| Literature DB >> 25469774 |
Andrea Kübler1, Elisa M Holz1, Angela Riccio2, Claudia Zickler3, Tobias Kaufmann4, Sonja C Kleih1, Pit Staiger-Sälzer5, Lorenzo Desideri6, Evert-Jan Hoogerwerf6, Donatella Mattia2.
Abstract
Albeit research on brain-computer interfaces (BCI) for controlling applications has expanded tremendously, we still face a translational gap when bringing BCI to end-users. To bridge this gap, we adapted the user-centered design (UCD) to BCI research and development which implies a shift from focusing on single aspects, such as accuracy and information transfer rate (ITR), to a more holistic user experience. The UCD implements an iterative process between end-users and developers based on a valid evaluation procedure. Within the UCD framework usability of a device can be defined with regard to its effectiveness, efficiency, and satisfaction. We operationalized these aspects to evaluate BCI-controlled applications. Effectiveness was regarded equivalent to accuracy of selections and efficiency to the amount of information transferred per time unit and the effort invested (workload). Satisfaction was assessed with questionnaires and visual-analogue scales. These metrics have been successfully applied to several BCI-controlled applications for communication and entertainment, which were evaluated by end-users with severe motor impairment. Results of four studies, involving a total of N = 19 end-users revealed: effectiveness was moderate to high; efficiency in terms of ITR was low to high and workload low to medium; depending on the match between user and technology, and type of application satisfaction was moderate to high. The here suggested evaluation metrics within the framework of the UCD proved to be an applicable and informative approach to evaluate BCI controlled applications, and end-users with severe impairment and in the locked-in state were able to participate in this process.Entities:
Mesh:
Year: 2014 PMID: 25469774 PMCID: PMC4254291 DOI: 10.1371/journal.pone.0112392
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Principles and stages of the user-centered design (left column) and their transfer to BCI-controlled applications (right column).
| The Principles (P) | BCI-controlled application |
| P1: understand the user, the task and environmental requirements | Chose appropriate metrics - apply questionnaires for first definition |
| P2: encourage early and active involvement of users | Interaction between users and developers to define the first version of a prototype |
| P3: be driven and refined by user-centred evaluation | Valid evaluation metrics |
| P4: include iteration of design solutions | Continuous interaction between developers and end-users in their home environment leading to several prototypes |
| P5: address the whole user experience | Evaluation metrics that covers all aspects of “usability”, i.e. effectiveness, efficiency, satisfaction |
| P6: encourage multi-disciplinary design | BCI team of computer scientists, engineers, psychologists, medical doctors, neuroscientists, AT experts |
|
| |
| S1: understand and specify the context of use | Identified need and potential impact |
| S2: specify the user requirements | Questionnaires and interviews |
| S3: produce design solutions to meet user requirements | Prototypes available for testing |
| S4: evaluate the designs against requirements | Evaluation metrics (effectiveness, efficiency, satisfaction) |
This iterative approach has been realized with the BCI controlled Brain Painting. Numbers in parentheses refer to the publication in which the corresponding steps were realized.
Evaluation metrics for each aspect of usability.
| Aspects of usability | Transfer to BCI/applications | Metrics | Assessment |
| Effectiveness | Accuracy | % correct responses | each session |
| Efficiency | Information transfer rate | Bits/min | each session |
| Utility metric | Bits/min (bits/min = 0 if effectiveness <50%) | each session | |
| Workload | NASA-TLX | each session/task | |
| Satisfaction | General aspects of AT | QUEST 2.0 | end of prototype testing |
| BCI related aspects | 4 items (reliability, learnability, speed, aesthetic design) | end of prototype testing | |
| Match between product and user | ATD-PA Device-Initial, Sections Consumer, Professional | end of prototype testing | |
| Overall satisfaction | VAS (0–10) | each session | |
| Interview | Semi-structured | end of prototype testing | |
| Use in daily life | Single item | end of prototype testing |
NASA-TLX = NASA Task Load Index.
QUEST = Quebec User Evaluation of Satisfaction with Assistive Technology.
ATD-PA = Assistive Technology Device Predisposition Assessment.
VAS = visual analogue scale.
