omar Abdul-Samad; Giles Story; Clare Wilson; Sue Down; Adrian Harris
Journal:  Surg Endosc       Date:  2010-01-28       Impact factor: 4.584

9.  Virtual reality cataract surgery training: learning curves and concurrent validity.

Authors:  Madeleine Selvander; Peter Åsman
Journal:  Acta Ophthalmol       Date:  2010-11-05       Impact factor: 3.761

10.  Outcome following decompressive craniectomy for malignant swelling due to severe head injury.

Authors:  Bizhan Aarabi; Dale C Hesdorffer; Edward S Ahn; Carla Aresco; Thomas M Scalea; Howard M Eisenberg
Journal:  J Neurosurg       Date:  2006-04       Impact factor: 5.115

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  4 in total

1.  An Instrumented Glove to Assess Manual Dexterity in Simulation-Based Neurosurgical Education.

Authors:  Juan Diego Lemos; Alher Mauricio Hernandez; Georges Soto-Romero
Journal:  Sensors (Basel)       Date:  2017-04-29       Impact factor: 3.576

Review 2.  Simulation for skills training in neurosurgery: a systematic review, meta-analysis, and analysis of progressive scholarly acceptance.

Authors:  Joseph Davids; Susruta Manivannan; Ara Darzi; Stamatia Giannarou; Hutan Ashrafian; Hani J Marcus
Journal:  Neurosurg Rev       Date:  2020-09-18       Impact factor: 3.042

Review 3.  Extended Reality in Neurosurgical Education: A Systematic Review.

Authors:  Alessandro Iop; Victor Gabriel El-Hajj; Maria Gharios; Andrea de Giorgio; Fabio Marco Monetti; Erik Edström; Adrian Elmi-Terander; Mario Romero
Journal:  Sensors (Basel)       Date:  2022-08-14       Impact factor: 3.847

Review 4.  A systematic review of serious games in medical education: quality of evidence and pedagogical strategy.

Authors:  Iouri Gorbanev; Sandra Agudelo-Londoño; Rafael A González; Ariel Cortes; Alexandra Pomares; Vivian Delgadillo; Francisco J Yepes; Óscar Muñoz
Journal:  Med Educ Online       Date:  2018-12
  4 in total

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