Demographic, disease and AT/BCI related data of end-users; speaking not possible unless mentioned.
| EndUser | Age | Diagnosis | Artificial ventilation | Artificial nutrition (PEG) | Wheel-chair | Residual muscular control | Computer input device | BCI-prototype | Level of impairment |
|
| 55 | Amyotrophic Lateral Sclerosis | No | No | Yes | Eye movement, mimic, movement of the head, speech | Chin joystick/switch and screen keyboard | Spelling, Brain Painting | 3 |
|
| 50 | Spinal Muscular Atrophy Type III | No | No | Yes | Eye movement mimic, movement of the head, residual movement of fingers, speech | Mouse plus screen keyboard, speech recognition | Spelling | 2 |
|
| 39 | Muscular Dystrophy Duchenne | Yes 24 hours non-invasive | Yes | Yes | Eye movement, mimic, restricted speech due to ventilation | Chin joystick and Wergen keyboard | Spelling, Brain Painting, Spelling-hybrid | 3 |
|
| 37 | Muscular Dystrophy Duchenne | Yes, non-invasive, 24 hours | Yes | Yes | Eye movement, mimic, minimal residual movement of fingers, restricted speech due to reduced muscular strength | Joystick (AT) and screen keyboard | Spelling | 3 |
|
| 54 | Amyotrophic lateral sclerosis | Yes, non-invasive, some hours per day | No | Yes | Eye movement, mimic, movement of the head and shoulders, restricted speech | Head tracker | Brain Painting | 3 |
|
| 45 | Stroke (pontine infarction due to basilar artery thrombosis) | No | No | Yes | Eye movement, mimic, movement of head and shoulders, residual movement of fingers, restricted speech due to restricted respiration (voice amplifier) | mouse and screen keyboard | Brain Painting, Connect-4, Spelling-hybrid | 2 |
|
| 48 | Hemiplegia after cerebral bleeding (brain stem aneurysm) | No | No | Yes | Eye-movement, speech, residual movement of left arm, hand and head, mimic | keyboard | Connect-4 | 2 |
|
| 45 | Infantile cerebral palsy | No | No | Yes | Eye movement (unreliable), mimic, residual movement of hand/arm | Switch with arm, letter board with eye-movement | Connect-4 | 4 |
|
| 45 | Tetraparesis after cerebral bleeding in basal ganglia (right frontal-temporal lesion) | No | Yes | Yes | Eye-movement (unreliable), mimic, residual movement of one finger of left hand (depending on physical state) | Button by finger press (yes/no) | Connect-4 | 4 |
|
| 26 | Spinal muscular atrophy Type II | No | Yes | Yes | eyes, mimic, head, speech | normal mouse and virtual keyboard | Spelling-hybrid | 2 |
|
| 52 | Amyotrophic lateral sclerosis | No | No | Yes | eyes, mimic, head, strong restricted speech (caregiver translates) | Slowed keyboard | Spelling-hybrid | 3 |
|
| 40 | Hemorragic stroke | no | no | yes | legs, hands and shoulder with marked spasticity, residual movements of head and face mimic | keyboard | Spelling | 3 |
|
| 47 | Amyotrophic lateral sclerosis | no | no | yes | head, mimic | no | Spelling | 3 |
|
| 48 | Ischemic stroke | no | no | yes | head, mimic | eyetracker | Spelling, Spelling-hybrid | 3 |
|
| 21 | Hemorragic stroke | no | no | yes | upperarms, head, mimic | no | Spelling | 3 |
|
| 43 | Spinal cord injury | no | no | yes | paraplegic | mouse | Spelling-hybrid | 2 |
|
| 54 | Hemorragic stroke | no | no | yes | arm and head, speech | keyboard and mouse | Spelling-hybrid | 2 |
|
| 49 | Amyotrophic lateral sclerosis | no | no | yes | weak arm and head, speech | mouse | Spelling-hybrid | 2 |
|
| 23 | Spinal cord injury | no | no | yes | paraplegic | keyboard and mouse | Spelling-hybrid | 2 |
The numbers for level of impairment are according to Kübler and Birbaumer (2008): 1 = minor impairment: slightly impaired limb movement, normal speech; 2 = moderate impairment: restricted limb movement (wheelchair) and unaffected speech OR intact limb movement, but no speech; 3 = major impairment: almost tetraplegic, restricted speech; 4 = locked-in state: only few muscles for communication (e.g., eye movement), no speech.
Summary of applications and number of patients involved.
| Application | Input signal for BCI | Domain | Number of patients involved | Number of channels | Number of sessions with BCI |
| Spelling with comer-cial AT software (Qualilife) | P300 | communication | 8 | 8 | 4 |
| Brain Painting | P300 | entertainment | 4 | 16 | 7 |
| Spelling with AT software – hybrid | P300 + EMG | communication | 9 | 8 | 1 |
| Connect 4 | SMR | entertainment | 4 | 16 (64) | 6 |
electromyogram;
sensorimotor rhythms.
Figure 1Transfer of the matrix based speller paradigm to the Qualilife software.
Left: To adapt end-users to the flashing of dots, those were placed in each cell of the well familiar matrix. Instead of the letters those dots were flashed. Right: Screen shot of the Qualilife communication application. The now familiar red dots were assigned to each option of the Qualilife communication and control surface. Red dots appear randomly at each possible “button” to press. Attention needs to be focused on the specific button to be pressed by counting how often the red dot is appearing.
Figure 2“Grau-Gelb” (engl. “grey-yellow”) - a painting created with the Brain Painting application by a locked-in end user with amyotrophic lateral sclerosis (© J Thiele, with permission).
Summary of evaluation results.
| Effective-ness | Efficiency ITR | Satis-faction; VAS | Satis-faction; QUEST; BCI specific | Satis-faction; ATD PA | Use in daily life | |
| Applica-tion | mean [%], range [%] | mean, range | mean, range | mean, range | mean, range | (yes/total) |
| Spelling | 81.3 | 5.7 | 6.9 | 3.8; 1–5 | - |
|
| 57.1–100 | 2.6–8.6 | 3.5–10.0 | 3.5; 1–5 | (1 | ||
| Brain | 89.3, | 4.9 | 6.7 | 4.2; 3–5 | 3.9 |
|
| Painting | 86–93 | 4.6–5.2 | 5.0–7.9 | 4.4; 2–5 | 3.4–4.3 | (3/4) |
| 4.7 | ||||||
| 4.3–5.2 | ||||||
| Spelling | 87.9 | 11.9 | 7.7 | 3.7; 1–5 | 2.7 |
|
| hybrid | 78–100 | 2.6–36.6 | 5.0–10.0 | 3.7; 1–5 | 1.3–3.4 | (1/4) |
| Connect 4 | 60.0 | 0.53 | 7.7 | 3.8; 2–5 | 3.3 |
|
| 40–80 | 0.1–1.4 | 2–10.0 | 3.9; 2–5 | 2.3–4.3 | (2/4) |
4 sessions (copy spelling, free spelling, emailing, internet surfing).
data refer to the last of 5 free painting sessions.
Utility metric.
3 sessions (copy spelling with and without EMG correction, free spelling (sentence) and emailing).
ITR for BCI only; EMG correction not included.
6 sessions (screening, copy task and free mode playing).
the end-user stated “maybe”.
only 4 of 9 end-users were asked this question.
Mean and range for all dimensions of workload and total score for each application averaged across tasks and end-users.
| Application | mental demand | physical demand | temporal demand | performance | effort | frust-ration | total score |
|
| 12.2 | 6.7 | 5.8 | 4.3 | 10.1 | 2.2 | 41.9 |
| 1–25 | 0–33 | 0–20 | 0–17 | 1–27 | 0–15 | 9–77 | |
|
| 7.0 | 4.8 | 7.0 | 5.0 | 6.3 | 2.3 | 31.5 |
|
| 2–20 | 0–17 | 1–17 | 1–8 | 2–16 | 0–8 | 21–49 |
|
| 11.5 | 5.3 | 6.4 | 3.0 | 8.3 | 3.0 | 39 |
|
| 0–32 | 0–30 | 0–27 | 0–10 | 0–21 | 0–27 | 12–72 |
|
| 10.7 | 5.0 | 9.5 | 3.4 | 5 | 4.8 | 37.5 |
| 0–30 | 0–24 | 0–27 | 0–10 | 1–6 | 0–27 | 17–72 |
The possible range of each subscale and the total score is 0 to 100.
Figure 3Ratings for the BCI specific items (explanation see text).
Figure 4Key user-centered design activities (from [12]) adapted to BCI-controlled applications.
If the application matches the individual end-user's needs, it will very likely be used in daily life.